renderer and provider are loaded before options.ready is defined, to prevent them from being called before their initialization
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@ -66,6 +66,9 @@ L.TorqueLayer = L.CanvasLayer.extend({
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this.options.renderer = this.options.renderer || 'point';
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this.options.provider = this.options.provider || 'windshaft';
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this.provider = new this.providers[this.options.provider](options);
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this.renderer = new this.renderers[this.options.renderer](this.getCanvas(), options);
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options.ready = function() {
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self.fire("change:bounds", {
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bounds: self.provider.getBounds()
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@ -78,9 +81,6 @@ L.TorqueLayer = L.CanvasLayer.extend({
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self.setKey(self.key);
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};
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this.provider = new this.providers[this.options.provider](options);
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this.renderer = new this.renderers[this.options.renderer](this.getCanvas(), options);
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this.renderer.on("allIconsLoaded", this.render.bind(this));
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