more linting
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40ec9e98e4
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@ -1,3 +1,5 @@
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"use strict";
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function Level(level, levelStr) {
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function Level(level, levelStr) {
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this.level = level;
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this.level = level;
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this.levelStr = levelStr;
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this.levelStr = levelStr;
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@ -26,8 +28,7 @@ function toLevel(sArg, defaultLevel) {
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}
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}
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return toLevel(sArg.toString());
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return toLevel(sArg.toString());
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}
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};
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Level.prototype.toString = function() {
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Level.prototype.toString = function() {
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return this.levelStr;
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return this.levelStr;
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@ -52,16 +53,16 @@ Level.prototype.isEqualTo = function(otherLevel) {
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otherLevel = toLevel(otherLevel);
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otherLevel = toLevel(otherLevel);
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}
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}
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return this.level === otherLevel.level;
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return this.level === otherLevel.level;
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}
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};
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module.exports = {
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module.exports = {
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ALL: new Level(Number.MIN_VALUE, "ALL")
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ALL: new Level(Number.MIN_VALUE, "ALL"),
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, TRACE: new Level(5000, "TRACE")
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TRACE: new Level(5000, "TRACE"),
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, DEBUG: new Level(10000, "DEBUG")
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DEBUG: new Level(10000, "DEBUG"),
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, INFO: new Level(20000, "INFO")
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INFO: new Level(20000, "INFO"),
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, WARN: new Level(30000, "WARN")
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WARN: new Level(30000, "WARN"),
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, ERROR: new Level(40000, "ERROR")
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ERROR: new Level(40000, "ERROR"),
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, FATAL: new Level(50000, "FATAL")
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FATAL: new Level(50000, "FATAL"),
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, OFF: new Level(Number.MAX_VALUE, "OFF")
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OFF: new Level(Number.MAX_VALUE, "OFF"),
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, toLevel: toLevel
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toLevel: toLevel
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};
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};
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