torque/test/animator.js
2015-08-05 14:40:52 +02:00

85 lines
2.5 KiB
JavaScript

var torque = require('../lib/torque');
var sinon = require('sinon');
require('phantomjs-polyfill');
QUnit.module('animator');
test('time moves', function(assert) {
var done = assert.async();
var animatora = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animatora.start();
setTimeout(function(){
assert.notEqual(animatora._time, 0);
done();
}, 20)
animatora.pause();
});
test("rescale should resume animation if previously playing", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.toggle();
animator.rescale();
assert.ok(animator.running);
animator.pause()
});
test("rescale shouldn't resume animation if previously paused", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.pause();
animator.rescale();
assert.notOk(animator.running);
});
test("onStart runs properly", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.options.onStop = function(){
assert.ok(true);
animator.pause();
};
animator.stop();
});
test("stop should take the pointer to position zero", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.stop()
assert.equal(animator._time, 0);
});
test("stop should call onStop", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.options.onStop = function(){
assert.ok(true);
animator.pause();
};
animator.stop();
});
test("altering steps should rescale", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
sinon.spy(animator, "rescale");
animator.steps(600);
assert.ok(animator.rescale.calledOnce);
});
test("tick should set time to zero if steps are bigger than range", function(assert){
var done = assert.async();
var animatorb = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animatorb.start();
animatorb.step(800);
setTimeout(function(){
console.log(animatorb.step());
assert.ok(animatorb.step() < 800);
done();
}, 20);
animatorb.pause();
});
test("tick should pause animation on end if loop is disabled", function(assert){
var animator = new torque.Animator(function(){}, {steps: 500, animationDuration: 2});
animator.options.loop = false;
animator.toggle();
animator.step(600);
assert.equal(animator._time,animator.options.animationDuration);
});