/** * Semicircle extension for L.Circle. * Jan Pieter Waagmeester * * This version is tested with leaflet 1.0.2 */ (function (factory) { if (typeof define === 'function' && define.amd) { // AMD define(['leaflet'], factory); } else if (typeof module !== 'undefined' && typeof require !== 'undefined') { // Node/CommonJS module.exports = factory(require('leaflet')); } else { // Browser globals if (typeof window.L === 'undefined') { throw 'Leaflet must be loaded first'; } factory(window.L); } })(function (L) { var DEG_TO_RAD = Math.PI / 180; // make sure 0 degrees is up (North) and convert to radians. function fixAngle (angle) { return (angle - 90) * DEG_TO_RAD; } // rotate point [x + r, y+r] around [x, y] by `angle` radians. function rotated (p, angle, r) { return p.add( L.point(Math.cos(angle), Math.sin(angle)).multiplyBy(r) ); } L.Point.prototype.rotated = function (angle, r) { return rotated(this, angle, r); }; var semicircle = { options: { startAngle: 0, stopAngle: 359.9999 }, startAngle: function () { if (this.options.startAngle < this.options.stopAngle) { return fixAngle(this.options.startAngle); } else { return fixAngle(this.options.stopAngle); } }, stopAngle: function () { if (this.options.startAngle < this.options.stopAngle) { return fixAngle(this.options.stopAngle); } else { return fixAngle(this.options.startAngle); } }, setStartAngle: function (angle) { this.options.startAngle = angle; return this.redraw(); }, setStopAngle: function (angle) { this.options.stopAngle = angle; return this.redraw(); }, setDirection: function (direction, degrees) { if (degrees === undefined) { degrees = 10; } this.options.startAngle = direction - (degrees / 2); this.options.stopAngle = direction + (degrees / 2); return this.redraw(); }, getDirection: function () { return this.stopAngle() - (this.stopAngle() - this.startAngle()) / 2; }, isSemicircle: function () { var startAngle = this.options.startAngle, stopAngle = this.options.stopAngle; return ( !(startAngle === 0 && stopAngle > 359) && !(startAngle === stopAngle) ); }, _containsPoint: function (p) { function normalize (angle) { while (angle <= -Math.PI) { angle += 2.0 * Math.PI; } while (angle > Math.PI) { angle -= 2.0 * Math.PI; } return angle; } var angle = Math.atan2(p.y - this._point.y, p.x - this._point.x); var nStart = normalize(this.startAngle()); var nStop = normalize(this.stopAngle()); if (nStop <= nStart) { nStop += 2.0 * Math.PI; } if (angle <= nStart) { angle += 2.0 * Math.PI; } return ( nStart < angle && angle <= nStop && p.distanceTo(this._point) <= this._radius + this._clickTolerance() ); } }; L.SemiCircle = L.Circle.extend(semicircle); L.SemiCircleMarker = L.CircleMarker.extend(semicircle); L.semiCircle = function (latlng, options) { return new L.SemiCircle(latlng, options); }; L.semiCircleMarker = function (latlng, options) { return new L.SemiCircleMarker(latlng, options); }; var _updateCircleSVG = L.SVG.prototype._updateCircle; var _updateCircleCanvas = L.Canvas.prototype._updateCircle; L.SVG.include({ _updateCircle: function (layer) { // If we want a circle, we use the original function if (!(layer instanceof L.SemiCircle || layer instanceof L.SemiCircleMarker) || !layer.isSemicircle()) { return _updateCircleSVG.call(this, layer); } if (layer._empty()) { return this._setPath(layer, 'M0 0'); } var p = layer._map.latLngToLayerPoint(layer._latlng), r = layer._radius, r2 = Math.round(layer._radiusY || r), start = p.rotated(layer.startAngle(), r), end = p.rotated(layer.stopAngle(), r); var largeArc = (layer.options.stopAngle - layer.options.startAngle >= 180) ? '1' : '0'; var d = 'M' + p.x + ',' + p.y + // line to first start point 'L' + start.x + ',' + start.y + 'A ' + r + ',' + r2 + ',0,' + largeArc + ',1,' + end.x + ',' + end.y + ' z'; this._setPath(layer, d); } }); L.Canvas.include({ _updateCircle: function (layer) { // If we want a circle, we use the original function if (!(layer instanceof L.SemiCircle || layer instanceof L.SemiCircleMarker) || !layer.isSemicircle()) { return _updateCircleCanvas.call(this, layer); } if (!this._drawing || layer._empty()) { return; } var p = layer._point, ctx = this._ctx, r = layer._radius, s = (layer._radiusY || r) / r, start = p.rotated(layer.startAngle(), r); if (s !== 1) { ctx.save(); ctx.scale(1, s); } ctx.beginPath(); ctx.moveTo(p.x, p.y); ctx.lineTo(start.x, start.y); ctx.arc(p.x, p.y, r, layer.startAngle(), layer.stopAngle()); ctx.lineTo(p.x, p.y); if (s !== 1) { ctx.restore(); } this._fillStroke(ctx, layer); } }); });