152 lines
4.6 KiB
JavaScript
152 lines
4.6 KiB
JavaScript
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'use strict';
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function Point(x, y) {
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this.x = x;
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this.y = y;
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}
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/** return a copy of this point with coordinates as int */
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Point.prototype.floor = function() {
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return new Point(this.x>>0, this.y>>0);
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}
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function LatLng(lat, lng) {
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this.lat = lat;
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this.lng = lng;
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}
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LatLng.prototype.clone = function() {
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return new LatLng(this.lat, this.lng);
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}
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var TILE_SIZE = 256;
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MercatorProjection.prototype.TILE_SIZE = TILE_SIZE;
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function bound(value, opt_min, opt_max) {
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if (opt_min != null) value = Math.max(value, opt_min);
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if (opt_max != null) value = Math.min(value, opt_max);
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return value;
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}
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function degreesToRadians(deg) {
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return deg * (Math.PI / 180);
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}
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function radiansToDegrees(rad) {
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return rad / (Math.PI / 180);
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}
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function MercatorProjection() {
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this.pixelOrigin_ = new Point(TILE_SIZE / 2,
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TILE_SIZE / 2);
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this.pixelsPerLonDegree_ = TILE_SIZE / 360;
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this.pixelsPerLonRadian_ = TILE_SIZE / (2 * Math.PI);
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}
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MercatorProjection.prototype.fromLatLngToPixel = function(latLng, zoom) {
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var p = this.fromLatLngToPoint(latLng);
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return this.toPixelCoordinate(p, zoom);
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};
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MercatorProjection.prototype.fromLatLngToPoint = function(latLng,
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opt_point) {
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var me = this;
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var point = opt_point || new Point(0, 0);
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var origin = me.pixelOrigin_;
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point.x = origin.x + latLng.lng * me.pixelsPerLonDegree_;
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// NOTE(appleton): Truncating to 0.9999 effectively limits latitude to
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// 89.189. This is about a third of a tile past the edge of the world
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// tile.
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var siny = bound(Math.sin(degreesToRadians(latLng.lat)), -0.9999,
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0.9999);
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point.y = origin.y + 0.5 * Math.log((1 + siny) / (1 - siny)) *
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-me.pixelsPerLonRadian_;
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return point;
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};
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MercatorProjection.prototype.fromPointToLatLng = function(point) {
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var me = this;
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var origin = me.pixelOrigin_;
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var lng = (point.x - origin.x) / me.pixelsPerLonDegree_;
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var latRadians = (point.y - origin.y) / -me.pixelsPerLonRadian_;
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var lat = radiansToDegrees(2 * Math.atan(Math.exp(latRadians)) -
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Math.PI / 2);
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return new LatLng(lat, lng);
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};
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MercatorProjection.prototype.tileBBox = function(x, y, zoom) {
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var numTiles = 1 << zoom;
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var inc = TILE_SIZE/numTiles;
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var px = x*TILE_SIZE/numTiles;
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var py = y*TILE_SIZE/numTiles;
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return [
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this.fromPointToLatLng(new Point(px, py + inc)),
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this.fromPointToLatLng(new Point(px + inc, py))
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];
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};
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MercatorProjection.prototype.tilePoint = function(x, y, zoom) {
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var numTiles = 1 << zoom;
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var px = x*TILE_SIZE;
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var py = y*TILE_SIZE;
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return [px, py];
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}
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MercatorProjection.prototype.fromPixelToLatLng = function(pixel, zoom) {
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var numTiles = 1 << zoom;
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var p = new Point(
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pixel.x/numTiles,
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pixel.y/numTiles);
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return this.fromPointToLatLng(p);
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}
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MercatorProjection.prototype.toPixelCoordinate = function(worldCoordinate, zoom) {
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var numTiles = 1 << zoom;
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return new Point(
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worldCoordinate.x * numTiles,
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worldCoordinate.y * numTiles);
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}
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MercatorProjection.prototype.latLngToTilePoint = function(latLng, x, y, zoom) {
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var numTiles = 1 << zoom;
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var projection = this;
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var worldCoordinate = projection.fromLatLngToPoint(latLng);
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var pixelCoordinate = new Point(
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worldCoordinate.x * numTiles,
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worldCoordinate.y * numTiles);
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var tp = this.tilePoint(x, y, zoom);
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return new Point(
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Math.floor(pixelCoordinate.x - tp[0]),
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Math.floor(pixelCoordinate.y - tp[1]));
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}
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MercatorProjection.prototype.pixelToTile = function(pixelCoordinate) {
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return new Point(
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Math.floor(pixelCoordinate.x / TILE_SIZE),
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Math.floor(pixelCoordinate.y / TILE_SIZE));
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};
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MercatorProjection.prototype.pointToTile = function(point, zoom) {
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var numTiles = 1 << zoom;
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var pixelCoordinate = new Point(
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point.x * numTiles,
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point.y * numTiles);
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return this.pixelToTile(pixelCoordinate);
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};
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MercatorProjection.prototype.latLngToTile = function(latLng, zoom) {
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var numTiles = 1 << zoom;
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var projection = this;
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var worldCoordinate = projection.fromLatLngToPoint(latLng);
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var pixelCoordinate = new Point(
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worldCoordinate.x * numTiles,
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worldCoordinate.y * numTiles);
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return new Point(
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Math.floor(pixelCoordinate.x / TILE_SIZE),
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Math.floor(pixelCoordinate.y / TILE_SIZE));
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}
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