Rename class usage to match its definition
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@ -1,5 +1,5 @@
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var torque = require('./');
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var torque = require('./');
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var StepsRange = require('./animator-steps-range');
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var AnimatorStepsRange = require('./animator-steps-range');
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var requestAnimationFrame = global.requestAnimationFrame
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var requestAnimationFrame = global.requestAnimationFrame
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|| global.mozRequestAnimationFrame
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|| global.mozRequestAnimationFrame
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@ -98,7 +98,7 @@ var cancelAnimationFrame = global.cancelAnimationFrame
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steps: function(_) {
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steps: function(_) {
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this.options.steps = _;
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this.options.steps = _;
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this._defaultStepsRange = new StepsRange(0, _);
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this._defaultStepsRange = new AnimatorStepsRange(0, _);
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return this.rescale();
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return this.rescale();
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},
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},
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@ -109,7 +109,7 @@ var cancelAnimationFrame = global.cancelAnimationFrame
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if (start < this._defaultStepsRange.start) throw new Error('start must be within default steps range');
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if (start < this._defaultStepsRange.start) throw new Error('start must be within default steps range');
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if (end > this._defaultStepsRange.end) throw new Error('end must be within default steps range');
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if (end > this._defaultStepsRange.end) throw new Error('end must be within default steps range');
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this._customStepsRange = new StepsRange(start, end);
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this._customStepsRange = new AnimatorStepsRange(start, end);
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this.options.onStepsRange && this.options.onStepsRange();
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this.options.onStepsRange && this.options.onStepsRange();
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// Change current step if it's outside the new custom range
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// Change current step if it's outside the new custom range
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