# mess.js Is a stylesheet renderer for Mapnik. It's an evolution of the [Cascadenik](https://github.com/mapnik/Cascadenik) idea and language, with an emphasis on speed and flexibility. ## Installation Follow the directions to install [node-zipfile](https://github.com/springmeyer/node-zipfile) and then: npm install mess _note: possibly broken on ubuntu_ ## MML _incompatibility_ * MML files are assumed to be JSON, not XML. The files are near-identical to the XML files accepted by Cascadenik, just translated into JSON. * Like Cascadenik, you can also include remote stylesheets, by including their URLs as simple strings in the Stylesheet array. mess.js MML: { "srs": "+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +no_defs", "Stylesheet": [{"id":"style.mss","data":"Map {\n background-color: #fff;\n}\n\n#world {\n line-color: #ccc;\n line-width: 0.5;\n polygon-fill: #eee;\n}"}], "Layer": [{ "id": "world", "name": "world", "srs": "+proj=latlong +ellps=WGS84 +datum=WGS84 +no_defs", "Datasource": { "file": "world_borders", "type": "shape" } }] } Cascadenik MML
<Stylesheet><![CDATA[
    Map
    {
        map-bgcolor: #69f;
    }

    Layer
    {
        line-width: 1;
        line-color: #696;
        polygon-fill: #6f9;
    }
]]></Stylesheet>
<Layer srs="+proj=latlong +ellps=WGS84 +datum=WGS84 +no_defs">
    <Datasource>
        <Parameter name="type">shape</Parameter>
        <Parameter name="file">world_borders</Parameter>
    </Datasource>
</Layer>
</Map>
## Attachments _new_ In CSS, a certain object can only have one instance of a property. A `
` has a specific border width and color, rules that match better than others (#id instead of .class) override previous definitions. `mess.js` acts the same way normally for the sake of familiarity and organization, but Mapnik itself is more powerful. Layers in Mapnik can have multiple [borders](http://trac.mapnik.org/wiki/LineSymbolizer) and multiple copies of other attributes. This ability is useful in drawing line outlines, like in the case of road borders or 'glow' effects around coasts. `mess.js` makes this accessible by allowing attachments to styles: #world { line-color: #fff; line-width: 3; } #world::outline { line-color: #000; line-width: 6; } Attachments are optional: if you don't define them, mess.js does overriding of styles just like Cascadenik. This brings us to another _incompatibility_: `line-inline` and `line-outline` have been removed from the language, because attachments are capable of the same trick. ## text-name _incompatibility_ Instead of the name attribute of the [TextSymbolizer](http://trac.mapnik.org/wiki/TextSymbolizer) and [ShieldSymbolizer](http://trac.mapnik.org/wiki/ShieldSymbolizer) being a part of the selector, it is a property of a rule. Thus the evaluation is less complex and one can use expressions in names.
cascadenik mess.js
#world NAME {
  text-face-name: "Arial";
}
#world {
  text-name: "NAME";
  text-face-name: "Arial";
}
## Mapnik2 _new_ `mess.js` is only compatible with [Mapnik2](http://trac.mapnik.org/wiki/Mapnik2). Compatibility with Mapnik 0.7.x is not planned. ## Rasters and Buildings _new_ Rasters are supported in mess.js - it knows how to download `.vrt`, `.tiff`, and soon other raster formats, and the properties of the [RasterSymbolizer](http://trac.mapnik.org/wiki/RasterSymbolizer) are exposed in the language. The [BuildingSymbolizer](http://trac.mapnik.org/wiki/BuildingSymbolizer) is also supported in `mess.js`. The code stores symbolizer types and properties in a JSON file (in `tree/reference.js`), so new Mapnik features can be quickly implemented here. ## Variables & Expressions _new_ `mess.js` inherits from its basis in [less.js](http://lesscss.org/) some new features in CSS. One can define variables in stylesheets, and use expressions to modify them. @mybackground: #2B4D2D; Map { background-color: @mybackground } #world { polygon-fill: @mybackground + #222; line-color: darken(@mybackground, 10%); } ## Nested Styles _new_ `mess.js` also inherits nesting of rules from less.js. /* Applies to all layers with .land class */ .land { line-color: #ccc; line-width: 0.5; polygon-fill: #eee; /* Applies to #lakes.land */ #lakes { polygon-fill: #000; } } This can be a convenient way to group style changes by zoom level: [zoom > 1] { /* Applies to all layers at zoom > 1 */ polygon-gamma: 0.3; #world { polygon-fill: #323; } #lakes { polygon-fill: #144; } } ## FontSets _new_ By defining multiple fonts in a `text-face-name` definition, you create [FontSets](http://trac.mapnik.org/wiki/FontSet) in `mess.js`. These are useful for supporting multiple character sets and fallback fonts for distributed styles.
messXML
#world {
  text-name: "[NAME]";
  text-size: 11;
  text-face-name: "Georgia Regular", "Arial Italic";
}
<FontSet name="fontset-0">
  <Font face_name="Georgia Regular"/>
  <Font face_name="Arial Italic"/>
</FontSet>
<Style name="world-text">
  <Rule>
    <TextSymbolizer fontset_name="fontset-0"
      size="11"
      name="[NAME]"/>
  </Rule>
</Style>
## Usage #### Using the binary messc map_file.json #### Using the code Currently `mess.js` is designed to be invoked from [node.js](http://nodejs.org/). The `Renderer` interface is the main API for developers, and it takes an MML file as a string as input. // defined variables: // - input (the name or identifier of the file being parsed) // - data (a string containing the MML or an object of MML) var mess = require('mess'); new mess.Renderer({ filename: input, local_data_dir: path.dirname(input), }).render(data, function(err, output) { if (err) { if (Array.isArray(err)) { err.forEach(function(e) { mess.writeError(e, options); }); } else { throw err; } } else { sys.puts(output); } }); ## Credits `mess.js` is based on [less.js](https://github.com/cloudhead/less.js), a CSS compiler written by Alexis Sellier. It depends on * [underscore.js](https://github.com/documentcloud/underscore/) * [zipfile](https://github.com/springmeyer/node-zipfile) * [srs](https://github.com/springmeyer/node-srs) * [step](https://github.com/creationix/step) * [xml2js](https://github.com/maqr/node-xml2js) ## Authors * Tom MacWright (tmcw) * Konstantin Käfer (kkaefer) * AJ Ashton (ajashton) * Dane Springmeyer (springmeyer)