88 lines
6.3 KiB
Markdown
88 lines
6.3 KiB
Markdown
### Change Log for Node-RED Worldmap
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- v1.5.30 - Add tooltip option, ability to remove base layer, search on icon, show mouse pointer co-ordinates
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- v1.5.29 - remove lat/lon from popup if using .popup property. Allow icon to be loaded from http.
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- v1.5.28 - Tidy up popup location and timing. Auto add countries overlay if no internet.
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- v1.5.27 - Add hide right click option to config panel
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- v1.5.26 - Ensure all map tiles loaded over https
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- v1.5.25 - Add button command to allow user to add and remove buttons
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- v1.5.24 - ensure hiderightclick does do that, and popup always has close button. Issue #69, #70
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- v1.5.23 - Let icon support use of emoji specified as :emoji name:
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- v1.5.22 - Slight adjust to label positions for default map marker icon. Add .lineColor for bearing lines
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- v1.5.21 - Add .label option to display permanent label. Clean up some excess debug logging
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- v1.5.20 - Let worldmap in node send message after out node has initialised
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- v1.5.19 - Fix map path label
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- v1.5.18 - Update Leaflet.vector-markers to 0.0.6 (https://github.com/hiasinho/Leaflet.vector-markers)
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- v1.5.17 - Allow setting maxage to 0 (infinite) correctly - Issue #64
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- v1.5.16 - Allow setting panlock, zoomlock and hiderightclick via commands - Issue #60
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- v1.5.15 - Allow setting clusterAt to 0 to fully disable it - Issue #61
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- v1.5.14 - Stop delete marker feedback to allow updating multiple maps - Issue #59
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- v1.5.13 - Send click message to websocket on marker click - Issue #56, #57
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- v1.5.11 - Let search also try geocoding lookup if not found in marks.
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- v1.5.10 - Allow latest mark added to open popup, and allow `popped=false` to close.
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- v1.5.7 - Tidy up sidc entry, and drag-ability of nodes on drawing layer.
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- v1.5.6 - Add search command and clear search functionality.
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- v1.5.5 - Allow multiple overlays to be enabled at once - Issue #53
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- v1.5.4 - Allow remote update of the split position via `msg.command.split`
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- v1.5.3 - Add side by side mode (via `msg.command` only).
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- v1.5.2 - Make manually added icons moveable by default.
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- v1.5.0 - Add multi-map capability - can now have multiple map endpoints. Issue #40 PR #51
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- Also add built-in world countries overlay layer for offline use.
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- v1.4.6 - allow more variation in fa-icon modifiers, so fa-3x and fa-spin work.
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- v1.4.5 - fix clearing overlays
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- v1.4.4 - add a couple of extra overlay layers, roads, rail, sea
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- v1.4.3 - support custom icon for GPX and KML. Better readme for geojson.
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- v1.4.2 - add NVG layer capability
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- v1.4.1 - let `msg.payload.popup` set the popup contents.
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- v1.4.0 - only send to specific _ sessionid if specified.
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- v1.3.7 - rescale NATO symbols (less variation, not so small)
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- v1.3.6 - setting `msg.payload.draggable = true` will allow a marker to be moved and create a move event on the input node.
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- v1.3.5 - parse numeric inputs (speed, bearing etc) to remove any extra text.
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- v1.3.4 - Add ISS icon
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- v1.3.3 - Bugfix for inline satellite icon
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- v1.3.2 - Bugfix for inline svg icons
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- v1.3.1 - Allow `msg.payload.popped = true` to auto open the info popup.
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- v1.3.0 - Add initial 3D page (worldmap/index3d.html), Add ability to add KML, GPX and TOPOJSON overlay layers and optional zoom to fit. Change all http: links to https:
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- v1.2.4 - Let weblink also specify target page. eg `msg.payload.weblink = {name:"BBC News", url:"http://news.bbc.co.uk", target:"_new"}`
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- v1.2.3 - Add higher maxZoom values for some layers
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- v1.2.2 - Re-fix simultaneous command plus payload
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- v1.2.1 - Sort out map initialisation - especially clusterAt values
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- v1.2.0 - Bump version (should have done it for adding velocity layer). Tidy up deletion of marker and tracks.
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- v1.1.16 - Add Velocity layer - for velocity grid type overlays (eg wind, currents, etc)
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- v1.1.15 - Tidy of Info, Readme and NATO symbol options.
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- v1.1.14 - Add proper NATO symbology via <a href="https://github.com/spatialillusions/milsymbol" target="mapinfo">milsymbol.js</a>
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- v1.1.13 - Add ability to set a building using a GeoJSON Feature set. {name:"MyTower":building:{...feature sets...}}
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- v1.1.12 - README changes, split out CHANGELOG.md
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- v1.1.11 - fix websocket multiple connections
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- v1.1.9 - add ability to add geoJSON layers
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- v1.1.8 - add videoUrl property to allow mp4 insert in popup
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- v1.1.7 - extend path correctly - Issue #28
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- v1.1.6 - cleanup/remove excess logging
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- v1.1.5 - add ttl property to set expiry time (secs) of individual marker, and let command clear:"layername" delete a complete layer.
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- v1.1.4 - Let layer control be visible or not
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- v1.1.3 - more typos.
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- v1.1.1 - fix adding layer to embedded map in iframe
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- v1.1.0 - Move to sockjs (smaller than socket.io). Remove layers that are no longer served for free, Issue #24. Remove polygons as well as markers on timeout.
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- v1.0.35 - Try to better center fa-icon and remove black square (Windows) - Issue #25
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- v1.0.34 - Fix for icon not specified
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- v1.0.33 - Add fa-icon without marker
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- v1.0.32 - Add uav icon, update README
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- v1.0.31 - Add arrow and wind icons
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- v1.0.30 - Add ability to send an array of data points or commands. Add overlay map. Allow more drawing options for lines, areas, circles.
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- v1.0.29 - Add, tracks node, Fix websocket on Windows
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- v1.0.28 - Move websocket to specific path, and support satellite node
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- v1.0.26 - Add info on how to use with local WMS server
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- v1.0.24 - Add `.weblink` property to allow links out to other information.
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- v1.0.23 - Add msg.payload.command.heatmap to allow setting of heatmap config.
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- v1.0.22 - Add example how to embed into Node-RED-Dashboard template.
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- v1.0.21 - If you specify range and icon then you get a marker and a range circle, if you just specify range with no icon, you just get a circle, and vice versa.
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- v1.0.20 - Add buildings overlay.
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- v1.0.19 - Add circle mode - specify name, lat, lon and radius.
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- v1.0.18 - Correct .photourl property to match .photoUrl as per docs
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- v1.0.17 - Removed Mapquest maps. Bug fixes - reduced leakage of listeners being added.
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- v1.0.12 - Added ability to set initial start position, zoom level and base map layer.
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- v1.0.x - now uses socket.io to connect to backend - means this node now has an input connection
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(like "proper" nodes should :-), and you no longer need a websocket node in parallel.
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Obviously this is a breaking change hence the major version number bump. Also thus adds a `worldmap in`
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node to handle events coming from the map interaction.
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