Adds some notes about uv_threadpool_size and mapnik renderer pool size
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@ -2,6 +2,9 @@ var config = {
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environment: 'development'
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,port: 8181
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,host: '127.0.0.1'
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// Size of the threadpool which can be used to run user code and get notified in the loop thread
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// Its default size is 4, but it can be changed at startup time (the absolute maximum is 128).
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// See http://docs.libuv.org/en/latest/threadpool.html
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,uv_threadpool_size: undefined
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// Regular expression pattern to extract username
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// from hostname. Must have a single grabbing block.
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@ -86,8 +89,10 @@ var config = {
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cache_ttl: 60000,
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statsInterval: 5000, // milliseconds between each report to statsd about number of renderers and mapnik pool status
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mapnik: {
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// The size of the pool of internal mapnik renderers
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// Check the configuration of uv_threadpool_size to use suitable value
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// The size of the pool of internal mapnik backend
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// This pool size is per mapnik renderer created in Windshaft's RendererFactory
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// See https://github.com/CartoDB/Windshaft/blob/master/lib/windshaft/renderers/renderer_factory.js
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// Important: check the configuration of uv_threadpool_size to use suitable value
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poolSize: 8,
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// Metatile is the number of tiles-per-side that are going
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@ -2,6 +2,9 @@ var config = {
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environment: 'production'
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,port: 8181
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,host: '127.0.0.1'
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// Size of the threadpool which can be used to run user code and get notified in the loop thread
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// Its default size is 4, but it can be changed at startup time (the absolute maximum is 128).
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// See http://docs.libuv.org/en/latest/threadpool.html
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,uv_threadpool_size: undefined
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// Regular expression pattern to extract username
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// from hostname. Must have a single grabbing block.
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@ -80,8 +83,10 @@ var config = {
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cache_ttl: 60000,
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statsInterval: 5000, // milliseconds between each report to statsd about number of renderers and mapnik pool status
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mapnik: {
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// The size of the pool of internal mapnik renderers
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// Check the configuration of uv_threadpool_size to use suitable value
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// The size of the pool of internal mapnik backend
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// This pool size is per mapnik renderer created in Windshaft's RendererFactory
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// See https://github.com/CartoDB/Windshaft/blob/master/lib/windshaft/renderers/renderer_factory.js
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// Important: check the configuration of uv_threadpool_size to use suitable value
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poolSize: 8,
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// Metatile is the number of tiles-per-side that are going
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@ -2,6 +2,9 @@ var config = {
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environment: 'production'
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,port: 8181
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,host: '127.0.0.1'
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// Size of the threadpool which can be used to run user code and get notified in the loop thread
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// Its default size is 4, but it can be changed at startup time (the absolute maximum is 128).
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// See http://docs.libuv.org/en/latest/threadpool.html
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,uv_threadpool_size: undefined
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// Regular expression pattern to extract username
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// from hostname. Must have a single grabbing block.
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@ -80,8 +83,10 @@ var config = {
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cache_ttl: 60000,
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statsInterval: 5000, // milliseconds between each report to statsd about number of renderers and mapnik pool status
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mapnik: {
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// The size of the pool of internal mapnik renderers
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// Check the configuration of uv_threadpool_size to use suitable value
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// The size of the pool of internal mapnik backend
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// This pool size is per mapnik renderer created in Windshaft's RendererFactory
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// See https://github.com/CartoDB/Windshaft/blob/master/lib/windshaft/renderers/renderer_factory.js
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// Important: check the configuration of uv_threadpool_size to use suitable value
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poolSize: 8,
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// Metatile is the number of tiles-per-side that are going
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@ -2,6 +2,9 @@ var config = {
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environment: 'test'
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,port: 8888
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,host: '127.0.0.1'
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// Size of the threadpool which can be used to run user code and get notified in the loop thread
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// Its default size is 4, but it can be changed at startup time (the absolute maximum is 128).
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// See http://docs.libuv.org/en/latest/threadpool.html
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,uv_threadpool_size: undefined
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// Regular expression pattern to extract username
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// from hostname. Must have a single grabbing block.
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@ -80,8 +83,10 @@ var config = {
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cache_ttl: 60000,
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statsInterval: 5000, // milliseconds between each report to statsd about number of renderers and mapnik pool status
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mapnik: {
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// The size of the pool of internal mapnik renderers
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// Check the configuration of uv_threadpool_size to use suitable value
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// The size of the pool of internal mapnik backend
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// This pool size is per mapnik renderer created in Windshaft's RendererFactory
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// See https://github.com/CartoDB/Windshaft/blob/master/lib/windshaft/renderers/renderer_factory.js
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// Important: check the configuration of uv_threadpool_size to use suitable value
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poolSize: 8,
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// Metatile is the number of tiles-per-side that are going
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