Is the language for map design used by [TileMill](). It is similiar in syntax to CSS, but builds upon it with specific abilities to filter map data and by providing things like variables.
Carto is an evolution of the [Cascadenik](https://github.com/mapnik/Cascadenik) idea and language,
with an emphasis on speed and flexibility. If you are a previous user of Cascadenik, see the [key differences wiki](https://github.com/mapbox/carto/wiki/Differences-With-Cascadenik).
## Documentation
For users looking to learn how to use TileMill the best places to start are to 1) Download [TileMill](http://mapbox.com/carto/) and review the [Carto reference documentation](http://mapbox.com/carto/).
Tutorials like the [TileMill Crashcourse](https://www.mapbox.com/tilemill/docs/crashcourse/styling/) are a great place to start to learn the basics of CartoCSS.
For more advanced topics see:
- [Details on Filtering data with CartoCSS](https://www.mapbox.com/tilemill/docs/guides/selectors/)
- [How order works in rendering](https://www.mapbox.com/tilemill/docs/guides/symbol-drawing-order/)
- [How to style labels](https://www.mapbox.com/tilemill/docs/guides/styling-labels/)
- [How to style lines](https://www.mapbox.com/tilemill/docs/guides/styling-lines/)
- [How to style polygons](https://www.mapbox.com/tilemill/docs/guides/styling-polygons/)
In CSS, a certain object can only have one instance of a property. A `<div>` has a specific border width and color, rules that match better than others (#id instead of .class) override previous definitions. `CartoCSS` acts the same way normally for the sake of familiarity and organization, but Mapnik itself is more powerful.
Layers in Mapnik can have multiple [borders](http://trac.mapnik.org/wiki/LineSymbolizer) and multiple copies of other attributes. This ability is useful in drawing line outlines, like in the case of road borders or 'glow' effects around coasts. `CartoCSS` makes this accessible by allowing attachments to styles:
While attachments allow creating implicit "layers" with the same data, using **instances** allows you to create multiple symbolizers in the same style/layer:
```css
#roads {
casing/line-width: 6;
casing/line-color: #333;
line-width: 4;
line-color: #666;
}
```
This makes Mapnik first draw the line of color #333 with a width of 6, and then immediately afterwards, it draws the same line again with width 4 and color #666. Contrast that to attachments: Mapnik would first draw all casings before proceeding to the actual lines.
CartoCSS inherits from its basis in [less.js](http://lesscss.org/) some new features in CSS. One can define variables in stylesheets, and use expressions to modify them.
By defining multiple fonts in a `text-face-name` definition, you create [FontSets](http://trac.mapnik.org/wiki/FontSet) in `CartoCSS`. These are useful for supporting multiple character sets and fallback fonts for distributed styles.
If you're using [TileMill](http://mapbox.com/tilemill/), you're already
using CartoCSS and don't need to do a thing.
If you're a developer-type and want to use the `carto` binary with
`node.js` (and you have [npm](http://npmjs.org/) installed),
npm install -g carto
Optionally you may also want to install millstone which is required for resolving data in the same way as TileMill does:
npm install -g millstone
Having `millstone` installed specifically enable support for localizing external resources (URLs and local files) referenced in your mml file, and detecting projections (using [node-srs](https://github.com/mapbox/node-srs))
Now that Carto is installed you should have a `carto` command line tool available that can be run on a TileMill project:
carto project.mml > mapnik.xml
#### From code
Currently CartoCSS is designed to be invoked from [node.js](http://nodejs.org/).
The `Renderer` interface is the main API for developers, and it takes an MML file as a string as input.
// defined variables:
// - input (the name or identifier of the file being parsed)
// - data (a string containing the MML or an object of MML)