and more unused variables
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@ -321,11 +321,6 @@ var Filters = require('./torque_filters');
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*/
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getValues: function(tile, step, values) {
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values = values || [];
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var res = this.options.resolution;
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var res2 = res >> 1;
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var tileMax = this.options.resolution * (this.TILE_SIZE/this.options.resolution - 1);
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//this.renderer.renderTile(tile, this.key, pos.x, pos.y);
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var activePixels = tile.timeCount[step];
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var pixelIndex = tile.timeIndex[step];
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for(var p = 0; p < activePixels; ++p) {
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