Javier Goizueta
|
554464e43e
|
Use tile-recursive computation of feature density
This is a more adaptive way of estimating the feature density to
determine the base Z level.
Applying technique from http://javisantana.com/2014/10/22/traversing-quadtree.html
|
2015-12-16 12:14:37 +01:00 |
|
Javier Goizueta
|
d7c8f3d7e8
|
Fix: overlay generation was not using the proper scale
|
2015-12-15 19:13:39 +01:00 |
|
Javier Goizueta
|
4c85d7f3ad
|
Compute the reference Z level for a table
|
2015-12-15 19:12:48 +01:00 |
|
Javier Goizueta
|
d0e66910a0
|
Sketch for new Overview-creation functionality
|
2015-12-15 17:36:27 +01:00 |
|