Create 01-L.TorqueLayer.md
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### L.TorqueLayer
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A layer to be added to a Leaflet map. It works as a regular tiled layer within the Leaflet tile pane, but instead of containing `<img>` elements, it's composed of a single [`<canvas>`](https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API) where all markers are drawn.
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**Example:**
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```javascript
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var torqueLayer = new L.TorqueLayer({
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user: 'viz2',
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table: 'ow',
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cartocss: '<cartocss here>'
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});
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map.addLayer(torqueLayer);
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```
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#### Options
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Name | Description
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--- | ---
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cartocss | A string object, the CartoCSS style for the map. Default value is ```null```
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loop | A boolean object that defines the animation loop. Default value is ```true```. If ```false```, the animation is paused when it reaches the last frame
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resolution | Spatial resolution in pixels. A resolution of 1 means no spatial aggregation of the data. Its value must be a power of 2
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steps | Number of steps that the animation is divided into
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animationDuration | Duration, in seconds, of the animation
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zIndex | Z-Index CSS property of the layer
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attribution | Attribution to be added in the bottom right of the map
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maxZoom | Maximum zoom for the layer.
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tileSize | Size, in pixels of the tiles
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