Leaflet/debug/tests/canvasloop.html
Thach Hoang 0d1eae32be Fix debug examples after rollup (#5417)
Fix #5373.

- Remove references to removed file "../../build/deps.js"
- Update leaflet-include.js to point to "../dist/leaflet-src.js"
- Update watch to use the same destination file as rollup (dist/leaflet-src.js)
- Define getRandomLatLng where used
2017-03-28 08:40:48 +02:00

39 lines
1.0 KiB
HTML

<html>
<head>
<link rel="stylesheet" href="../../dist/leaflet.css" />
<link rel="stylesheet" href="../css/screen.css" />
<script src="../leaflet-include.js"></script>
</head>
<body>
<div id="map"></div>
<script>
//Init a map, and attempt a locate.
var map = L.map('map', {
center: [39.84, -96.591],
zoom: 4,
preferCanvas: true
}).locate();
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '&copy; <a href="http://osm.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map);
var vanillaLayer = new L.LayerGroup();
map.addLayer(vanillaLayer);
map.on('moveend',function(e) {
console.log('moveend fired.')
});
//For experiments using setRadius
var marker = L.circleMarker(map.getCenter(),{radius:30}).addTo(vanillaLayer);
</script>
</body>
</html>