not so much variation in sidc sizes
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@ -278,7 +278,7 @@ Optional properties include
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- **name** - name of the map base layer OR **overlay** - name of overlay layer
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- **url** - url of the map layer
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- **opt** - options object for the new layer
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- **wms** - boolean, specifies if the data is provided by a Web Map Service
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- **wms** - true/false/grey, specifies if the data is provided by a Web Map Service (if grey sets layer to greyscale)
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- **bounds** - sets the bounds of an Overlay-Image. 2 Dimensional Array that defines the top-left and bottom-right Corners (lat/lon Points)
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- **delete** - name or array of names of base layers and/or overlays to delete and remove from layer menu.
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- **heatmap** - set heatmap options object see https://github.com/Leaflet/Leaflet.heat#reference
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@ -344,7 +344,8 @@ Or a contextmenu with a button
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#### To add a new base layer
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The layer will be called `name`. By default it expects a leaflet Tilelayer style url. You can also use a WMS
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style server by adding a property `wms: true`. (see overlay example below)
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style server by adding a property `wms: true`. You can also set `wms: "grey"` to set the layer to greyscale which
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may let you markers be more visible. (see overlay example below).
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msg.payload.command.map = {
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"name":"OSMhot",
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@ -478,6 +479,8 @@ You can then add a new WMS Base layer by injecting a message like
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"wms": true // set to true for WMS type mapserver
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}}}
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Optionally set `"wms":"grey"` to make the layer to greyscale which may make your markers more visible.
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## Demo Flow
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@ -141,20 +141,20 @@ var sidebyside;
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var layercontrol;
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var iconSz = {
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"Team/Crew": 17.5,
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"Squad": 20,
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"Section": 22.5,
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"Platoon/detachment": 25,
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"Company/battery/troop": 27.5,
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"Team/Crew": 24,
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"Squad": 24,
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"Section": 24,
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"Platoon/detachment": 26,
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"Company/battery/troop": 28,
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"Battalion/squadron": 30,
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"Regiment/group": 32.5,
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"Brigade": 35,
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"Division": 37.5,
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"Corps/MEF": 40,
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"Army": 45,
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"Army Group/front": 50,
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"Region/Theater": 50,
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"Command": 50
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"Regiment/group": 32,
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"Brigade": 34,
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"Division": 36,
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"Corps/MEF": 36,
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"Army": 40,
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"Army Group/front": 40,
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"Region/Theater": 44,
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"Command": 44
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};
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// Create the socket
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