891 lines
32 KiB
JavaScript
891 lines
32 KiB
JavaScript
if (typeof(require) !== 'undefined') {
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var less = exports;
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var tree = require('less/tree');
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} else {
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var less = tree = {};
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}
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//
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// less.js - parser
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//
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// A relatively straight-forward recursive-descent parser.
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// There is no tokenization/lexing stage, the input is parsed
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// in one sweep.
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//
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// To make the parser fast enough to run in the browser, several
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// optimization had to be made:
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//
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// - Instead of the more commonly used technique of slicing the
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// input string on every match, we use global regexps (/g),
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// and move the `lastIndex` pointer on match, foregoing `slice()`
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// completely. This gives us a 3x speed-up.
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//
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// - Matching on a huge input is often cause of slowdowns,
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// especially with the /g flag. The solution to that is to
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// chunkify the input: we split it by /\n\n/, just to be on
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// the safe side. The chunks are stored in the `chunks` var,
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// `j` holds the current chunk index, and `current` holds
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// the index of the current chunk in relation to `input`.
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// This gives us an almost 4x speed-up.
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//
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// - In many cases, we don't need to match individual tokens;
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// for example, if a value doesn't hold any variables, operations
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// or dynamic references, the parser can effectively 'skip' it,
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// treating it as a literal.
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// An example would be '1px solid #000' - which evaluates to itself,
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// we don't need to know what the individual components are.
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// The drawback, of course is that you don't get the benefits of
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// syntax-checking on the CSS. This gives us a 50% speed-up in the parser,
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// and a smaller speed-up in the code-gen.
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//
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//
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// Token matching is done with the `$` function, which either takes
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// a terminal string or regexp, or a non-terminal function to call.
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// It also takes care of moving all the indices forwards.
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//
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//
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less.Parser = function Parser(env) {
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var input, // LeSS input string
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i, // current index in `input`
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j, // current chunk
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furthest, // furthest index the parser has gone to
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chunks, // chunkified input
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current, // index of current chunk, in `input`
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inputLength,
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parser;
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var that = this;
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// This function is called after all files
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// have been imported through `@import`.
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var finish = function () {};
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var imports = this.imports = {
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paths: env && env.paths || [], // Search paths, when importing
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queue: [], // Files which haven't been imported yet
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files: {}, // Holds the imported parse trees
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push: function (path, callback) {
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var that = this;
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this.queue.push(path);
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//
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// Import a file asynchronously
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//
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less.Parser.importer(path, this.paths, function (root) {
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that.queue.splice(that.queue.indexOf(path), 1); // Remove the path from the queue
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that.files[path] = root; // Store the root
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callback(root);
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if (that.queue.length === 0) { finish() } // Call `finish` if we're done importing
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});
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}
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};
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//
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// Parse from a token, regexp or string, and move forward if match
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//
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function $(tok) {
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var match, args, length, c, index, endIndex;
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//
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// Non-terminal
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//
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if (tok instanceof Function) {
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return tok.call(parser.parsers);
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//
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// Terminal
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//
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// Either match a single character in the input,
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// or match a regexp in the current chunk (chunk[j]).
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//
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} else if (typeof(tok) === 'string') {
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match = input[i] === tok ? tok : null;
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length = 1;
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// 1. We move to the next chunk, if necessary.
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// 2. Set the `lastIndex` to be relative
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// to the current chunk, and try to match in it.
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// 3. Make sure we matched at `index`. Because we use
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// the /g flag, the match could be anywhere in the
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// chunk. We have to make sure it's at our previous
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// index, which we stored in [2].
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//
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} else {
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if (i >= current + chunks[j].length &&
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j < chunks.length - 1) { // 1.
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current += chunks[j++].length;
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}
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tok.lastIndex = index = i - current; // 2.
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match = tok.exec(chunks[j]);
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if (match) {
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length = match[0].length;
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if (tok.lastIndex - length !== index) { return } // 3.
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}
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}
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// The match is confirmed, add the match length to `i`,
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// and consume any extra white-space characters (' ' || '\n')
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// which come after that. The reason for this is that LeSS's
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// grammar is mostly white-space insensitive.
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//
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if (match) {
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i += length;
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endIndex = current + chunks[j].length;
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while (i <= endIndex) {
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c = input.charCodeAt(i);
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if (! (c === 32 || c === 10 || c === 9)) { break }
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i++;
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}
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return match.length === 1 ? match[0] : match;
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}
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}
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// Same as $(), but don't change the state of the parser,
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// just return the match.
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function peek(tok) {
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var match;
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if (typeof(tok) === 'string') {
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return input[i] === tok;
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} else {
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tok.lastIndex = i;
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if ((match = tok.exec(input)) &&
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(tok.lastIndex - match[0].length === i)) {
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return match;
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}
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}
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}
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this.env = env || {};
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// The optimization level dictates the thoroughness of the parser,
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// the lower the number, the less nodes it will create in the tree.
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// This could matter for debugging, or if you want to access
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// the individual nodes in the tree.
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this.optimization = this.env.optimization || 2;
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//
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// The Parser
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//
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return parser = {
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imports: imports,
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//
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// Parse an input string into an abstract syntax tree,
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// call `callback` when done.
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//
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parse: function (str, callback) {
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var root, start, end, zone, line, lines, buff = [], c, error = null;
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i = j = current = furthest = 0;
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chunks = [];
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input = str.replace(/\r\n/g, '\n');
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inputLength = input.length;
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// Split the input into chunks,
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// Either delimited by /\n\n/ or
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// delmited by '\n}' (see rationale above),
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// depending on the level of optimization.
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if (that.optimization > 0) {
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if (that.optimization > 2) {
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input = input.replace(/\/\*(?:[^*]|\*+[^\/*])*\*+\//g, '');
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chunks = input.split(/^(?=\n)/mg);
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} else {
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for (var k = 0; k < input.length; k++) {
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if ((c = input.charAt(k)) === '}' && input.charCodeAt(k - 1) === 10) {
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chunks.push(buff.concat('}').join(''));
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buff = [];
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} else {
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buff.push(c);
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}
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}
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chunks.push(buff.join(''));
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}
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} else {
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chunks = [input];
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}
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// Start with the primary rule.
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// The whole syntax tree is held under a Ruleset node,
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// with the `root` property set to true, so no `{}` are
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// output. The callback is called when the input is parsed.
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root = new(tree.Ruleset)([], $(this.parsers.primary));
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root.root = true;
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// If `i` is smaller than the `input.length - 1`,
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// it means the parser wasn't able to parse the whole
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// string, so we've got a parsing error.
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//
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// We try to extract a \n delimited string,
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// showing the line where the parse error occured.
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// We split it up into two parts (the part which parsed,
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// and the part which didn't), so we can color them differently.
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if (i < input.length - 1) {
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i = furthest;
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lines = input.split('\n');
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line = (input.slice(0, i).match(/\n/g) || "").length + 1;
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for (var n = i, column = -1; input[n] !== '\n'; n--) { column++ }
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error = {
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name: "ParseError",
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message: "Syntax Error on line " + line + ":",
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line: line,
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column: column,
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extract: [
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lines[line - 2],
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lines[line - 1],
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lines[line]
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]
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};
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}
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if (this.imports.queue.length > 0) {
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finish = function () { callback(error, root) };
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} else {
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callback(error, root);
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}
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},
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//
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// Here in, the parsing rules/functions
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//
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// The basic structure of the syntax tree generated is as follows:
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//
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// Ruleset -> Rule -> Value -> Expression -> Entity
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//
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// Here's some LESS code:
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//
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// .class {
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// color: #fff;
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// border: 1px solid #000;
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// width: @w + 4px;
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// > .child {...}
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// }
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//
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// And here's what the parse tree might look like:
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//
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// Ruleset (Selector '.class', [
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// Rule ("color", Value ([Expression [Color #fff]]))
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// Rule ("border", Value ([Expression [Dimension 1px][Keyword "solid"][Color #000]]))
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// Rule ("width", Value ([Expression [Operation "+" [Variable "@w"][Dimension 4px]]]))
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// Ruleset (Selector [Element '>', '.child'], [...])
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// ])
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//
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// In general, most rules will try to parse a token with the `$()` function, and if the return
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// value is truly, will return a new node, of the relevant type. Sometimes, we need to check
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// first, before parsing, that's when we use `peek()`.
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//
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parsers: {
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//
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// The `primary` rule is the *entry* and *exit* point of the parser.
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// The rules here can appear at any level of the parse tree.
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//
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// The recursive nature of the grammar is an interplay between the `block`
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// rule, which represents `{ ... }`, the `ruleset` rule, and this `primary` rule,
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// as represented by this simplified grammar:
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//
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// primary → (ruleset | rule)+
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// ruleset → selector+ block
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// block → '{' primary '}'
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//
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// Only at one point is the primary rule not called from the
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// block rule: at the root level.
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//
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primary: function () {
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var node, root = [];
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while (node = $(this.mixin.definition) || $(this.rule) || $(this.ruleset) ||
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$(this.mixin.call) || $(this.comment) ||
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$(/[\n\s]+/g) || $(this.directive)) {
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root.push(node);
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}
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return root;
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},
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// We create a Comment node for CSS comments `/* */`,
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// but keep the LeSS comments `//` silent, by just skipping
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// over them.
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comment: function () {
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var comment;
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if (input[i] !== '/') return;
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if (comment = $(/\/\*(?:[^*]|\*+[^\/*])*\*+\/\n?/g)) {
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return new(tree.Comment)(comment);
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} else {
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return $(/\/\/.*/g);
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}
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},
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//
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// Entities are tokens which can be found inside an Expression
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//
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entities: {
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//
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// A string, which supports escaping " and '
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//
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// "milky way" 'he\'s the one!'
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//
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quoted: function () {
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var str;
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if (input[i] !== '"' && input[i] !== "'") return;
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if (str = $(/"((?:[^"\\\r\n]|\\.)*)"|'((?:[^'\\\r\n]|\\.)*)'/g)) {
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return new(tree.Quoted)(str[0], str[1] || str[2]);
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}
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},
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//
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// A catch-all word, such as:
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//
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// black border-collapse
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//
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keyword: function () {
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var k;
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if (k = $(/[A-Za-z-]+/g)) { return new(tree.Keyword)(k) }
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},
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//
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// A function call
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//
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// rgb(255, 0, 255)
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//
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// We also try to catch IE's `alpha()`, but let the `alpha` parser
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// deal with the details.
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//
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// The arguments are parsed with the `entities.arguments` parser.
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//
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call: function () {
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var name, args;
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if (! (name = $(/([a-zA-Z0-9_-]+|%)\(/g))) return;
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if (name[1].toLowerCase() === 'alpha') { return $(this.alpha) }
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args = $(this.entities.arguments);
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if (! $(')')) return;
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if (name) { return new(tree.Call)(name[1], args) }
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},
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wildcard: function () {
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if ($('*')) { return { wildcard: true } }
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},
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arguments: function () {
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var args = [], arg;
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while (arg = $(this.entities.wildcard) || $(this.expression)) {
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args.push(arg);
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if (! $(',')) { break }
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}
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return args;
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},
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literal: function () {
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return $(this.entities.dimension) ||
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$(this.entities.color) ||
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$(this.entities.quoted);
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},
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//
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// Parse url() tokens
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//
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// We use a specific rule for urls, because they don't really behave like
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// standard function calls. The difference is that the argument doesn't have
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// to be enclosed within a string, so it can't be parsed as an Expression.
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//
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url: function () {
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var value;
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if (input[i] !== 'u' || !$(/url\(/g)) return;
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value = $(this.entities.quoted) || $(/[-a-zA-Z0-9_%@$\/.&=:;#+?]+/g);
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if (! $(')')) throw new(Error)("missing closing ) for url()");
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return new(tree.URL)(value);
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},
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//
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// A Variable entity, such as `@fink`, in
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//
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// width: @fink + 2px
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//
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// We use a different parser for variable definitions,
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// see `parsers.variable`.
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//
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variable: function () {
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var name;
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if (input[i] === '@' && (name = $(/@[a-zA-Z0-9_-]+/g))) {
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return new(tree.Variable)(name);
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}
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},
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//
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// A Hexadecimal color
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//
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// #4F3C2F
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//
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// `rgb` and `hsl` colors are parsed through the `entities.call` parser.
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//
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color: function () {
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var rgb;
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if (input[i] === '#' && (rgb = $(/#([a-fA-F0-9]{6}|[a-fA-F0-9]{3})/g))) {
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return new(tree.Color)(rgb[1]);
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}
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},
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//
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// A Dimension, that is, a number and a unit
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//
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// 0.5em 95%
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//
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dimension: function () {
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var value, c = input.charCodeAt(i);
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if ((c > 57 || c < 45) || c === 47) return;
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if (value = $(/(-?[0-9]*\.?[0-9]+)(px|%|em|pc|ex|in|deg|s|ms|pt|cm|mm)?/g)) {
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return new(tree.Dimension)(value[1], value[2]);
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}
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}
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},
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//
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// The variable part of a variable definition. Used in the `rule` parser
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//
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// @fink:
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//
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variable: function () {
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var name;
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if (input[i] === '@' && (name = $(/(@[a-zA-Z0-9_-]+)\s*:/g))) { return name[1] }
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},
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//
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// A font size/line-height shorthand
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//
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// small/12px
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//
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// We need to peek first, or we'll match on keywords and dimensions
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//
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shorthand: function () {
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var a, b;
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if (! peek(/[@\w.-]+\/[@\w.-]+/g)) return;
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if ((a = $(this.entity)) && $('/') && (b = $(this.entity))) {
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return new(tree.Shorthand)(a, b);
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}
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},
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//
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// Mixins
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//
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mixin: {
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//
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// A Mixin call, with an optional argument list
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//
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// #mixins > .square(#fff);
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// .rounded(4px, black);
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// .button;
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//
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// The `while` loop is there because mixins can be
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// namespaced, but we only support the child and descendant
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// selector for now.
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//
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call: function () {
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var elements = [], e, c, args;
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while (e = $(/[#.]?[a-zA-Z0-9_-]+/g)) {
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elements.push(new(tree.Element)(c, e));
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c = $('>');
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}
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$('(') && (args = $(this.entities.arguments)) && $(')');
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if (elements.length > 0 && ($(';') || peek('}'))) {
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return new(tree.mixin.Call)(elements, args);
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}
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},
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//
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// A Mixin definition, with a list of parameters
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//
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// .rounded (@radius: 2px, @color) {
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// ...
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// }
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//
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// Until we have a finer grained state-machine, we have to
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// do a look-ahead, to make sure we don't have a mixin call.
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// See the `rule` function for more information.
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//
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// We start by matching `.rounded (`, and then proceed on to
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// the argument list, which has optional default values.
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// We store the parameters in `params`, with a `value` key,
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// if there is a value, such as in the case of `@radius`.
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//
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// Once we've got our params list, and a closing `)`, we parse
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// the `{...}` block.
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//
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definition: function () {
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var name, params = [], match, ruleset, param, value;
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|
|
if (input[i] !== '.' || peek(/[^{]*(;|})/g)) return;
|
|
|
|
if (match = $(/([#.][a-zA-Z0-9_-]+)\s*\(/g)) {
|
|
name = match[1];
|
|
|
|
while (param = $(/@[\w-]+/g) || $(this.entities.literal)
|
|
|| $(this.entities.keyword)) {
|
|
// Variable
|
|
if (param[0] === '@') {
|
|
if ($(':')) {
|
|
if (value = $(this.expression)) {
|
|
params.push({ name: param, value: value });
|
|
} else {
|
|
throw new(Error)("Expected value");
|
|
}
|
|
} else {
|
|
params.push({ name: param });
|
|
}
|
|
} else {
|
|
params.push({ value: param });
|
|
}
|
|
if (! $(',')) { break }
|
|
}
|
|
if (! $(')')) throw new(Error)("Expected )");
|
|
|
|
ruleset = $(this.block);
|
|
|
|
if (ruleset) {
|
|
return new(tree.mixin.Definition)(name, params, ruleset);
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
//
|
|
// Entities are the smallest recognized token,
|
|
// and can be found inside a rule's value.
|
|
//
|
|
entity: function () {
|
|
return $(this.entities.literal) || $(this.entities.variable) || $(this.entities.url) ||
|
|
$(this.entities.call) || $(this.entities.keyword);
|
|
},
|
|
|
|
//
|
|
// A Rule terminator. Note that we use `peek()` to check for '}',
|
|
// because the `block` rule will be expecting it, but we still need to make sure
|
|
// it's there, if ';' was ommitted.
|
|
//
|
|
end: function () {
|
|
return $(';') || peek('}');
|
|
},
|
|
|
|
//
|
|
// IE's alpha function
|
|
//
|
|
// alpha(opacity=88)
|
|
//
|
|
alpha: function () {
|
|
var value;
|
|
|
|
if (! $(/opacity=/gi)) return;
|
|
if (value = $(/[0-9]+/g) || $(this.entities.variable)) {
|
|
if (! $(')')) throw new(Error)("missing closing ) for alpha()");
|
|
return new(tree.Alpha)(value);
|
|
}
|
|
},
|
|
|
|
//
|
|
// A Selector Element
|
|
//
|
|
// div
|
|
// + h1
|
|
// #socks
|
|
// input[type="text"]
|
|
//
|
|
// Elements are the building blocks for Selectors,
|
|
// they are made out of a `Combinator` (see combinator rule),
|
|
// and an element name, such as a tag a class, or `*`.
|
|
//
|
|
element: function () {
|
|
var e, t;
|
|
|
|
c = $(this.combinator);
|
|
e = $(/[.#:]?[a-zA-Z0-9_-]+/g) || $('*') || $(this.attribute) || $(/\([^)@]+\)/g);
|
|
|
|
if (e) { return new(tree.Element)(c, e) }
|
|
},
|
|
|
|
//
|
|
// Combinators combine elements together, in a Selector.
|
|
//
|
|
// Because our parser isn't white-space sensitive, special care
|
|
// has to be taken, when parsing the descendant combinator, ` `,
|
|
// as it's an empty space. We have to check the previous character
|
|
// in the input, to see if it's a ` ` character. More info on how
|
|
// we deal with this in *combinator.js*.
|
|
//
|
|
combinator: function () {
|
|
var match;
|
|
if (match = $(/[+>~]/g) || $('&') || $(/::/g)) {
|
|
return new(tree.Combinator)(match);
|
|
} else {
|
|
return new(tree.Combinator)(input[i - 1] === " " ? " " : null);
|
|
}
|
|
},
|
|
|
|
//
|
|
// A CSS Selector
|
|
//
|
|
// .class > div + h1
|
|
// li a:hover
|
|
//
|
|
// Selectors are made out of one or more Elements, see above.
|
|
//
|
|
selector: function () {
|
|
var sel, e, elements = [], match;
|
|
|
|
while (e = $(this.element)) { elements.push(e) }
|
|
|
|
if (elements.length > 0) { return new(tree.Selector)(elements) }
|
|
},
|
|
tag: function () {
|
|
return $(/[a-zA-Z][a-zA-Z-]*[0-9]?/g) || $('*');
|
|
},
|
|
attribute: function () {
|
|
var attr = '', key, val, op;
|
|
|
|
if (! $('[')) return;
|
|
|
|
if (key = $(/[a-z-]+/g) || $(this.entities.quoted)) {
|
|
if ((op = $(/[|~*$^]?=/g)) &&
|
|
(val = $(this.entities.quoted) || $(/[\w-]+/g))) {
|
|
attr = [key, op, val.toCSS ? val.toCSS() : val].join('');
|
|
} else { attr = key }
|
|
}
|
|
|
|
if (! $(']')) return;
|
|
|
|
if (attr) { return "[" + attr + "]" }
|
|
},
|
|
|
|
//
|
|
// The `block` rule is used by `ruleset` and `mixin.definition`.
|
|
// It's a wrapper around the `primary` rule, with added `{}`.
|
|
//
|
|
block: function () {
|
|
var content;
|
|
|
|
if ($('{') && (content = $(this.primary)) && $('}')) {
|
|
return content;
|
|
}
|
|
},
|
|
|
|
//
|
|
// div, .class, body > p {...}
|
|
//
|
|
ruleset: function () {
|
|
var selectors = [], s, rules, match, memo = i;
|
|
|
|
if (match = peek(/([a-z.#: _-]+)[\s\n]*\{/g)) {
|
|
i += match[0].length - 1;
|
|
selectors = [new(tree.Selector)([new(tree.Element)(null, match[1])])];
|
|
} else {
|
|
while (s = $(this.selector)) {
|
|
selectors.push(s);
|
|
if (! $(',')) { break }
|
|
}
|
|
if (s) $(this.comment);
|
|
}
|
|
|
|
if (selectors.length > 0 && (rules = $(this.block))) {
|
|
return new(tree.Ruleset)(selectors, rules);
|
|
} else {
|
|
// Backtrack
|
|
furthest = i;
|
|
i = memo;
|
|
}
|
|
},
|
|
rule: function () {
|
|
var value;
|
|
var memo = i;
|
|
|
|
if (name = $(this.property) || $(this.variable)) {
|
|
if ((name[0] != '@') && (match = peek(/([^@+\/*(;{}-]*);/g))) {
|
|
i += match[0].length - 1;
|
|
value = match[1];
|
|
} else if (name === "font") {
|
|
value = $(this.font);
|
|
} else {
|
|
value = $(this.value);
|
|
}
|
|
|
|
if ($(this.end)) {
|
|
return new(tree.Rule)(name, value);
|
|
} else {
|
|
furthest = i;
|
|
i = memo;
|
|
}
|
|
}
|
|
},
|
|
|
|
//
|
|
// An @import directive
|
|
//
|
|
// @import "lib";
|
|
//
|
|
// Depending on our environemnt, importing is done differently:
|
|
// In the browser, it's an XHR request, in Node, it would be a
|
|
// file-system operation. The function used for importing is
|
|
// stored in `import`, which we pass to the Import constructor.
|
|
//
|
|
"import": function () {
|
|
var path;
|
|
if ($(/@import\s+/g) &&
|
|
(path = $(this.entities.quoted) || $(this.entities.url)) &&
|
|
$(';')) {
|
|
return new(tree.Import)(path, imports);
|
|
}
|
|
},
|
|
|
|
//
|
|
// A CSS Directive
|
|
//
|
|
// @charset "utf-8";
|
|
//
|
|
directive: function () {
|
|
var name, value, rules, types;
|
|
|
|
if (input[i] !== '@') return;
|
|
|
|
if (value = $(this['import'])) {
|
|
return value;
|
|
} else if (name = $(/@media|@page/g)) {
|
|
types = $(/[a-z:, ]+/g).trim();
|
|
if (rules = $(this.block)) {
|
|
return new(tree.Directive)(name + " " + types, rules);
|
|
}
|
|
} else if (name = $(/@[-a-z]+/g)) {
|
|
if (name === '@font-face') {
|
|
if (rules = $(this.block)) {
|
|
return new(tree.Directive)(name, rules);
|
|
}
|
|
} else if ((value = $(this.entity)) && $(';')) {
|
|
return new(tree.Directive)(name, value);
|
|
}
|
|
}
|
|
},
|
|
font: function () {
|
|
var value = [], expression = [], weight, shorthand, font, e;
|
|
|
|
while (e = $(this.shorthand) || $(this.entity)) {
|
|
expression.push(e);
|
|
}
|
|
value.push(new(tree.Expression)(expression));
|
|
|
|
if ($(',')) {
|
|
while (e = $(this.expression)) {
|
|
value.push(e);
|
|
if (! $(',')) { break }
|
|
}
|
|
}
|
|
return new(tree.Value)(value, $(this.important));
|
|
},
|
|
|
|
//
|
|
// A Value is a comma-delimited list of Expressions
|
|
//
|
|
// font-family: Baskerville, Georgia, serif;
|
|
//
|
|
// In a Rule, a Value represents everything after the `:`,
|
|
// and before the `;`.
|
|
//
|
|
value: function () {
|
|
var e, expressions = [], important;
|
|
|
|
while (e = $(this.expression)) {
|
|
expressions.push(e);
|
|
if (! $(',')) { break }
|
|
}
|
|
important = $(this.important);
|
|
|
|
if (expressions.length > 0) {
|
|
return new(tree.Value)(expressions, important);
|
|
}
|
|
},
|
|
important: function () {
|
|
return $(/!\s*important/g);
|
|
},
|
|
sub: function () {
|
|
var e;
|
|
|
|
if ($('(') && (e = $(this.expression)) && $(')')) {
|
|
return e;
|
|
}
|
|
},
|
|
multiplication: function () {
|
|
var m, a, op, operation;
|
|
if (m = $(this.operand)) {
|
|
while ((op = $(/[\/*]/g)) && (a = $(this.operand))) {
|
|
operation = new(tree.Operation)(op, [operation || m, a]);
|
|
}
|
|
return operation || m;
|
|
}
|
|
},
|
|
addition: function () {
|
|
var m, a, op, operation;
|
|
if (m = $(this.multiplication)) {
|
|
while ((op = $(/[-+]\s+/g) || (input[i - 1] != ' ' && $(/[-+]/g))) &&
|
|
(a = $(this.multiplication))) {
|
|
operation = new(tree.Operation)(op, [operation || m, a]);
|
|
}
|
|
return operation || m;
|
|
}
|
|
},
|
|
|
|
//
|
|
// An operand is anything that can be part of an operation,
|
|
// such as a Color, or a Variable
|
|
//
|
|
operand: function () {
|
|
return $(this.sub) || $(this.entities.dimension) ||
|
|
$(this.entities.color) || $(this.entities.variable);
|
|
},
|
|
|
|
//
|
|
// Expressions either represent mathematical operations,
|
|
// or white-space delimited Entities.
|
|
//
|
|
// 1px solid black
|
|
// @var * 2
|
|
//
|
|
expression: function () {
|
|
var e, delim, entities = [], d;
|
|
|
|
while (e = $(this.addition) || $(this.entity)) {
|
|
entities.push(e);
|
|
}
|
|
if (entities.length > 0) {
|
|
return new(tree.Expression)(entities);
|
|
}
|
|
},
|
|
property: function () {
|
|
var name;
|
|
|
|
if (name = $(/(\*?-?[-a-z]+)\s*:/g)) {
|
|
return name[1];
|
|
}
|
|
}
|
|
}
|
|
};
|
|
};
|
|
|
|
less.Parser.importer = null;
|
|
|