425fa13cb4
* various debug fixes * fix mixed spaces and tabs
223 lines
4.3 KiB
HTML
223 lines
4.3 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" id="vp" content="initial-scale=1.0,user-scalable=no,maximum-scale=1,width=device-width" />
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<script>
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// Trick Leaflet into believing we have a touchscreen (for Chrome)
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if (window.Touch) { window.ontouchstart = function(){} };
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</script>
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<link rel="stylesheet" href="../../dist/leaflet.css" />
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<script type="text/javascript" src="../../build/deps.js"></script>
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<script src="../leaflet-include.js"></script>
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<script src="../../node_modules/prosthetic-hand/dist/prosthetic-hand.js"></script>
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<meta charset="utf-8">
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<title>Leaflet test for pinch-zoom-without-bounce</title>
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<style>
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#map {
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position:absolute;
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top: 50px;
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bottom: 0;
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left:0;
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right:0;
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}
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body {margin:0; padding: 0}
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.label-right, .label-left, .label-bottom, .label-top {
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line-height: 20px;
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color: black;
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}
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.label-right {
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text-align: left;
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}
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.label-left {
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text-align: right;
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}
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.label-bottom, .label-top{
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text-align: center;
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}
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</style>
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</head>
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<body>
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This is a semi-automated test for checking touch-zoom shaking.
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<div>
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<button onclick='resetMap()'>reset</button>
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<button onclick='pinchAndPanL()' >⌐¬</button>
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<button onclick='pinchAndPanV()' >∧</button>
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<button onclick='pinchAndPanII()'>||</button>
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</div>
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<div id='map'></div>
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<script>
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var map = L.map('map', {
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crs: L.CRS.Simple,
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minZoom: -3,
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bounceAtZoomLimits: false,
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maxZoom: 1
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});
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var bounds = [[0,0],[1000,1000]];
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// Map bounds
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L.rectangle(bounds,{
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fill: false,
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weight: 3,
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color: 'black'
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}).addTo(map);
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// Reticule
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for (var i=100; i<=900; i+=100) {
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// Vertical line
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L.polyline([[0, i],[1000, i]], {
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fill: false,
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weight: 1,
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color: 'black'
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}).addTo(map);
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// Horizontal line
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L.polyline([[i, 0],[i, 1000]], {
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fill: false,
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weight: 1,
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color: 'black'
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}).addTo(map);
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}
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for (var i=0; i<=1000; i+=100) {
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// Right label
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L.marker([i, 1000], { icon: L.divIcon({
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iconSize: [40, 20],
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iconAnchor: [-2, 10],
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html: i,
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className: 'label-right'
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}) }).addTo(map);
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// Left label
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L.marker([i, 0], { icon: L.divIcon({
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iconSize: [40, 20],
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iconAnchor: [42, 10],
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html: i,
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className: 'label-left'
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}) }).addTo(map);
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// Top label
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L.marker([1000, i], { icon: L.divIcon({
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iconSize: [40, 20],
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iconAnchor: [20, 22],
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html: i,
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className: 'label-top'
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}) }).addTo(map);
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// Bottom label
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L.marker([0, i], { icon: L.divIcon({
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iconSize: [40, 20],
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iconAnchor: [20, -2],
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html: i,
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className: 'label-bottom'
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}) }).addTo(map);
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}
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map.fitBounds(bounds);
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var marker = L.marker([500, 500]).addTo(map);
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var marker2 = L.marker([900, 400]).addTo(map);
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var hand = new Hand({timing: 'frame'});
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var f1 = hand.growFinger('touch');
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var f2 = hand.growFinger('touch');
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function resetMap() {
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map.setView(myCenter, 15);
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}
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function pinchAndPanL() {
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var start = map.getSize().divideBy(2);
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start.y += 50;
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hand.sync(1000);
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f1.wait(200).moveTo(start.x - 50, start.y, 0)
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.down()
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.moveBy( -50, 0, 1500)
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// .moveBy( -1, 0, 1500)
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.moveBy( -50, 0, 1500)
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.moveBy(0, 100, 1500)
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.wait(1500)
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.up();
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f2.wait(200).moveTo(start.x + 50, start.y, 0)
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.down()
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.moveBy( 50, 0, 1500)
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// .moveBy( 1, 0, 1500)
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.moveBy( 50, 0, 1500)
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.moveBy(0, 100, 1500)
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.wait(1500)
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.up();
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};
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function pinchAndPanV() {
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hand.sync(1000);
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var start = map.latLngToContainerPoint([900, 300]);
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start.y += 50;
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f1.wait(200).moveTo(start.x - 25, start.y, 0)
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.down()
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.moveBy(-100, 300, 5000)
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.wait(1500)
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.up();
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f2.wait(200).moveTo(start.x + 25, start.y, 0)
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.down()
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.moveBy( 100, 300, 5000)
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.wait(1500)
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.up();
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};
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function pinchAndPanII() {
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hand.sync(5);
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f1.wait(200).moveTo(175, 100, 0)
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.down()
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.moveBy(0, 300, 5000)
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.wait(1500)
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.up();
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f2.wait(200).moveTo(225, 100, 0)
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.down()
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.moveBy(0, 300, 5000)
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.wait(1500)
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.up();
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};
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map.on('mousedown mouseup zoomend', function(ev){
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// console.log('L: ', performance.now(), JSON.stringify(ev.originalEvent));
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console.log('L: ', performance.now(), ev.type);
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});
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// L.DomEvent.on(map._container, 'touchstart touchend touchmove', function(ev){
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// console.log('T: ', performance.now(), ev.type, ev.touches.length, ev.changedTouches.length, ev);
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// });
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// pinchAndPanL();
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pinchAndPanV();
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// pinchAndPanII();
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</script>
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</body>
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</html> |