invalidates pointarray when not cumulative

This commit is contained in:
Francisco Dans 2015-02-25 18:02:41 +01:00
parent 171a5b6e0c
commit 68ff448f78

View File

@ -118,8 +118,9 @@ BallRenderer.prototype = {
expandArray: function(){ expandArray: function(){
}, },
invalidate: function(){ invalidate: function(full){
this.pointLayer = this.contourLayer = this.isoplethLayer = new Uint8ClampedArray(this.size * 4); if(full) this.pointLayer = new Uint8ClampedArray(this.size * 4);
this.contourLayer = this.isoplethLayer = new Uint8ClampedArray(this.size * 4);
}, },
getRIndexPos: function(x,y){ getRIndexPos: function(x,y){
var rIndexPos = (y*this.width+x)*4; var rIndexPos = (y*this.width+x)*4;