Commit Graph

433 Commits

Author SHA1 Message Date
danzel
914204f301 Need to do the shadow too 2012-07-03 09:44:30 +12:00
danzel
166746563c If 3d is disabled, hide everything during a zoom. You can set window.L_DISABLE_3D = true to force 3d off. 2012-07-03 09:12:14 +12:00
mourner
28a21fd4c3 minor cleanup / refactoring, fix removeEventListener bug 2012-07-01 15:46:31 +03:00
mourner
0f40da1cce merge events by Guiswa, minor cleanup/refactoring 2012-06-30 14:51:09 +03:00
mourner
8d619899b0 refactoring, map getZoomScale and getScaleZoom, fix path zoom anim to take clip padding into account 2012-06-29 02:59:49 +03:00
mourner
9387db04c2 refactoring, cleanup, add Bounds.getBottomLeft and getTopRight 2012-06-29 01:47:30 +03:00
Vladimir Agafonkin
0830bb38dc fixed path setStyle in IE6-8, closed #641, updated build and changelog 2012-06-26 12:21:15 +03:00
danzel
9a979dd6d9 ImageOverlay zooming support done proper! :) 2012-06-26 11:16:46 +12:00
danzel
b901708d31 Working on ImageOverlay zoom animation. This works but the image wobbles when it zooms some times. Will have another go with scale... 2012-06-26 11:16:45 +12:00
Vladimir Agafonkin
784b9cc7cb Merge pull request #756 from danzel/master
Enable translate3d on all webkit3d browsers and a few comments
2012-06-25 14:37:30 -07:00
mourner
500848ef5c tilelayer bringToFront and bringToBack 2012-06-26 00:32:17 +03:00
mourner
ce06661534 marker update method 2012-06-26 00:21:58 +03:00
mourner
ed3176f18f path bringToFront and bringToBack 2012-06-26 00:16:46 +03:00
danzel
76897575f6 Comment on bottom positioning popups 2012-06-26 09:07:07 +12:00
mourner
bbd3c93237 add ImageOverlay opacity, hide on zoom animation 2012-06-25 23:45:37 +03:00
Vladimir Agafonkin
4ce8d5f459 update build, cleanup 2012-06-25 17:10:01 +03:00
Vladimir Agafonkin
3f0f7d7ad4 Merge pull request #742 from shintonik/tilelayer-load-event-fix
TileLayer load event is only fired once
2012-06-25 07:07:00 -07:00
Vladimir Agafonkin
183bf50173 Merge pull request #750 from danzel/fix-unit-tests
Fix up the unit tests
2012-06-25 01:50:12 -07:00
mourner
ca9b96edde Fix IE9 (and older) popup positioning 2012-06-25 11:42:51 +03:00
danzel
61ce465134 Fix up the unit tests. Polyline.closestLayerPoint and noConflict were broken. 2012-06-25 12:16:46 +12:00
mourner
0479e24034 add autopanstart event to Map 2012-06-23 02:20:32 +03:00
mourner
d208f38a0a update build 2012-06-22 17:32:53 +03:00
mourner
0b372dfa7c Merge remote-tracking branch 'origin/master' 2012-06-22 16:11:12 +03:00
danzel
7ec0563dac When reuseTiles is enabled, don't remove and re-add tiles from the DOM, just mark them as off screen and reposition them as required. This performs slightly better.
google maps does this trick too. You can test by finding the tile container ("leaflet-layer" equiv), right click it and set "break on subtree modifications", this will cause a js break whenever a child node is added/removed from that node.
2012-06-22 16:20:06 +12:00
danzel
c92059324d Position tiles without 3d transforms, this makes them faster (google maps does the same). The transforms for them (pan, zoom animation etc) happen on a parent node, this is unaffected.
If you run chrome with about:flags "Composited render layer borders" enabled you will see each tile is dark blue outlined when 3d positioned (meaning each is a render surface) and when not 3d positioned they are cyan outlined (tiles in a tiled composited layer), which renders faster.
Ref http://www.chromium.org/developers/design-documents/gpu-accelerated-compositing-in-chrome (very bottom)
2012-06-22 16:15:08 +12:00
danzel
640e447c7c Remove unused variable. Don't set leaflet-tile-loaded multiple times when reuseTiles:true, don't fire tileload for blank images 2012-06-22 15:19:44 +12:00
danzel
a1afe37436 Rename animateMarkerZoom to markerZoomAnimation to match other animation options. 2012-06-22 09:36:01 +12:00
mourner
02f167e29d fix Marker zIndex on zoom animation 2012-06-21 14:52:13 +03:00
shintonik
6428baaa6b bug fix: TileLayer load event was fired only once 2012-06-21 11:10:12 +02:00
danzel
4bc3455812 Fix canvas zooming 2012-06-21 12:05:45 +12:00
danzel
9cec6643f1 Use a generic class (leaflet-zoom-animated) instead of explicitly stating in the CSS what things are zoom animated. 2012-06-21 12:05:31 +12:00
danzel
106228647e Only do Marker/Path zoom animation if options.zoomAnimation is on (Aka we are doing the zoom animation), be pointless otherwise ;) 2012-06-21 11:15:02 +12:00
danzel
f56682ef31 Add an option to the map: animateMarkerZoom (default true). Set to false and markers will disappear instead of animating when the zoom animation plays. 2012-06-20 16:49:29 +12:00
danzel
92f9541f9d Correct the translate+scale code in Path.SVG so that it works correctly for transitions. THIS FIXES TOUCHZOOM WOO!!! 2012-06-20 16:26:00 +12:00
mourner
45d9421417 refactoring, fix autopanning bug 2012-06-19 16:38:40 +03:00
danzel
8d605a0f8d rename _zooming inside Path to _pathZooming so it has a different name to _zooming in Map.TouchZoom. Minor other tidy ups. 2012-06-19 15:11:41 +12:00
danzel
289071fa5c Fix up TouchZoom SVG zoom handling AGAIN. This works, but if you do some weird movements (two finger scroll on iPad) it makes the animation get weird. 2012-06-19 11:59:58 +12:00
danzel
bda2a8a2bc Add zooming animation support to Path.Canvas layers also. 2012-06-19 11:12:29 +12:00
danzel
0556e73c3f Path.SVG needs to keep track of when a zoom is going on and not redraw while it is happening or the animation will get messed up 2012-06-19 10:38:32 +12:00
danzel
063341c35e Add L.Browser.opera3d, L.Browser.any3d and use it everywhere instead of testing each browsers 3d everywhere. Gives opera 3d support!
Not totally happy with L.Browser.any3d not being in the closure, but it works.
2012-06-19 09:49:44 +12:00
danzel
c04020aa18 Remove remaining hacks from Map.ZoomAnimation and implement them properly (using events) in Marker and Popup. 2012-06-19 09:20:34 +12:00
danzel
86596daa8f Only do SVG zoomstart handling if we support 3d transforms 2012-06-19 09:20:32 +12:00
danzel
c42ce5992f Code tidy up/compaction 2012-06-19 09:20:32 +12:00
danzel
d30d057968 Do major tidy ups on the SVG zoom animation, pretty certain that this is tidy now.
Conflicts:

	src/map/anim/Map.ZoomAnimation.js
2012-06-19 09:20:31 +12:00
danzel
6e1802a7db Animate SVG layers when zooming 2012-06-19 09:20:30 +12:00
danzel
6de02571a1 Only apply Path.SVG mobile Webkit hack for mobileWebkit 2012-06-19 09:20:29 +12:00
danzel
65fe7a8e5b Position Popup using L.DomUtil.setPosition for Hardware Accel. 2012-06-19 09:20:28 +12:00
mourner
2e80cfd719 update build, some merges 2012-06-18 12:10:20 +03:00
Vladimir Agafonkin
9a1360b7e5 Merge pull request #701 from shramov/polyline-edit-fix
polyline: Fix old position of middle point
2012-06-18 01:56:50 -07:00
Pavel Shramov
03a84a9a84 polyline: Don't reinitialize MarkerGroup
If updateMarkers is called without add/remove old
markers are removed but new don't appear on map
2012-06-12 16:16:34 +04:00
Pavel Shramov
cacf112494 polyline: Fix old position of middle point
When marker position changed and middle point is clicked (not dragged)
old coordinates are used for new point.
2012-06-12 16:16:34 +04:00
Paolo e Stefano Mainardi
4aed9ed533 Keep geometry object on "featureparse" event. 2012-06-04 03:15:59 +03:00
Paolo e Stefano Mainardi
0ca0f2275a Add coordinates to featureparse event. 2012-06-04 03:04:38 +03:00
Pavel Shramov
95ae759632 polyline: Remove deleted marker from internal list
When marker is deleted from line it's left in internal _markers list.
2012-05-25 19:18:53 +04:00
Vladimir Agafonkin
13d861360f Merge pull request #682 from cfis/tilesLoaded
Make sure TileLayer load event is fired
2012-05-15 16:15:34 -07:00
Vladimir Agafonkin
7d46fdd2b4 Fix error with removing GeoJSON, closes #685 2012-05-16 02:13:15 +03:00
Charlie Savage
da29f47e25 The load event for a tile layer is only fired after all tiles are loaded. However, the previous code only took into account successful tile loads. It is legitimate for a tile load to cause an error - you might be zoomed out on a map and are pulling a non-existent tile (especially on indoors maps). This patch takes into account both successful and unsuccessful tile loads. 2012-05-12 17:22:53 -06:00
mourner
0a6e8d87b7 update build 2012-05-10 17:17:04 +03:00
mourner
c188756573 Merge remote-tracking branch 'origin/master' 2012-05-10 17:08:14 +03:00
mourner
6f40aeeb97 refactor icon and default marker image paths, wrap library in a function 2012-05-10 17:03:50 +03:00
Graeme West
8b2bda9bc3 Converting spaces to tabs for consistency. 2012-05-10 11:45:06 +01:00
Graeme West
081b75b6e8 Fixing indentation so that Leaflet compiles. 2012-05-10 10:05:54 +01:00
mourner
be647f1b20 Make any Circle visible even on low zoom levels 2012-05-10 11:12:59 +03:00
Vladimir Agafonkin
1de934ef7e Merge pull request #586 from Mithgol/master
Detect retina displays and adjust tileSize accordingly
2012-05-10 01:00:58 -07:00
Peter Gassner
b0486f2e0b Fix feature detection for IE9 when drawing SVG paths 2012-05-07 16:56:30 +03:00
Charlie Savage
d6af5e8e03 this.edit is not always set for polygons - this happens to us for example when loading from geojson. This patch makes sure that this.editing is set before checking whether editing is enabled. 2012-05-07 00:05:47 -06:00
Aaron King
69aa3500ff Add getLatLng() and getRadius() methods to L.Circle. 2012-04-30 15:52:23 -07:00
Mithgol the Webmaster
a8fa869a41 includes fixes provided by Max Ogden 2012-04-08 05:10:32 +04:00
djomp
ecec332504 Fix for passing jake jshint 2012-04-03 10:42:29 +02:00
Reed
a73b812fe1 fixed _checkIfEmpty in Circle.js with check for _map property 2012-04-01 15:39:00 -04:00
Mithgol the Webmaster
cc0fc0e5b7 adjust zoom levels as well (otherwise markers seem mispositioned) 2012-03-30 09:46:31 +04:00
Mithgol the Webmaster
443181af07 detectRetina is optional (false by default) to prevent map features (like city titles) from being too small to read on retinal tiles 2012-03-26 19:57:12 +04:00
Mithgol the Webmaster
97cd41e9f5 correction: window.devicePixelRatio > 1 becomes false even if devicePixelRatio is undefined 2012-03-16 10:53:54 +04:00
Mithgol the Webmaster
c7e29b5a87 detecting retina displays, adjusting tileSize 2012-03-16 09:44:07 +04:00
mourner
b333f86e1d fix superclass regression 2012-03-09 11:28:14 +02:00
mourner
9081e9a00c Merge branch 'master' of github.com:CloudMade/Leaflet 2012-03-07 00:08:17 +02:00
Vladimir Agafonkin
14f1a6a947 Merge pull request #557 from JasonSanford/feature-group-bounds
Adding getBounds method to FeatureGroup.
2012-03-06 07:13:07 -08:00
Mattias Bengtsson
e27f4cbcbd Make Leaflet build again. 2012-03-06 15:18:53 +01:00
Jason Sanford
713a3a702f Adding getBounds method to FeatureGroup. 2012-03-03 22:54:50 -07:00
mourner
e5f934e97f more global refactoring 2012-03-04 00:42:50 +02:00
mourner
0474023675 initial global refactoring 2012-03-03 17:02:20 +02:00
Vladimir Agafonkin
20c0bad37e Merge pull request #548 from mehmeta/contentupdated
Added contentupdated event to popup
2012-03-03 05:51:33 -08:00
Vladimir Agafonkin
e9d9a021d3 Merge pull request #552 from mehmeta/polyedit
Bugfix: Proper cleanup of marker editing handler when it is disabled.
2012-03-03 05:50:48 -08:00
Mehmet Alkanlar
cf52a5168b Moving it inside the if clause makes more sense. 2012-03-02 15:52:53 -07:00
Mehmet Alkanlar
5437de4116 Bugfix: Proper cleanup of marker editing handler when it is disabled.
This fixes a critical bug which occurs if editing is enabled, disabled
and enabled again. Since line 16 checks for existence of marker group
reference, markers never get reinitiated, causing the handler to use
the old ones, which may have been changed in the last editing session.
2012-03-02 15:43:35 -07:00
Mehmet Alkanlar
85ae6d9192 Renamed the event according to conventiions 2012-02-29 17:11:24 -07:00
Mehmet Alkanlar
925ffd6538 Fixed bugs on polyline editing regarding edge cases
This commit fixes couple bugs. One of them is polylines (or polygons)
can be  reduced to a single point by clicking on markers to remove
them. Second, if an edge point is clicked for a polyline (not
applicable to polygons since they are a circular linked list) code
produces a js error since previous or next might not be present.
2012-02-29 15:35:35 -07:00
Mehmet Alkanlar
cbe7e9795f Added contentupdated event to popup 2012-02-29 15:24:21 -07:00
mourner
401a6e2224 Added originalEvent to Marker mouse events, closed #408 2012-02-26 01:14:42 +02:00
mourner
0f914b6409 fix regression with tile loading 2012-02-24 22:48:22 +02:00
mourner
2e9551dbe9 Merge branch 'inertia' 2012-02-24 17:20:44 +02:00
mourner
0299c02d27 Fixed world wrapping regression, closed #526 2012-02-24 17:17:00 +02:00
mourner
8ba23eb393 Don't do tile update when animation is in progress 2012-02-24 16:51:10 +02:00
Jason Sanford
a7081e6927 Fixing typo in Rectanlge.js description. Adding Rectangle.js to dependencies. 2012-02-23 14:02:10 -07:00
mourner
de8274831b Merge branch 'master' into inertia 2012-02-23 16:37:57 +02:00
mourner
477c1109eb clean up, move attribution prefix arg to options 2012-02-23 11:01:03 +02:00
mourner
08dccbc71c fix some more whitespace 2012-02-23 10:52:49 +02:00
mourner
d728779bc6 fix controls regression 2012-02-23 10:47:19 +02:00
jpk
5f9bd71f61 Fixes click (without drag) on middle marker to fire 'edit'. 2012-02-22 20:24:05 -05:00
jpk
fb255798dd Makes polygon/line edits fire('edit') only on dragend. 2012-02-22 20:10:07 -05:00