# mess.js
Is a stylesheet renderer for Mapnik. It's an evolution of the [Cascadenik](https://github.com/mapnik/Cascadenik) idea and language, with an emphasis on speed and flexibility.
## Installation
Follow the directions to install [node-zipfile](https://github.com/springmeyer/node-zipfile) and then:
npm install mess
_note: possibly broken on ubuntu_
## MML
_incompatibility_
* MML files are assumed to be JSON, not XML. The files are near-identical to the XML files accepted by Cascadenik, just translated into JSON.
* Like Cascadenik, you can also include remote stylesheets, by including their URLs as simple strings in the Stylesheet array.
mess.js MML:
{
"srs": "+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +no_defs",
"Stylesheet": [{"id":"style.mss","data":"Map {\n background-color: #fff;\n}\n\n#world {\n line-color: #ccc;\n line-width: 0.5;\n polygon-fill: #eee;\n}"}],
"Layer": [{
"id": "world",
"name": "world",
"srs": "+proj=latlong +ellps=WGS84 +datum=WGS84 +no_defs",
"Datasource": {
"file": "world_borders",
"type": "shape"
}
}]
}
Cascadenik MML
<Stylesheet><![CDATA[
Map
{
map-bgcolor: #69f;
}
Layer
{
line-width: 1;
line-color: #696;
polygon-fill: #6f9;
}
]]></Stylesheet>
<Layer srs="+proj=latlong +ellps=WGS84 +datum=WGS84 +no_defs">
<Datasource>
<Parameter name="type">shape</Parameter>
<Parameter name="file">world_borders</Parameter>
</Datasource>
</Layer>
</Map>
## Attachments
_new_
In CSS, a certain object can only have one instance of a property. A `` has a specific border width and color, rules that match better than others (#id instead of .class) override previous definitions. `mess.js` acts the same way normally for the sake of familiarity and organization, but Mapnik itself is more powerful.
Layers in Mapnik can have multiple [borders](http://trac.mapnik.org/wiki/LineSymbolizer) and multiple copies of other attributes. This ability is useful in drawing line outlines, like in the case of road borders or 'glow' effects around coasts. `mess.js` makes this accessible by allowing attachments to styles:
#world {
line-color: #fff;
line-width: 3;
}
#world::outline {
line-color: #000;
line-width: 6;
}
Attachments are optional: if you don't define them, mess.js does overriding of styles just like Cascadenik.
This brings us to another _incompatibility_: `line-inline` and `line-outline` have been removed from the language, because attachments are capable of the same trick.
## text-name
_incompatibility_
Instead of the name attribute of the [TextSymbolizer](http://trac.mapnik.org/wiki/TextSymbolizer) and [ShieldSymbolizer](http://trac.mapnik.org/wiki/ShieldSymbolizer) being a part of the selector, it is a property of a rule. Thus the evaluation is less complex and one can use expressions in names.
cascadenik |
mess.js |
#world NAME {
text-face-name: "Arial";
}
|
#world {
text-name: "NAME";
text-face-name: "Arial";
}
|
## Mapnik2
_new_
`mess.js` is only compatible with [Mapnik2](http://trac.mapnik.org/wiki/Mapnik2). Compatibility with Mapnik 0.7.x is not planned.
## Rasters and Buildings
_new_
Rasters are supported in mess.js - it knows how to download `.vrt`, `.tiff`, and soon other raster formats, and the properties of the [RasterSymbolizer](http://trac.mapnik.org/wiki/RasterSymbolizer) are exposed in the language.
The [BuildingSymbolizer](http://trac.mapnik.org/wiki/BuildingSymbolizer) is also supported in `mess.js`. The code stores symbolizer types and properties in a JSON file (in `tree/reference.js`), so new Mapnik features can be quickly implemented here.
## Variables & Expressions
_new_
`mess.js` inherits from its basis in [less.js](http://lesscss.org/) some new features in CSS. One can define variables in stylesheets, and use expressions to modify them.
@mybackground: #2B4D2D;
Map {
background-color: @mybackground
}
#world {
polygon-fill: @mybackground + #222;
line-color: darken(@mybackground, 10%);
}
## Nested Styles
_new_
`mess.js` also inherits nesting of rules from less.js.
/* Applies to all layers with .land class */
.land {
line-color: #ccc;
line-width: 0.5;
polygon-fill: #eee;
/* Applies to #lakes.land */
#lakes {
polygon-fill: #000;
}
}
This can be a convenient way to group style changes by zoom level:
[zoom > 1] {
/* Applies to all layers at zoom > 1 */
polygon-gamma: 0.3;
#world {
polygon-fill: #323;
}
#lakes {
polygon-fill: #144;
}
}
## FontSets
_new_
By defining multiple fonts in a `text-face-name` definition, you create [FontSets](http://trac.mapnik.org/wiki/FontSet) in `mess.js`. These are useful for supporting multiple character sets and fallback fonts for distributed styles.
mess | XML |
#world {
text-name: "[NAME]";
text-size: 11;
text-face-name: "Georgia Regular", "Arial Italic";
}
|
<FontSet name="fontset-0">
<Font face_name="Georgia Regular"/>
<Font face_name="Arial Italic"/>
</FontSet>
<Style name="world-text">
<Rule>
<TextSymbolizer fontset_name="fontset-0"
size="11"
name="[NAME]"/>
</Rule>
</Style>
|
## Usage
#### Using the binary
messc map_file.json
#### Using the code
Currently `mess.js` is designed to be invoked from [node.js](http://nodejs.org/).
The `Renderer` interface is the main API for developers, and it takes an MML file as a string as input.
// defined variables:
// - input (the name or identifier of the file being parsed)
// - data (a string containing the MML or an object of MML)
var mess = require('mess');
new mess.Renderer({
filename: input,
local_data_dir: path.dirname(input),
}).render(data, function(err, output) {
if (err) {
if (Array.isArray(err)) {
err.forEach(function(e) {
mess.writeError(e, options);
});
} else { throw err; }
} else {
sys.puts(output);
}
});
## Credits
`mess.js` is based on [less.js](https://github.com/cloudhead/less.js), a CSS compiler written by Alexis Sellier.
It depends on
* [underscore.js](https://github.com/documentcloud/underscore/)
* [zipfile](https://github.com/springmeyer/node-zipfile)
* [srs](https://github.com/springmeyer/node-srs)
* [step](https://github.com/creationix/step)
* [xml2js](https://github.com/maqr/node-xml2js)
## Authors
* Tom MacWright (tmcw)
* Konstantin Käfer (kkaefer)
* AJ Ashton (ajashton)
* Dane Springmeyer (springmeyer)