abdba8e56f
This should fix #97.
135 lines
3.7 KiB
JavaScript
135 lines
3.7 KiB
JavaScript
"use strict";
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var log4js = require('../log4js')
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, net = require('net')
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, END_MSG = '__LOG4JS__';
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/**
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* Creates a server, listening on config.loggerPort, config.loggerHost.
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* Output goes to config.actualAppender (config.appender is used to
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* set up that appender).
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*/
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function logServer(config) {
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/**
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* Takes a utf-8 string, returns an object with
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* the correct log properties.
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*/
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function deserializeLoggingEvent(clientSocket, msg) {
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var loggingEvent;
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try {
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loggingEvent = JSON.parse(msg);
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loggingEvent.startTime = new Date(loggingEvent.startTime);
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loggingEvent.level = log4js.levels.toLevel(loggingEvent.level.levelStr);
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} catch (e) {
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// JSON.parse failed, just log the contents probably a naughty.
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loggingEvent = {
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startTime: new Date(),
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categoryName: 'log4js',
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level: log4js.levels.ERROR,
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data: [ 'Unable to parse log:', msg ]
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};
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}
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loggingEvent.remoteAddress = clientSocket.remoteAddress;
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loggingEvent.remotePort = clientSocket.remotePort;
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return loggingEvent;
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}
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var actualAppender = config.actualAppender,
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server = net.createServer(function serverCreated(clientSocket) {
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clientSocket.setEncoding('utf8');
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var logMessage = '';
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function logTheMessage(msg) {
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if (logMessage.length > 0) {
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actualAppender(deserializeLoggingEvent(clientSocket, msg));
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}
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}
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function chunkReceived(chunk) {
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var event;
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logMessage += chunk || '';
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if (logMessage.indexOf(END_MSG) > -1) {
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event = logMessage.substring(0, logMessage.indexOf(END_MSG));
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logTheMessage(event);
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logMessage = logMessage.substring(event.length + END_MSG.length) || '';
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//check for more, maybe it was a big chunk
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chunkReceived();
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}
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}
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clientSocket.on('data', chunkReceived);
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clientSocket.on('end', chunkReceived);
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});
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server.listen(config.loggerPort || 5000, config.loggerHost || 'localhost');
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return actualAppender;
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}
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function workerAppender(config) {
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var canWrite = false,
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buffer = [],
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socket;
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createSocket();
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function createSocket() {
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socket = net.createConnection(config.loggerPort || 5000, config.loggerHost || 'localhost');
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socket.on('connect', function() {
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emptyBuffer();
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canWrite = true;
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});
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socket.on('timeout', socket.end.bind(socket));
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//don't bother listening for 'error', 'close' gets called after that anyway
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socket.on('close', createSocket);
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}
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function emptyBuffer() {
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var evt;
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while ((evt = buffer.shift())) {
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write(evt);
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}
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}
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function write(loggingEvent) {
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// JSON.stringify(new Error('test')) returns {}, which is not really useful for us.
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// The following allows us to serialize errors correctly.
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if (loggingEvent && loggingEvent.stack && JSON.stringify(loggingEvent) === '{}') { // Validate that we really are in this case
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loggingEvent = {stack : loggingEvent.stack};
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}
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socket.write(JSON.stringify(loggingEvent), 'utf8');
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socket.write(END_MSG, 'utf8');
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}
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return function log(loggingEvent) {
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if (canWrite) {
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write(loggingEvent);
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} else {
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buffer.push(loggingEvent);
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}
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};
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}
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function createAppender(config) {
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if (config.mode === 'master') {
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return logServer(config);
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} else {
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return workerAppender(config);
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}
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}
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function configure(config, options) {
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var actualAppender;
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if (config.appender && config.mode === 'master') {
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log4js.loadAppender(config.appender.type);
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actualAppender = log4js.appenderMakers[config.appender.type](config.appender, options);
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config.actualAppender = actualAppender;
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}
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return createAppender(config);
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}
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exports.appender = createAppender;
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exports.configure = configure;
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