renderer and provider are loaded before options.ready is defined, to prevent them from being called before their initialization
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@ -66,6 +66,9 @@ L.TorqueLayer = L.CanvasLayer.extend({
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this.options.renderer = this.options.renderer || 'point';
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this.options.provider = this.options.provider || 'windshaft';
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this.provider = new this.providers[this.options.provider](options);
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this.renderer = new this.renderers[this.options.renderer](this.getCanvas(), options);
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options.ready = function() {
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self.fire("change:bounds", {
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bounds: self.provider.getBounds()
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@ -78,9 +81,6 @@ L.TorqueLayer = L.CanvasLayer.extend({
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self.setKey(self.key);
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};
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this.provider = new this.providers[this.options.provider](options);
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this.renderer = new this.renderers[this.options.renderer](this.getCanvas(), options);
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this.renderer.on("allIconsLoaded", this.render.bind(this));
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@ -279,7 +279,7 @@ L.TorqueLayer = L.CanvasLayer.extend({
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},
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/**
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* helper function, does the same than ``setKey`` but only
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* helper function, does the same than ``setKey`` but only
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* accepts scalars.
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*/
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setStep: function(time) {
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@ -290,17 +290,17 @@ L.TorqueLayer = L.CanvasLayer.extend({
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},
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/**
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* transform from animation step to Date object
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* transform from animation step to Date object
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* that contains the animation time
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*
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* ``step`` should be between 0 and ``steps - 1``
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* ``step`` should be between 0 and ``steps - 1``
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*/
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stepToTime: function(step) {
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var times = this.provider.getKeySpan();
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var time = times.start + (times.end - times.start)*(step/this.provider.getSteps());
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return new Date(time);
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},
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timeToStep: function(timestamp) {
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if (typeof timestamp === "Date") timestamp = timestamp.getTime();
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if (!this.provider) return 0;
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