use a function to transform comp-op to composite operation
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@ -26,13 +26,17 @@ var carto = global.carto || require('carto');
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"dst-in": 'destination-in',
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"dst-in": 'destination-in',
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"src-out": 'source-out',
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"src-out": 'source-out',
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"dst-out": 'destination-out',
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"dst-out": 'destination-out',
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"src-atop": '',
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"src-atop": null,
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"dst-atop": '',
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"dst-atop": null,
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"xor": '',
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"xor": null,
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"darken": 'darken',
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"darken": 'darken',
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"lighten": 'lighten'
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"lighten": 'lighten'
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}
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}
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function compop2canvas(compop) {
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return COMP_OP_TO_CANVAS[compop] || compop;
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}
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//
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//
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// this renderer just render points depending of the value
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// this renderer just render points depending of the value
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//
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//
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@ -61,9 +65,9 @@ var carto = global.carto || require('carto');
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var ctx = this._ctx;
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var ctx = this._ctx;
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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var compop = this._Map['comp-op']
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var compop = this._Map['comp-op']
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ctx.globalCompositeOperation = COMP_OP_TO_CANVAS[compop];
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ctx.globalCompositeOperation = compop2canvas(compop);
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ctx.fillStyle = color;
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, this._canvas.width, canvas.height);
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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}
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}
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},
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},
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@ -178,7 +182,7 @@ var carto = global.carto || require('carto');
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var prof = Profiler.metric('torque.renderer.point.renderTile').start();
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var prof = Profiler.metric('torque.renderer.point.renderTile').start();
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var ctx = this._ctx;
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var ctx = this._ctx;
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var blendMode = COMP_OP_TO_CANVAS[shader.eval('comp-op')] || this.options.blendmode;
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var blendMode = compop2canvas(shader.eval('comp-op')) || this.options.blendmode;
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if(blendMode) {
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if(blendMode) {
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ctx.globalCompositeOperation = blendMode;
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ctx.globalCompositeOperation = blendMode;
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}
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}
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