adjusts radius

This commit is contained in:
Francisco Dans 2015-04-29 16:19:22 +02:00
parent 52dbe5fd33
commit ac5b2aaf7b

View File

@ -11,7 +11,7 @@ function BallRenderer(thecanvas){
this.height = this.canvas.height;
this.size = this.width * this.height;
this.pointLayer = new Uint8ClampedArray(this.size * 4);
this.radius = 30;
this.radius = 15;
this.drawnTemp = {};
this.prof = 0;
this.gradient = {};