add to worldmap README.md

pull/13/head
Dave Conway-Jones 9 years ago
parent 19fdeafdd2
commit 7f6837fa29

@ -4,16 +4,15 @@ node-red-contrib-web-worldmap
A <a href="http://nodered.org" target="_new">Node-RED</a> node to provide world
map web page for plotting "things" on.
Install
-------
### Install
Run the following command in your Node-RED user directory - typically `~/.node-red`
npm install node-red-contrib-web-worldmap
Usage
-----
### Usage
Plots "things" on a map. The map will be served from `{httpRoot}/worldmap`
@ -26,7 +25,7 @@ The minimum **msg.payload** must contain `name`, `lat` and `lon` properties, e.g
{name:"Joe", lat:51, lon:-1.05}
*name* must be a unique identifier across the whole map.
`name` must be a unique identifier across the whole map. Repeated location updates to the same `name` move the point.
Optional properties include
@ -34,11 +33,11 @@ Optional properties include
- **speed** : combined with bearing, draws a vector.
- **bearing** : combined with speed, draws a vector.
- **accuracy** : combined with bearing, draws a polygon of possible direction.
- **icon** : <a href="http://fortawesome.github.io/Font-Awesome/icons/" target="_new">font awesome</a> icon name
- **icon** : <a href="http://fortawesome.github.io/Font-Awesome/icons/" target="_new">font awesome</a> icon name.
- **iconColor** : Standard CSS color name or #rrggbb hex value.
- **deleted** : set to <i>true</i> to remove the named marker. (default false)
Any other msg.payload properties will be added to the icon popup text box.
Any other `msg.payload` properties will be added to the icon popup text box.
You may select any of the Font Awesome set of [icons](http://fortawesome.github.io/Font-Awesome/icons/).
However there are several specials...
@ -61,6 +60,23 @@ then rather than draw a point and icon it draws the polygon
- **name** : is used as the id key - so can be redrawn/moved
- **layer** : declares which layer you put it on.
### Drawing
A single right click will allow you to add a point to the map - you must specify the `name` and optionally the `icon` and `layer`.
Right-clicking on an icon will allow you to delete it.
If you select the **drawing** layer you can also add polylines, polygons and rectangles.
All these events generate messages that can be received by using a **websocket in** node set to the same endpoint. For example:
add:point,50.98523,-1.40625,joe,spot,test
del:joe
add:rectangle,LatLng(50.92944,-1.4502),
LatLng(50.99172,-1.4502),
LatLng(50.99172,-1.32729),
LatLng(50.92944, -1.32729)
### Control
You can also control the map via the websocket, by sending in a msg.payload containing a **command** object.
@ -78,7 +94,7 @@ Optional properties include
#### For example
To switch layer and move map
To switch layer, move map and zoom
msg.payload.command = {layer:"Esri Relief", lat:51, lon:3, zoom:10 };

@ -1,6 +1,6 @@
{
"name" : "node-red-contrib-web-worldmap",
"version" : "0.0.9",
"version" : "0.0.10",
"description" : "A Node-RED node to provide a web page of a world map for plotting things on.",
"dependencies" : {
"express": "4.*"

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