"use strict"; var log4js = require('../log4js') , net = require('net') , END_MSG = '__LOG4JS__'; /** * Creates a server, listening on config.loggerPort, config.loggerHost. * Output goes to config.actualAppender (config.appender is used to * set up that appender). */ function logServer(config) { /** * Takes a utf-8 string, returns an object with * the correct log properties. */ function deserializeLoggingEvent(clientSocket, msg) { var loggingEvent; try { loggingEvent = JSON.parse(msg); loggingEvent.startTime = new Date(loggingEvent.startTime); loggingEvent.level = log4js.levels.toLevel(loggingEvent.level.levelStr); } catch (e) { // JSON.parse failed, just log the contents probably a naughty. loggingEvent = { startTime: new Date(), categoryName: 'log4js', level: log4js.levels.ERROR, data: [ 'Unable to parse log:', msg ] }; } loggingEvent.remoteAddress = clientSocket.remoteAddress; loggingEvent.remotePort = clientSocket.remotePort; return loggingEvent; } var actualAppender = config.actualAppender, server = net.createServer(function serverCreated(clientSocket) { clientSocket.setEncoding('utf8'); var logMessage = ''; function logTheMessage(msg) { if (logMessage.length > 0) { actualAppender(deserializeLoggingEvent(clientSocket, msg)); } } function chunkReceived(chunk) { var event; logMessage += chunk || ''; if (logMessage.indexOf(END_MSG) > -1) { event = logMessage.substring(0, logMessage.indexOf(END_MSG)); logTheMessage(event); logMessage = logMessage.substring(event.length + END_MSG.length) || ''; //check for more, maybe it was a big chunk chunkReceived(); } } clientSocket.on('data', chunkReceived); clientSocket.on('end', chunkReceived); }); server.listen(config.loggerPort || 5000, config.loggerHost || 'localhost'); return actualAppender; } function workerAppender(config) { var canWrite = false, buffer = [], socket; createSocket(); function createSocket() { socket = net.createConnection(config.loggerPort || 5000, config.loggerHost || 'localhost'); socket.on('connect', function() { emptyBuffer(); canWrite = true; }); socket.on('timeout', socket.end.bind(socket)); //don't bother listening for 'error', 'close' gets called after that anyway socket.on('close', createSocket); } function emptyBuffer() { var evt; while ((evt = buffer.shift())) { write(evt); } } function write(loggingEvent) { // JSON.stringify(new Error('test')) returns {}, which is not really useful for us. // The following allows us to serialize errors correctly. if (loggingEvent && loggingEvent.stack && JSON.stringify(loggingEvent) === '{}') { // Validate that we really are in this case loggingEvent = {stack : loggingEvent.stack}; } socket.write(JSON.stringify(loggingEvent), 'utf8'); socket.write(END_MSG, 'utf8'); } return function log(loggingEvent) { if (canWrite) { write(loggingEvent); } else { buffer.push(loggingEvent); } }; } function createAppender(config) { if (config.mode === 'master') { return logServer(config); } else { return workerAppender(config); } } function configure(config, options) { var actualAppender; if (config.appender && config.mode === 'master') { log4js.loadAppender(config.appender.type); actualAppender = log4js.appenderMakers[config.appender.type](config.appender, options); config.actualAppender = actualAppender; } return createAppender(config); } exports.appender = createAppender; exports.configure = configure;