unimportant tweaks

This commit is contained in:
Francisco Dans 2015-05-14 16:42:39 +02:00
parent bfd28c9a7d
commit 7d7cd9fefd

View File

@ -1,11 +1,12 @@
////////////////////////////////
// Torque BallRenderer
// CartoDB, 2015
// developed by Francisco Dans
////////////////////////////////
//////////////////////////////////
// Torque BallRenderer //
// CartoDB, 2015 //
// developed by Francisco Dans //
//////////////////////////////////
function BallRenderer(thecanvas){
this.canvas = thecanvas;
function BallRenderer(torqueLayer){
this.torqueLayer = torqueLayer;
this.canvas = torqueLayer.renderer._canvas;
this.ctx = this.canvas.getContext("2d");
this.width = this.canvas.width;
this.chWidth = this.canvas.width * 4;
@ -92,7 +93,7 @@ BallRenderer.prototype = {
// Assumes xi is on the left and xf is on the right
if(typeof this.drawnTemp[yi] === "undefined"){
while (xi <= xf){
this.addPoint(xi, yi, 20 - ((20 * this.lineDistance(xi, yi,x0,y0)) / this.radius));
this.addPoint(xi, yi, 50 - ((50 * this.lineDistance(xi, yi,x0,y0)) / this.radius));
++xi;
}
this.drawnTemp[yi]=true;
@ -289,10 +290,6 @@ BallRenderer.prototype = {
},
colorize: function () {
// if (!this.colorWorkers){
// this.initColorWorkers();
// }
// this.colorWorkers[0].postMessage([this.pointLayer, 123]);
var grad = this.gradientData;
if(!this.heatmapLayer) this.heatmapLayer = new Uint8ClampedArray(this.size * 4);
for (var i = this.pointLayer.length-4, alpha; i>=0; i-=4){