fixed rendered to cumulative option

This commit is contained in:
javi 2013-11-18 12:24:03 +01:00
parent cd60c01a0d
commit c47d957674

View File

@ -104,13 +104,17 @@
//
_renderTile: function(tile, key, frame_offset, sprites, shader, shaderVars) {
if(!this._canvas) return;
var prof = Profiler.metric('PointRenderer:renderTile').start();
var ctx = this._ctx;
//var res = 1;//this.options.resolution;
var activePixels = tile.timeCount[key];
if(this.options.blendmode) {
ctx.globalCompositeOperation = this.options.blendmode;
}
if (this.options.cumulative && key > tile.maxDate) {
key = tile.maxDate - 1;
}
var activePixels = tile.timeCount[key];
if(activePixels) {
var pixelIndex = tile.timeIndex[key];
for(var p = 0; p < activePixels; ++p) {
@ -124,8 +128,8 @@
//var x = tile.x[posIdx]*res - (sp.width >> 1);
//var y = (256 - res - res*tile.y[posIdx]) - (sp.height >> 1);
var x = tile.x[posIdx]- (sp.width >> 1);
var y = (256 - 1 - tile.y[posIdx]) - (sp.height >> 1);
ctx.drawImage(sp, x, y);
var y = 255 - tile.y[posIdx]; // flip mercator
ctx.drawImage(sp, x, y - (sp.height >> 1));
}
}
}