From cd396b19c3718e3e486a418eba10645ddf41b3ef Mon Sep 17 00:00:00 2001 From: Francisco Dans Date: Mon, 23 Feb 2015 15:16:57 +0100 Subject: [PATCH] prepares point renderer for ball renderer --- lib/torque/renderer/point.js | 53 +++++++++++++++++++----------------- 1 file changed, 28 insertions(+), 25 deletions(-) diff --git a/lib/torque/renderer/point.js b/lib/torque/renderer/point.js index 0377386..d64b2bd 100644 --- a/lib/torque/renderer/point.js +++ b/lib/torque/renderer/point.js @@ -3,6 +3,7 @@ var cartocss = require('./cartocss_render'); var Profiler = require('../profiler'); var carto = global.carto || require('carto'); var filters = require('./torque_filters'); +var ballRenderer = require('./ball.js'); var TAU = Math.PI * 2; var DEFAULT_CARTOCSS = [ @@ -56,6 +57,7 @@ var filters = require('./torque_filters'); this.TILE_SIZE = 256; this._style = null; this._gradients = {}; + this._ballRenderer = ballRenderer(this._canvas); this._forcePoints = false; } @@ -163,22 +165,23 @@ var filters = require('./torque_filters'); // renders all the layers (and frames for each layer) from cartocss // renderTile: function(tile, key) { - var prof = Profiler.metric('torque.renderer.point.renderLayers').start(); - var layers = this._shader.getLayers(); - for(var i = 0, n = layers.length; i < n; ++i ) { - var layer = layers[i]; - if (layer.name() !== "Map") { - var sprites = this._sprites[i] || (this._sprites[i] = {}); - // frames for each layer - for(var fr = 0; fr < layer.frames().length; ++fr) { - var frame = layer.frames()[fr]; - var fr_sprites = sprites[frame] || (sprites[frame] = []); - this._renderTile(tile, key - frame, frame, fr_sprites, layer); - } - } - } + this._renderTile(tile, key, 0, null, null, null, pos); + // var prof = Profiler.metric('torque.renderer.point.renderLayers').start(); + // var layers = this._shader.getLayers(); + // for(var i = 0, n = layers.length; i < n; ++i ) { + // var layer = layers[i]; + // if (layer.name() !== "Map") { + // var sprites = this._sprites[i] || (this._sprites[i] = {}); + // // frames for each layer + // for(var fr = 0; fr < layer.frames().length; ++fr) { + // var frame = layer.frames()[fr]; + // var fr_sprites = sprites[frame] || (sprites[frame] = []); + // this._renderTile(tile, key - frame, frame, fr_sprites, layer); + // } + // } + // } - prof.end(true); + // prof.end(true); }, _createCanvas: function() { @@ -207,7 +210,7 @@ var filters = require('./torque_filters'); // renders a tile in the canvas for key defined in // the torque tile // - _renderTile: function(tile, key, frame_offset, sprites, shader, shaderVars) { + _renderTile: function(tile, key, frame_offset, sprites, shader, shaderVars, pos) { if (!this._canvas) return; var prof = Profiler.metric('torque.renderer.point.renderTile').start(); @@ -228,15 +231,15 @@ var filters = require('./torque_filters'); var posIdx = tile.renderDataPos[pixelIndex + p]; var c = tile.renderData[pixelIndex + p]; if (c) { - var sp = sprites[c]; - if (sp === undefined) { - sp = sprites[c] = this.generateSprite(shader, c, torque.extend({ zoom: tile.z, 'frame-offset': frame_offset }, shaderVars)); - } - if (sp) { - var x = tile.x[posIdx]- (sp.width >> 1); - var y = tileMax - tile.y[posIdx]; // flip mercator - ctx.drawImage(sp, x, y - (sp.height >> 1)); - } + // var sp = sprites[c]; + // if (sp === undefined) { + // sp = sprites[c] = this.generateSprite(shader, c, torque.extend({ zoom: tile.z, 'frame-offset': frame_offset }, shaderVars)); + // } + // if (sp) { + // var x = tile.x[posIdx]- (sp.width >> 1); + // var y = tileMax - tile.y[posIdx]; // flip mercator + // ctx.drawImage(sp, x, y - (sp.height >> 1)); + // } } } }