mvt content added to anonymous map chapter, under retrieve resources heading- WIP

This commit is contained in:
csobier 2017-10-18 13:34:33 -04:00
parent 35c5cd34c2
commit eb6da1398e
2 changed files with 191 additions and 31 deletions

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@ -70,21 +70,203 @@ curl 'https://{username}.carto.com/api/v1/map' -H 'Content-Type: application/jso
}
```
### Retrieve resources from the layergroup
## Map Tile Rendering
Map tiles create the graphical representation of your map in a web browser. The performance rendering of map tiles is dependent on the type of geospatial data model (raster or vector) that you are using.
- **Raster**: Generates map tiles based on a grid of pixels to represent your data. Each cell is a fixed size and contains values for particular map features. On the server-side, each request queries a dataset to retrieve data for each map tile. The grid size of map tiles can often lead to graphic quality issues.
- **Vector**: Generates map tiles based on pre-defined coordinates to represent your data, similar to how basemap image tiles are rendered. On the client-side, map tiles represent real-world geometries of a map. Depending on the coordinates, vertices are used to connect the data and display points, lines, or polygons for the map tiles.
## Retrieve resources from the layergroup
When you have a layergroup, there are several resources for retrieving layergoup details such as, accessing Mapnik tiles, getting individual layers, accessing defined Attributes, and blending and layer selection.
#### Mapnik tiles
### Mapnik tiles
These tiles will get just the Mapnik layers. To get individual layers, see the following section.
These raster tiles retrieve just the Mapnik layers. See [individual layers](#individual-layers) for details about how to retrieve other layers.
```bash
https://{username}.carto.com/api/v1/map/{layergroupid}/{z}/{x}/{y}.png
```
#### Individual layers
### Mapbox Vector Tiles (MVT)
The MapConfig specification holds the layers definition in a 0-based index. Layers can be requested individually in different formats depending on the layer type.
[Mapbox Vector Tiles (MVT)](https://www.mapbox.com/vector-tiles/specification/) are map tiles that store geographic vector data on the client-side. Browser performance is fast since you can pan and zoom without having to query the server.
CARTO uses a Web Graphics Library (WebGL) to process MVT files. This is useful since WebGL's are compatible with most web browsers, include support for multiple client-side mapping engines, and do not require additional information from the server; which makes it more efficient for rendering map tiles. However, you can use any implementation tool for processing MVT files.
The following examples describe how to fetch MVT tiles with a cURL request.
#### MVT and Windshaft
CARTO uses Windshaft as the map tiler library to render multilayer maps with the Maps API. You can use Windshaft to request MVT using the same layer type that is used for requesting raster tiles (Mapnik layer). Simply change the file format `.mvt` in the URL.
```bash
https://{username}.cartodb.com/api/v1/map/HASH/:layer/{z}/{x}/{y}.mvt
```
The following example instantiates an anonymous map with layer options:
```bash
{
user_name: 'mycartodbuser',
sublayers: [{
sql: "SELECT * FROM table_name";
cartocss: '#layer { marker-fill: #F0F0F0; }'
}],
maps_api_template: 'https://{user}.cartodb.com' // Optional
}
```
**Note**: If no layer type is specified, Mapnik tiles are used by default. To access MVT tiles, specify `https://{username}.cartodb.com/api/v1/map/HASH/{z}/{x}/{y}.mvt` as the `maps_api_template` variable.
**Tip:** If you are using [Named Maps](https://carto.com/docs/carto-engine/maps-api/named-maps/) to instantiate a layer, indicate the MVT file format and layer in the response:
```bash
https://{username}.cartodb.com/api/v1/map/named/:templateId/:layer/{z}/{x}/{y}.mvt
```
For all layers in a Named Map, you must indicate Mapnik as the layer filter:
```bash
https://{username}.cartodb.com/api/v1/map/named/:templateId/mapnik/{z}/{x}/{y}.mvt
```
#### Layergroup Filter for MVT Tiles
To filter layers using Windshaft, use the following request where layers are numbered:
```bash
https://{username}.cartodb.com/api/v1/map/HASH/0,1,2/{z}/{x}/{y}.mvt
```
To request all layers, remove the layergroup filter parameter:
```bash
https://{username}.cartodb.com/api/v1/map/HASH/{z}/{x}/{y}.mvt
```
To filter a specific layer:
```bash
https://{username}.cartodb.com/api/v1/map/HASH/2/{z}/{x}/{y}.mvt
```
#### Example 1: MVT Tiles with Windshaft, CARTO.js, and MapboxGL
1. Import the required libraries:
```bash
<script src='https://api.tiles.mapbox.com/mapbox-gl-js/v0.9.0/mapbox-gl.js'></script>
<link href='https://api.tiles.mapbox.com/mapbox-gl-js/v0.9.0/mapbox-gl.css' rel='stylesheet' />
<script src="http://libs.cartocdn.com/cartodb.js/v3/3.15/cartodb.core.js"></script>
```
2. Configure Map Client:
```bash
mapboxgl.accessToken = '{yourMapboxToken}';
```
3. Create Map Object (Mapbox):
```bash
var map = new mapboxgl.Map({
container: 'map',
zoom: 1,
minZoom: 0,
maxZoom: 18,
center: [30, 0]
});
```
4. Define Layer Options (CARTO):
```bash
var layerOptions = {
user_name: "{username}",
sublayers: [{
sql: "SELECT * FROM {table_name}",
cartocss: "...",
}]
};
```
5. Request Tiles (from CARTO) and Set to Map Object (Mapbox):
**Note:** By default, [CARTO core functions](https://carto.com/docs/carto-engine/carto-js/core-api/) retrieve URLs for fully rendered tiles. You must replace the default format (.png) with the MVT format (.mvt).
```bash
cartodb.Tiles.getTiles(layerOptions, function(result, err) {
var tiles = result.tiles.map(function(tileUrl) {
return tileUrl
.replace('{s}', 'a')
.replace(/\.png/, '.mvt');
});
map.setStyle(simpleStyle(tiles));
});
```
#### Example 2: MVT Libraries with Windshaft and MapboxGL
When you are not including CARTO.js to implement MVT tiles, you must use the `map.setStyle` parameter to specify vector map rendering.
1. Import the required libraries:
```bash
<script src='https://api.tiles.mapbox.com/mapbox-gl-js/v0.9.0/mapbox-gl.js'></script>
<link href='https://api.tiles.mapbox.com/mapbox-gl-js/v0.9.0/mapbox-gl.css' rel='stylesheet'/>
```
2. Configure Map Client:
```bash
mapboxgl.accessToken = '{yourMapboxToken}';
```
3. Create Map Object (Mapbox):
```bash
var map = new mapboxgl.Map({
container: 'map',
zoom: 1,
minZoom: 0,
maxZoom: 18,
center: [30, 0]
});
```
4. Set the Style
```bash
map.setStyle({
"version": 7,
"glyphs": "...",
"constants": {...},
"sources": {
"cartodb": {
"type": "vector",
"tiles": [ "http://{username}.cartodb.com/api/v1/map/named/templateId/mapnik/{z}/{x}/{y}.mvt"
],
"maxzoom": 18
}
},
"layers": [{...}]
});
```
**Tip:** If you are using MapboxGL, see the following resource for additional information.
- [MapboxGL API Reference](https://www.mapbox.com/mapbox-gl-js/api/)
- [MapboxGL Style Specifications](https://www.mapbox.com/mapbox-gl-js/style-spec/)
- [Example of MapboxGL Implementation](https://www.mapbox.com/mapbox-gl-js/examples/)
### Individual layers
The MapConfig specification holds the layers definition in a 0-based index. Layers can be requested individually, in different formats, depending on the layer type.
Individual layers can be accessed using that 0-based index. For UTF grid tiles:
@ -100,19 +282,19 @@ If the MapConfig had a Torque layer at index 1 it could be possible to request i
https://{username}.carto.com/api/v1/map/{layergroupid}/1/{z}/{x}/{y}.torque.json
```
#### Attributes defined in `attributes` section
### Attributes defined in `attributes` section
```bash
https://{username}.carto.com/api/v1/map/{layergroupid}/{layer}/attributes/{feature_id}
```
Which returns JSON with the attributes defined, like:
Which returns JSON with the attributes defined, such as:
```javascript
{ "c": 1, "d": 2 }
```
#### Blending and layer selection
### Blending and layer selection
```bash
https://{username}.carto.com/api/v1/map/{layergroupid}/{layer_filter}/{z}/{x}/{y}.png
@ -141,10 +323,7 @@ https://{username}.carto.com/api/v1/map/{layergroupid}/0,3,4/{z}/{x}/{y}.png
Some notes about filtering:
- Invalid index values or out of bounds indexes will end in `Invalid layer filtering` errors.
- Ordering is not considered. So right now filtering layers 0,3,4 is the very same thing as filtering 3,4,0. As this
may change in the future **it is recommended** to always select the layers in ascending order so you will get a
consistent behavior in the future.
- Ordering is not considered. So right now filtering layers 0,3,4 is the very same thing as filtering 3,4,0. As this may change in the future, **it is recommended** to always select the layers in ascending order so that you will always get consistent behavior.
## Create JSONP
@ -185,7 +364,6 @@ callback({
})
```
## Remove
Anonymous Maps cannot be removed by an API call. They will expire after about five minutes, or sometimes longer. If an Anonymous Map expires and tiles are requested from it, an error will be raised. This could happen if a user leaves a map open and after time, returns to the map and attempts to interact with it in a way that requires new tiles (e.g. zoom). The client will need to go through the steps of creating the map again to fix the problem.

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@ -25,21 +25,3 @@ If you use JSONP, the 200 HTTP code is always returned so the JavaScript client
## CORS Support
All the endpoints, which might be accessed using a web browser, add CORS headers and allow OPTIONS method.
## Map Tile Rendering
Map tiles create the graphical representation of your map in a web browser. The performance rendering of map tiles is dependent on the type of geospatial data model (raster or vector) that you are using.
- **Raster**: Generates map tiles based on a grid of pixels to represent your data. Each cell is a fixed size and contains values for particular map features. On the server-side, each request queries a dataset to retrieve data for each map tile. The grid size of map tiles can often lead to graphic quality issues.
- **Vector**: Generates map tiles based on pre-defined coordinates to represent your data, similar to how basemap image tiles are rendered. On the client-side, map tiles represent real-world geometries of a map. Depending on the coordinates, vertices are used to connect the data and display points, lines, or polygons for the map tiles.
**Note:** By default, CARTO uses vector graphics for map rendering. Please [contact us](mailto:support@carto.com) if you need raster rendering enabled as part of your requirements.
### Mapbox Vector Tiles (MVT)
[Mapbox Vector Tiles (MVT)](https://www.mapbox.com/vector-tiles/specification/) are map tiles that store geographic vector data on the client-side. Browser performance is fast since you can pan and zoom without having to query the server.
CARTO uses a Web Graphics Library (WebGL) to process MVT files. This is useful since WebGL's are compatible with most web browsers, include support for multiple client-side mapping engines, and do not require additional information from the server; which makes it more efficient for rendering map tiles.
**Tip:** You can process MVT files with the [`ST_AsMVT` PostGIS function](https://postgis.net/docs/manual-dev/ST_AsMVT.html) with the [Maps API Windshaft renderer](https://github.com/CartoDB/Windshaft/blob/1000x/lib/windshaft/renderers/pg_mvt/renderer.js).