var mess, tree; if (typeof(window) === 'undefined') { mess = exports, tree = require('mess/tree'); } else { if (typeof(window.mess) === 'undefined') { window.mess = {} } mess = window.mess, tree = window.mess.tree = {}; } // // mess.js - parser // // A relatively straight-forward predictive parser. // There is no tokenization/lexing stage, the input is parsed // in one sweep. // // To make the parser fast enough to run in the browser, several // optimization had to be made: // // - Matching and slicing on a huge input is often cause of slowdowns. // The solution is to chunkify the input into smaller strings. // The chunks are stored in the `chunks` var, // `j` holds the current chunk index, and `current` holds // the index of the current chunk in relation to `input`. // This gives us an almost 4x speed-up. // // - In many cases, we don't need to match individual tokens; // for example, if a value doesn't hold any variables, operations // or dynamic references, the parser can effectively 'skip' it, // treating it as a literal. // An example would be '1px solid #000' - which evaluates to itself, // we don't need to know what the individual components are. // The drawback, of course is that you don't get the benefits of // syntax-checking on the CSS. This gives us a 50% speed-up in the parser, // and a smaller speed-up in the code-gen. // // // Token matching is done with the `$` function, which either takes // a terminal string or regexp, or a non-terminal function to call. // It also takes care of moving all the indices forwards. // // mess.Parser = function Parser(env) { var input, // LeSS input string i, // current index in `input` j, // current chunk temp, // temporarily holds a chunk's state, for backtracking memo, // temporarily holds `i`, when backtracking furthest, // furthest index the parser has gone to chunks, // chunkified input current, // index of current chunk, in `input` parser; var that = this; // This function is called after all files // have been imported through `@import`. var finish = function() {}; var imports = this.imports = { paths: env && env.paths || [], // Search paths, when importing queue: [], // Files which haven't been imported yet files: {}, // Holds the imported parse trees mime: env && env.mime, // MIME type of .mess files push: function(path, callback) { var that = this; this.queue.push(path); // // Import a file asynchronously // mess.Parser.importer(path, this.paths, function(root) { that.queue.splice(that.queue.indexOf(path), 1); // Remove the path from the queue that.files[path] = root; // Store the root callback(root); if (that.queue.length === 0) { finish() } // Call `finish` if we're done importing }, env); } }; function save() { temp = chunks[j], memo = i, current = i } function restore() { chunks[j] = temp, i = memo, current = i } function sync() { if (i > current) { chunks[j] = chunks[j].slice(i - current); current = i; } } // // Parse from a token, regexp or string, and move forward if match // function $(tok) { var match, args, length, c, index, endIndex, k; // // Non-terminal // if (tok instanceof Function) { return tok.call(parser.parsers); // // Terminal // // Either match a single character in the input, // or match a regexp in the current chunk (chunk[j]). // } else if (typeof(tok) === 'string') { match = input.charAt(i) === tok ? tok : null; length = 1; sync(); } else { sync(); if (match = tok.exec(chunks[j])) { length = match[0].length; } else { return null; } } // The match is confirmed, add the match length to `i`, // and consume any extra white-space characters (' ' || '\n') // which come after that. The reason for this is that LeSS's // grammar is mostly white-space insensitive. // if (match) { mem = i += length; endIndex = i + chunks[j].length - length; while (i < endIndex) { c = input.charCodeAt(i); if (! (c === 32 || c === 10 || c === 9)) { break } i++; } chunks[j] = chunks[j].slice(length + (i - mem)); current = i; if (chunks[j].length === 0 && j < chunks.length - 1) { j++ } if (typeof(match) === 'string') { return match; } else { return match.length === 1 ? match[0] : match; } } } // Same as $(), but don't change the state of the parser, // just return the match. function peek(tok) { if (typeof(tok) === 'string') { return input.charAt(i) === tok; } else { if (tok.test(chunks[j])) { return true; } else { return false; } } } function errorMessage(message, i) { if (typeof i === 'undefined') i = furthest; lines = input.split('\n'); line = (input.slice(0, i).match(/\n/g) || '').length + 1; for (var n = i, column = -1; n >= 0 && input.charAt(n) !== '\n'; n--) { column++ } return { name: 'ParseError', message: (message || 'Syntax Error') + ' on line ' + line, filename: env.filename, line: line, index: i, column: column, extract: [ lines[line - 2], lines[line - 1], lines[line] ] }; } this.env = env = env || {}; // The optimization level dictates the thoroughness of the parser, // the lower the number, the mess nodes it will create in the tree. // This could matter for debugging, or if you want to access // the individual nodes in the tree. this.optimization = ('optimization' in this.env) ? this.env.optimization : 1; this.env.filename = this.env.filename || null; this.env.error = function(e) { if (env.errors) { env.errors.push(e); } else { throw e; } }; // // The Parser // return parser = { imports: imports, // // Parse an input string into an abstract syntax tree, // call `callback` when done. // parse: function(str, callback) { var root, start, end, zone, line, lines, buff = [], c, error = null; i = j = current = furthest = 0; chunks = []; input = str.replace(/\r\n/g, '\n'); // Split the input into chunks. chunks = (function(chunks) { var j = 0, skip = /[^"'`\{\}\/]+/g, comment = /\/\*(?:[^*]|\*+[^\/*])*(?:\*+\/\n?|\**$)|\/\/.*/g, level = 0, match, chunk = chunks[0], inString; for (var i = 0, c, cc; i < input.length; i++) { skip.lastIndex = i; if (match = skip.exec(input)) { if (match.index === i) { i += match[0].length; chunk.push(match[0]); } } c = input.charAt(i); comment.lastIndex = i; if (!inString && c === '/') { cc = input.charAt(i + 1); if (cc === '/' || cc === '*') { if (match = comment.exec(input)) { if (match.index === i) { i += match[0].length; chunk.push(match[0]); c = input.charAt(i); } } } } if (c === '{' && !inString) { level++; chunk.push(c); } else if (c === '}' && !inString) { level--; chunk.push(c); chunks[++j] = chunk = []; } else { if (c === '"' || c === "'" || c === '`') { if (! inString) { inString = c; } else { inString = inString === c ? false : inString; } } chunk.push(c); } } if (level > 0) { throw errorMessage('Missing closing `}`', i); } return chunks.map(function(c) { return c.join('') }); })([[]]); // Start with the primary rule. // The whole syntax tree is held under a Ruleset node, // with the `root` property set to true, so no `{}` are // output. The callback is called when the input is parsed. root = new tree.Ruleset([], $(this.parsers.primary)); root.root = true; /** * Get an array of Ruleset objects, flattened * and sorted according to specificitySort */ root.toList = (function() { var line, lines, column; return function(options, variables) { options = options || {}; options.compress = 'compress' in options ? options.compress : (env.compress || false); var returnErrors = 'returnErrors' in options ? options.returnErrors : (env.returnErrors || false); env.errors = returnErrors ? [] : null; try { var definitions = this.flatten([]); definitions.sort(specificitySort); return definitions; } catch (e) { lines = input.split('\n'); line = getLine(e.index); for (var n = e.index, column = -1; n >= 0 && input.charAt(n) !== '\n'; n--) { column++ } throw { type: e.type, message: e.message, filename: env.filename, index: e.index, line: typeof(line) === 'number' ? line + 1 : null, callLine: e.call && (getLine(e.call) + 1), callExtract: lines[getLine(e.call)], stack: e.stack, column: column, extract: [ lines[line - 1], lines[line], lines[line + 1] ] } } function getLine(index) { return index ? (input.slice(0, index).match(/\n/g) || '').length : null; } }; })(); /** * Sort rules by specificity: this function expects selectors to be * split already. * * Written to be used as a .sort(Function); * argument. * * [1, 0, 0, 467] > [0, 0, 1, 520] */ var specificitySort = function(a, b) { var as = a.selector.specificity(); var bs = b.selector.specificity(); for (var i = 0; i < as.length; i++) { if (as[i] < bs[i]) return true; if (as[i] > bs[i]) break; } }; // If `i` is smaller than the `input.length - 1`, // it means the parser wasn't able to parse the whole // string, so we've got a parsing error. // // We try to extract a \n delimited string, // showing the line where the parse error occured. // We split it up into two parts (the part which parsed, // and the part which didn't), so we can color them differently. if (i < input.length - 1) { error = errorMessage('Parse error', i); } if (this.imports.queue.length > 0) { finish = function() { callback(error, root) }; } else { callback(error, root); } }, // // Here in, the parsing rules/functions // // The basic structure of the syntax tree generated is as follows: // // Ruleset -> Rule -> Value -> Expression -> Entity // // Here's some LESS code: // // .class { // color: #fff; // border: 1px solid #000; // width: @w + 4px; // > .child {...} // } // // And here's what the parse tree might look like: // // Ruleset (Selector '.class', [ // Rule ("color", Value ([Expression [Color #fff]])) // Rule ("border", Value ([Expression [Dimension 1px][Keyword "solid"][Color #000]])) // Rule ("width", Value ([Expression [Operation "+" [Variable "@w"][Dimension 4px]]])) // Ruleset (Selector [Element '>', '.child'], [...]) // ]) // // In general, most rules will try to parse a token with the `$()` function, and if the return // value is truly, will return a new node, of the relevant type. Sometimes, we need to check // first, before parsing, that's when we use `peek()`. // parsers: { // // The `primary` rule is the *entry* and *exit* point of the parser. // The rules here can appear at any level of the parse tree. // // The recursive nature of the grammar is an interplay between the `block` // rule, which represents `{ ... }`, the `ruleset` rule, and this `primary` rule, // as represented by this simplified grammar: // // primary → (ruleset | rule)+ // ruleset → selector+ block // block → '{' primary '}' // // Only at one point is the primary rule not called from the // block rule: at the root level. // primary: function() { var node, root = []; while ((node = $(this.mixin.definition) || $(this.rule) || $(this.ruleset) || $(this.mixin.call) || $(this.comment)) || $(/^[\s\n]+/) || (node = $(this.invalid))) { node && root.push(node); } return root; }, invalid: function () { var chunk; // To fail gracefully, matche everything until a semicolon or linebreak. if (chunk = $(/^[^;\n]*[;\n]/)) { return new(tree.Invalid)(chunk, memo); } }, // We create a Comment node for CSS comments `/* */`, // but keep the LeSS comments `//` silent, by just skipping // over them. comment: function() { var comment; if (input.charAt(i) !== '/') return; if (input.charAt(i + 1) === '/') { return new tree.Comment($(/^\/\/.*/), true); } else if (comment = $(/^\/\*(?:[^*]|\*+[^\/*])*(?:\*+\/\n?|\**$)/)) { return new tree.Comment(comment); } }, // // Entities are tokens which can be found inside an Expression // entities: { // // A string, which supports escaping " and ' // // "milky way" 'he\'s the one!' // quoted: function() { var str; if (input.charAt(i) !== '"' && input.charAt(i) !== "'") return; if (str = $(/^"((?:[^"\\\r\n]|\\.)*)"|'((?:[^'\\\r\n]|\\.)*)'/)) { return new tree.Quoted(str[0], str[1] || str[2]); } }, comparison: function() { var str; // todo: <= if (str = $(/^=|!=|<=|>=|<|>/)) { return new tree.Comparison(str); } }, // // A catch-all word, such as: // // black border-collapse // keyword: function() { var k; if (k = $(/^[A-Za-z-]+/)) { return new tree.Keyword(k) } }, // // A function call // // rgb(255, 0, 255) // // The arguments are parsed with the `entities.arguments` parser. // call: function() { var name, args; if (! (name = /^([\w-]+|%)\(/.exec(chunks[j]))) return; name = name[1].toLowerCase(); if (name === 'url') { return null } else { i += name.length + 1 } args = $(this.entities.arguments); if (! $(')')) return; if (name) { return new tree.Call(name, args) } }, arguments: function() { var args = [], arg; while (arg = $(this.expression)) { args.push(arg); if (! $(',')) { break } } return args; }, literal: function() { return $(this.entities.dimension) || $(this.entities.color) || $(this.entities.quoted); }, // // Parse url() tokens // // We use a specific rule for urls, because they don't really behave like // standard function calls. The difference is that the argument doesn't have // to be enclosed within a string, so it can't be parsed as an Expression. // url: function() { var value; if (input.charAt(i) !== 'u' || !$(/^url\(/)) return; value = $(this.entities.quoted) || $(this.entities.variable) || $(/^[-\w%@$\/.&=:;#+?]+/) || ''; if (! $(')')) throw new Error('missing closing ) for url()'); return new tree.URL((value.value || value.data || value instanceof tree.Variable) ? value : new tree.Anonymous(value), imports.paths); }, // // A Variable entity, such as `@fink`, in // // width: @fink + 2px // // We use a different parser for variable definitions, // see `parsers.variable`. // variable: function() { var name, index = i; if (input.charAt(i) === '@' && (name = $(/^@[\w-]+/))) { return new tree.Variable(name, index); } }, // // A Hexadecimal color // // #4F3C2F // // `rgb` and `hsl` colors are parsed through the `entities.call` parser. // color: function() { var rgb; if (input.charAt(i) === '#' && (rgb = $(/^#([a-fA-F0-9]{6}|[a-fA-F0-9]{3})/))) { return new tree.Color(rgb[1]); } }, // // A Dimension, that is, a number and a unit // // 0.5em 95% // dimension: function() { var value, c = input.charCodeAt(i); if ((c > 57 || c < 45) || c === 47) return; if (value = $(/^(-?\d*\.?\d+)(px|%|em|pc|ex|in|deg|s|ms|pt|cm|mm|rad|grad|turn)?/)) { return new tree.Dimension(value[1], value[2], memo); } }, // // JavaScript code to be evaluated // // `window.location.href` // javascript: function() { var str; if (input.charAt(i) !== '`') { return } if (str = $(/^`([^`]*)`/)) { return new tree.JavaScript(str[1], i); } } }, // // The variable part of a variable definition. Used in the `rule` parser // // @fink: // variable: function() { var name; if (input.charAt(i) === '@' && (name = $(/^(@[\w-]+)\s*:/))) { return name[1] } }, // // Mixins // mixin: { // // A Mixin call, with an optional argument list // // #mixins > .square(#fff); // .rounded(4px, black); // .button; // // The `while` loop is there because mixins can be // namespaced, but we only support the child and descendant // selector for now. // call: function() { var elements = [], e, c, args, index = i, s = input.charAt(i); if (s !== '.' && s !== '#') { return } while (e = $(/^[#.](?:[\w-]|\\(?:[a-fA-F0-9]{1,6} ?|[^a-fA-F0-9]))+/)) { elements.push(new tree.Element(c, e)); c = $('>'); } $('(') && (args = $(this.entities.arguments)) && $(')'); if (elements.length > 0 && ($(';') || peek('}'))) { throw 'Calls are not yet supported'; return new tree.mixin.Call(elements, args, index); } }, // // A Mixin definition, with a list of parameters // // .rounded (@radius: 2px, @color) { // ... // } // // Until we have a finer grained state-machine, we have to // do a look-ahead, to make sure we don't have a mixin call. // See the `rule` function for more information. // // We start by matching `.rounded (`, and then proceed on to // the argument list, which has optional default values. // We store the parameters in `params`, with a `value` key, // if there is a value, such as in the case of `@radius`. // // Once we've got our params list, and a closing `)`, we parse // the `{...}` block. // definition: function() { var name, params = [], match, ruleset, param, value; if ((input.charAt(i) !== '.' && input.charAt(i) !== '#') || peek(/^[^{]*(;|})/)) return; if (match = $(/^([#.](?:[\w-]|\\(?:[a-fA-F0-9]{1,6} ?|[^a-fA-F0-9]))+)\s*\(/)) { name = match[1]; while (param = $(this.entities.variable) || $(this.entities.literal) || $(this.entities.keyword)) { // Variable if (param instanceof tree.Variable) { if ($(':')) { if (value = $(this.expression)) { params.push({ name: param.name, value: value }); } else { throw new Error('Expected value'); } } else { params.push({ name: param.name }); } } else { params.push({ value: param }); } if (! $(',')) { break } } if (! $(')')) throw new Error('Expected )'); ruleset = $(this.block); if (ruleset) { throw 'Definitions should not exist here'; return new tree.mixin.Definition(name, params, ruleset); } } } }, // // Entities are the smallest recognized token, // and can be found inside a rule's value. // entity: function() { return $(this.entities.literal) || $(this.entities.variable) || $(this.entities.url) || $(this.entities.call) || $(this.entities.keyword) || $(this.entities.javascript); }, // // A Rule terminator. Note that we use `peek()` to check for '}', // because the `block` rule will be expecting it, but we still need to make sure // it's there, if ';' was ommitted. // end: function() { return $(';') || peek('}'); }, // // A Selector Element // // div // .classname // #socks // input[type="text"] // // Elements are the building blocks for Selectors. They consist of // an element name, such as a tag a class, or `*`. // element: function() { var e; if (e = $(/^(?:[.#]?[\w-]+|\*)/)) { return new tree.Element(e); } }, // // Attachments allow adding multiple lines, polygons etc. to an // object. There can only be one attachment per selector. // attachment: function() { var s; if (s = $(/^::([\w-]+)/)) { // There's no object for attachment names. return s[1]; } }, // // A CSS Selector // // .class > div + h1 // li a:hover // // Selectors are made out of one or more Elements, see above. // selector: function() { var a, attachment = null; var e, elements = []; var f, filters = []; while ( (e = $(this.element)) || (f = $(this.filter)) || (a = $(this.attachment)) ) { if (e) { elements.push(e); } else if (f) { filters.push(f); } else if (attachment !== null) { throw errorMessage('Encountered second attachment name', i - 1); } else { attachment = a; } var c = input.charAt(i); if (c === '{' || c === '}' || c === ';' || c === ',') { break } } if (elements.length > 0 || filters.length > 0 || attachment !== null) { return new tree.Selector(elements, filters, attachment, memo); } }, filter: function() { save(); if (! $('[')) return; if (key = $(/^[a-zA-Z0-9-_]+/) || $(this.entities.quoted)) { if ((op = $(this.entities.comparison)) && (val = $(this.entities.quoted) || $(/^[\w-]+/))) { if (! $(']')) return; if (key == 'zoom') { return new tree.ZoomFilter(op, val, memo); } else { return new tree.Filter(key, op, val, memo); } } } }, // // The `block` rule is used by `ruleset` and `mixin.definition`. // It's a wrapper around the `primary` rule, with added `{}`. // block: function() { var content; if ($('{') && (content = $(this.primary)) && $('}')) { return content; } }, // // div, .class, body > p {...} // ruleset: function() { var selectors = [], s, f, l, rules, filters = []; save(); while (s = $(this.selector)) { selectors.push(s); if (! $(',')) { break } } if (s) $(this.comment); if (selectors.length > 0 && (rules = $(this.block))) { if (selectors.length === 1 && selectors[0].elements.length && selectors[0].elements[0].value === 'Map') { var rs = new tree.Ruleset(selectors, rules); rs.isMap = true; return rs; } return new tree.Ruleset(selectors, rules); } else { // Backtrack restore(); } }, rule: function() { var name, value, c = input.charAt(i), important; save(); if (c === '.' || c === '#' || c === '&') { return } if (name = $(this.variable) || $(this.property)) { value = $(this.value); important = $(this.important); if (value && $(this.end)) { return new tree.Rule(name, value, important, memo); } else { furthest = i; restore(); } } }, font: function() { var value = [], expression = [], weight, shorthand, font, e; while (e = $(this.shorthand) || $(this.entity)) { expression.push(e); } value.push(new tree.Expression(expression)); if ($(',')) { while (e = $(this.expression)) { value.push(e); if (! $(',')) { break } } } return new tree.Value(value); }, // // A Value is a comma-delimited list of Expressions // // font-family: Baskerville, Georgia, serif; // // In a Rule, a Value represents everything after the `:`, // and before the `;`. // value: function() { var e, expressions = [], important; while (e = $(this.expression)) { expressions.push(e); if (! $(',')) { break } } if (expressions.length > 0) { return new tree.Value(expressions); } }, important: function() { if (input.charAt(i) === '!') { return $(/^! *important/); } }, sub: function() { var e; if ($('(') && (e = $(this.expression)) && $(')')) { return e; } }, multiplication: function() { var m, a, op, operation; if (m = $(this.operand)) { while ((op = ($('/') || $('*'))) && (a = $(this.operand))) { operation = new tree.Operation(op, [operation || m, a], memo); } return operation || m; } }, addition: function() { var m, a, op, operation; if (m = $(this.multiplication)) { while ((op = $(/^[-+]\s+/) || (input.charAt(i - 1) != ' ' && ($('+') || $('-')))) && (a = $(this.multiplication))) { operation = new tree.Operation(op, [operation || m, a], memo); } return operation || m; } }, // // An operand is anything that can be part of an operation, // such as a Color, or a Variable // operand: function() { return $(this.sub) || $(this.entities.dimension) || $(this.entities.color) || $(this.entities.variable) || $(this.entities.call); }, // // Expressions either represent mathematical operations, // or white-space delimited Entities. // // 1px solid black // @var * 2 // expression: function() { var e, delim, entities = [], d; while (e = $(this.addition) || $(this.entity)) { entities.push(e); } if (entities.length > 0) { return new tree.Expression(entities); } }, property: function() { var name; if (name = $(/^(\*?-?[-a-z_0-9]+)\s*:/)) { return name[1]; } } } }; }; if (typeof(window) !== 'undefined') { // // Used by `@import` directives // mess.Parser.importer = function(path, paths, callback, env) { if (path.charAt(0) !== '/' && paths.length > 0) { path = paths[0] + path; } // We pass `true` as 3rd argument, to force the reload of the import. // This is so we can get the syntax tree as opposed to just the CSS output, // as we need this to evaluate the current stylesheet. loadStyleSheet({ href: path, title: path, type: env.mime }, callback, true); }; }