add bezier smoothing to tracks
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@ -1,5 +1,6 @@
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### Change Log for Node-RED Worldmap
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- v2.11.0 - Add option to smooth tracks using bezier curves.
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- v2.10.0 - Save latest position to browser for refresh if in iframe/dashboard. Allow fractional Zoom levels.
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- v2.9.0 - Let weblinks be an array of links. Add more info to readme about Mapservers.
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- v2.8.9 - Only load cgi module if we have a local mapserv file
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@ -11,6 +11,7 @@ map web page for plotting "things" on.
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### Updates
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- v2.11.0 - Add option to smooth tracks using bezier curves.
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- v2.10.0 - Save latest position to browser for refresh if in iframe/dashboard. Allow fractional Zoom levels.
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- v2.9.0 - Let weblinks be an array of links. Add more info to readme about Mapservers.
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- v2.8.9 - Only load cgi module if we have a local mapserv file.
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@ -1,12 +1,13 @@
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{
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"name": "node-red-contrib-web-worldmap",
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"version": "2.10.0",
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"version": "2.11.0",
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"description": "A Node-RED node to provide a web page of a world map for plotting things on.",
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"dependencies": {
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"cgi": "0.3.1",
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"compression": "^1.7.4",
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"express": "^4.16.4",
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"sockjs": "~0.3.21"
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"sockjs": "~0.3.21",
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"@turf/bezier-spline": "*"
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},
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"bundledDependencies": [
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"cgi",
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@ -528,6 +528,11 @@ then by default <code>⌘⇧m</code> - <code>ctrl-shift-m</code> will load the m
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<option value="single">single Track layer</option>
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</select>
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</div>
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<div class="form-row">
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<label> </label>
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<input type="checkbox" id="node-input-smooth" style="display:inline-block; width:auto; vertical-align:top;">
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<label for="node-input-smooth" style="width:70%;">Smooth tracks using bezier curves.</label>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-file"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="name">
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@ -553,7 +558,8 @@ then by default <code>⌘⇧m</code> - <code>ctrl-shift-m</code> will load the m
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defaults: {
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name: {value:""},
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depth: {value:20},
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layer: {value:"combined"}
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layer: {value:"combined"},
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smooth: {value:false}
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},
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inputs:1,
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outputs:1,
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@ -273,7 +273,9 @@ module.exports = function(RED) {
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this.depth = parseInt(Number(n.depth) || 20);
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this.pointsarray = {};
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this.layer = n.layer || "combined"; // separate, single
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this.smooth = n.smooth || false;
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var node = this;
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var bezierSpline = require("@turf/bezier-spline").default;
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var doTrack = function(msg) {
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if (msg.hasOwnProperty("payload") && msg.payload.hasOwnProperty("name")) {
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@ -335,7 +337,13 @@ module.exports = function(RED) {
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}
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}
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if (line.length > 1) { // only send track if two points or more
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if (node.smooth) {
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var curved = bezierSpline({"type":"Feature", "properties":{}, "geometry":{"type":"LineString", "coordinates":line }});
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newmsg.payload.line = curved.geometry.coordinates;
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}
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else {
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newmsg.payload.line = line;
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}
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newmsg.payload.name = msg.payload.name + "_";
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if (node.layer === "separate") {
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newmsg.payload.layer = msg.payload.layer + " tracks";
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