var log4js = require('../lib/log4js'); //log the cheese logger messages to a file, and the console ones as well. log4js.configure({ appenders: [ { type: "file", filename: "cheese.log", category: [ 'cheese','console' ] }, { type: "console" } ], replaceConsole: true }); //to add an appender programmatically, and without clearing other appenders //loadAppender is only necessary if you haven't already configured an appender of this type log4js.loadAppender('file'); log4js.addAppender(log4js.appenders.file('pants.log'), 'pants'); //a custom logger outside of the log4js/lib/appenders directory can be accessed like so //log4js.loadAppender('what/you/would/put/in/require'); //log4js.addAppender(log4js.appenders['what/you/would/put/in/require'](args)); //or through configure as: //log4js.configure({ // appenders: [ { type: 'what/you/would/put/in/require', otherArgs: 'blah' } ] //}); var logger = log4js.getLogger('cheese'); //only errors and above get logged. //you can also set this log level in the config object //via the levels field. logger.setLevel('ERROR'); //console logging methods have been replaced with log4js ones. //so this will get coloured output on console, and appear in cheese.log console.error("AAArgh! Something went wrong", { some: "otherObject", useful_for: "debug purposes" }); console.log("This should appear as info output"); //these will not appear (logging level beneath error) logger.trace('Entering cheese testing'); logger.debug('Got cheese.'); logger.info('Cheese is Gouda.'); logger.log('Something funny about cheese.'); logger.warn('Cheese is quite smelly.'); //these end up on the console and in cheese.log logger.error('Cheese %s is too ripe!', "gouda"); logger.fatal('Cheese was breeding ground for listeria.'); //these don't end up in cheese.log, but will appear on the console var anotherLogger = log4js.getLogger('another'); anotherLogger.debug("Just checking"); //one for pants.log //will also go to console, since that's configured for all categories var pantsLog = log4js.getLogger('pants'); pantsLog.debug("Something for pants");