remove extraneous colsole.log

This commit is contained in:
Dave Conway-Jones 2019-05-23 09:02:25 +01:00
parent d750237f97
commit 9b55b528d7
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GPG Key ID: 9E7F9C73F5168CD4
4 changed files with 3 additions and 4 deletions

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@ -1,6 +1,6 @@
### Change Log for Node-RED Worldmap ### Change Log for Node-RED Worldmap
- v2.0.11 - Ensure default icon is in place if not specified (regression) - v2.0.12 - Ensure default icon is in place if not specified (regression)
- v2.0.9 - Only update maxage on screen once it exists - v2.0.9 - Only update maxage on screen once it exists
- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4 - v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
- v2.0.7-beta - Switch Ruler control to be independent of Draw library. - v2.0.7-beta - Switch Ruler control to be independent of Draw library.

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@ -9,7 +9,7 @@ map web page for plotting "things" on.
### Updates ### Updates
- v2.0.11 - Ensure default icon is in place if not specified (regression) - v2.0.12 - Ensure default icon is in place if not specified (regression)
- v2.0.9 - Only update maxage on screen once it exists - v2.0.9 - Only update maxage on screen once it exists
- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4 - v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
- v2.0.7-beta - Switch Ruler control to be independent of Draw library. - v2.0.7-beta - Switch Ruler control to be independent of Draw library.

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@ -1,6 +1,6 @@
{ {
"name": "node-red-contrib-web-worldmap", "name": "node-red-contrib-web-worldmap",
"version": "2.0.11", "version": "2.0.12",
"description": "A Node-RED node to provide a web page of a world map for plotting things on.", "description": "A Node-RED node to provide a web page of a world map for plotting things on.",
"dependencies": { "dependencies": {
"cgi": "0.3.1", "cgi": "0.3.1",

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@ -1054,7 +1054,6 @@ function setMarker(data) {
if (data.draggable === true) { drag = true; } if (data.draggable === true) { drag = true; }
//console.log("ICON",data.icon); //console.log("ICON",data.icon);
console.log("DATA",data);
if (data.hasOwnProperty("icon")) { if (data.hasOwnProperty("icon")) {
if (data.icon === "ship") { if (data.icon === "ship") {
marker = L.boatMarker(ll, { marker = L.boatMarker(ll, {