removes adjust operations from tileloader_mixin
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@ -116,7 +116,7 @@ L.Mixin.TileLoader = {
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for (j = bounds.min.y; j <= bounds.max.y; j++) {
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for (i = bounds.min.x; i <= bounds.max.x; i++) {
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point = new L.Point(i, j);
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this._adjustTilePoint(point);
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//this._adjustTilePoint(point);
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point.zoom = zoom;
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if (this._tileShouldBeLoaded(point)) {
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