remove extraneous colsole.log
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@ -1,6 +1,6 @@
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### Change Log for Node-RED Worldmap
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### Change Log for Node-RED Worldmap
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- v2.0.11 - Ensure default icon is in place if not specified (regression)
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- v2.0.12 - Ensure default icon is in place if not specified (regression)
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- v2.0.9 - Only update maxage on screen once it exists
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- v2.0.9 - Only update maxage on screen once it exists
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- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
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- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
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- v2.0.7-beta - Switch Ruler control to be independent of Draw library.
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- v2.0.7-beta - Switch Ruler control to be independent of Draw library.
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@ -9,7 +9,7 @@ map web page for plotting "things" on.
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### Updates
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### Updates
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- v2.0.11 - Ensure default icon is in place if not specified (regression)
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- v2.0.12 - Ensure default icon is in place if not specified (regression)
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- v2.0.9 - Only update maxage on screen once it exists
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- v2.0.9 - Only update maxage on screen once it exists
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- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
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- v2.0.8 - Drop beta flag, re-organise index, js and css files. Now using leaflet 1.4
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- v2.0.7-beta - Switch Ruler control to be independent of Draw library.
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- v2.0.7-beta - Switch Ruler control to be independent of Draw library.
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@ -1,6 +1,6 @@
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{
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{
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"name": "node-red-contrib-web-worldmap",
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"name": "node-red-contrib-web-worldmap",
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"version": "2.0.11",
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"version": "2.0.12",
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"description": "A Node-RED node to provide a web page of a world map for plotting things on.",
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"description": "A Node-RED node to provide a web page of a world map for plotting things on.",
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"dependencies": {
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"dependencies": {
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"cgi": "0.3.1",
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"cgi": "0.3.1",
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@ -1054,7 +1054,6 @@ function setMarker(data) {
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if (data.draggable === true) { drag = true; }
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if (data.draggable === true) { drag = true; }
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//console.log("ICON",data.icon);
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//console.log("ICON",data.icon);
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console.log("DATA",data);
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if (data.hasOwnProperty("icon")) {
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if (data.hasOwnProperty("icon")) {
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if (data.icon === "ship") {
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if (data.icon === "ship") {
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marker = L.boatMarker(ll, {
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marker = L.boatMarker(ll, {
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