moving setKey under play options in the torquelayer
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doc/API.md
14
doc/API.md
@ -13,7 +13,7 @@ depending on the map provider you are using you need to use different layer type
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The core class of the Torque library - it is used to create a torque layer with custom settings.
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#### Usage example
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### Usage example
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```js
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// initialize a torque layer that uses the CartoDB account details and SQL API to pull in data
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@ -30,7 +30,7 @@ The core class of the Torque library - it is used to create a torque layer with
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});
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```
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#### Options
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### Options
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##### Provider options
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| Option | type | Default | Description |
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@ -55,9 +55,17 @@ The core class of the Torque library - it is used to create a torque layer with
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##### Display options
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| Option | type | Default | Description |
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|-----------|:-----------|:----------|:---------------------------------------|
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| resolution| numeric | ```2``` | The x and y dimensions of each pixel when rendered on the map. Must match the format of the data|
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| resolution| numeric | ```2``` | The x and y dimensions of each pixel as returned by the data|
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| blendmode | boolean | ```null``` | The HTML5 Canvas composite operation for when multiple pixels overlap on the canvas |
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## Play options
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| Method | options | returns | Description |
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|-----------|:-----------|:----------|:---------------------------------------|
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| ```setTime(numeric)``` | ```time``` | ```this``` | sets the animation to the step indicated by ```time```, must be between 0 and N where N equals the number of steps|
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## L.TorqueLayer.setKey(time: number)
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_Arguments_
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