danzel
914204f301
Need to do the shadow too
2012-07-03 09:44:30 +12:00
danzel
166746563c
If 3d is disabled, hide everything during a zoom. You can set window.L_DISABLE_3D = true to force 3d off.
2012-07-03 09:12:14 +12:00
mourner
28a21fd4c3
minor cleanup / refactoring, fix removeEventListener bug
2012-07-01 15:46:31 +03:00
mourner
0f40da1cce
merge events by Guiswa, minor cleanup/refactoring
2012-06-30 14:51:09 +03:00
mourner
8d619899b0
refactoring, map getZoomScale and getScaleZoom, fix path zoom anim to take clip padding into account
2012-06-29 02:59:49 +03:00
mourner
9387db04c2
refactoring, cleanup, add Bounds.getBottomLeft and getTopRight
2012-06-29 01:47:30 +03:00
Vladimir Agafonkin
0830bb38dc
fixed path setStyle in IE6-8, closed #641 , updated build and changelog
2012-06-26 12:21:15 +03:00
danzel
9a979dd6d9
ImageOverlay zooming support done proper! :)
2012-06-26 11:16:46 +12:00
danzel
b901708d31
Working on ImageOverlay zoom animation. This works but the image wobbles when it zooms some times. Will have another go with scale...
2012-06-26 11:16:45 +12:00
Vladimir Agafonkin
784b9cc7cb
Merge pull request #756 from danzel/master
...
Enable translate3d on all webkit3d browsers and a few comments
2012-06-25 14:37:30 -07:00
mourner
500848ef5c
tilelayer bringToFront and bringToBack
2012-06-26 00:32:17 +03:00
mourner
ce06661534
marker update method
2012-06-26 00:21:58 +03:00
mourner
ed3176f18f
path bringToFront and bringToBack
2012-06-26 00:16:46 +03:00
danzel
76897575f6
Comment on bottom positioning popups
2012-06-26 09:07:07 +12:00
mourner
bbd3c93237
add ImageOverlay opacity, hide on zoom animation
2012-06-25 23:45:37 +03:00
Vladimir Agafonkin
4ce8d5f459
update build, cleanup
2012-06-25 17:10:01 +03:00
Vladimir Agafonkin
3f0f7d7ad4
Merge pull request #742 from shintonik/tilelayer-load-event-fix
...
TileLayer load event is only fired once
2012-06-25 07:07:00 -07:00
Vladimir Agafonkin
183bf50173
Merge pull request #750 from danzel/fix-unit-tests
...
Fix up the unit tests
2012-06-25 01:50:12 -07:00
mourner
ca9b96edde
Fix IE9 (and older) popup positioning
2012-06-25 11:42:51 +03:00
danzel
61ce465134
Fix up the unit tests. Polyline.closestLayerPoint and noConflict were broken.
2012-06-25 12:16:46 +12:00
mourner
0479e24034
add autopanstart event to Map
2012-06-23 02:20:32 +03:00
mourner
d208f38a0a
update build
2012-06-22 17:32:53 +03:00
mourner
0b372dfa7c
Merge remote-tracking branch 'origin/master'
2012-06-22 16:11:12 +03:00
danzel
7ec0563dac
When reuseTiles is enabled, don't remove and re-add tiles from the DOM, just mark them as off screen and reposition them as required. This performs slightly better.
...
google maps does this trick too. You can test by finding the tile container ("leaflet-layer" equiv), right click it and set "break on subtree modifications", this will cause a js break whenever a child node is added/removed from that node.
2012-06-22 16:20:06 +12:00
danzel
c92059324d
Position tiles without 3d transforms, this makes them faster (google maps does the same). The transforms for them (pan, zoom animation etc) happen on a parent node, this is unaffected.
...
If you run chrome with about:flags "Composited render layer borders" enabled you will see each tile is dark blue outlined when 3d positioned (meaning each is a render surface) and when not 3d positioned they are cyan outlined (tiles in a tiled composited layer), which renders faster.
Ref http://www.chromium.org/developers/design-documents/gpu-accelerated-compositing-in-chrome (very bottom)
2012-06-22 16:15:08 +12:00
danzel
640e447c7c
Remove unused variable. Don't set leaflet-tile-loaded multiple times when reuseTiles:true, don't fire tileload for blank images
2012-06-22 15:19:44 +12:00
danzel
a1afe37436
Rename animateMarkerZoom to markerZoomAnimation to match other animation options.
2012-06-22 09:36:01 +12:00
mourner
02f167e29d
fix Marker zIndex on zoom animation
2012-06-21 14:52:13 +03:00
shintonik
6428baaa6b
bug fix: TileLayer load event was fired only once
2012-06-21 11:10:12 +02:00
danzel
4bc3455812
Fix canvas zooming
2012-06-21 12:05:45 +12:00
danzel
9cec6643f1
Use a generic class (leaflet-zoom-animated) instead of explicitly stating in the CSS what things are zoom animated.
2012-06-21 12:05:31 +12:00
danzel
106228647e
Only do Marker/Path zoom animation if options.zoomAnimation is on (Aka we are doing the zoom animation), be pointless otherwise ;)
2012-06-21 11:15:02 +12:00
danzel
f56682ef31
Add an option to the map: animateMarkerZoom (default true). Set to false and markers will disappear instead of animating when the zoom animation plays.
2012-06-20 16:49:29 +12:00
danzel
92f9541f9d
Correct the translate+scale code in Path.SVG so that it works correctly for transitions. THIS FIXES TOUCHZOOM WOO!!!
2012-06-20 16:26:00 +12:00
mourner
45d9421417
refactoring, fix autopanning bug
2012-06-19 16:38:40 +03:00
danzel
8d605a0f8d
rename _zooming inside Path to _pathZooming so it has a different name to _zooming in Map.TouchZoom. Minor other tidy ups.
2012-06-19 15:11:41 +12:00
danzel
289071fa5c
Fix up TouchZoom SVG zoom handling AGAIN. This works, but if you do some weird movements (two finger scroll on iPad) it makes the animation get weird.
2012-06-19 11:59:58 +12:00
danzel
bda2a8a2bc
Add zooming animation support to Path.Canvas layers also.
2012-06-19 11:12:29 +12:00
danzel
0556e73c3f
Path.SVG needs to keep track of when a zoom is going on and not redraw while it is happening or the animation will get messed up
2012-06-19 10:38:32 +12:00
danzel
063341c35e
Add L.Browser.opera3d, L.Browser.any3d and use it everywhere instead of testing each browsers 3d everywhere. Gives opera 3d support!
...
Not totally happy with L.Browser.any3d not being in the closure, but it works.
2012-06-19 09:49:44 +12:00
danzel
c04020aa18
Remove remaining hacks from Map.ZoomAnimation and implement them properly (using events) in Marker and Popup.
2012-06-19 09:20:34 +12:00
danzel
86596daa8f
Only do SVG zoomstart handling if we support 3d transforms
2012-06-19 09:20:32 +12:00
danzel
c42ce5992f
Code tidy up/compaction
2012-06-19 09:20:32 +12:00
danzel
d30d057968
Do major tidy ups on the SVG zoom animation, pretty certain that this is tidy now.
...
Conflicts:
src/map/anim/Map.ZoomAnimation.js
2012-06-19 09:20:31 +12:00
danzel
6e1802a7db
Animate SVG layers when zooming
2012-06-19 09:20:30 +12:00
danzel
6de02571a1
Only apply Path.SVG mobile Webkit hack for mobileWebkit
2012-06-19 09:20:29 +12:00
danzel
65fe7a8e5b
Position Popup using L.DomUtil.setPosition for Hardware Accel.
2012-06-19 09:20:28 +12:00
mourner
2e80cfd719
update build, some merges
2012-06-18 12:10:20 +03:00
Vladimir Agafonkin
9a1360b7e5
Merge pull request #701 from shramov/polyline-edit-fix
...
polyline: Fix old position of middle point
2012-06-18 01:56:50 -07:00
Pavel Shramov
03a84a9a84
polyline: Don't reinitialize MarkerGroup
...
If updateMarkers is called without add/remove old
markers are removed but new don't appear on map
2012-06-12 16:16:34 +04:00
Pavel Shramov
cacf112494
polyline: Fix old position of middle point
...
When marker position changed and middle point is clicked (not dragged)
old coordinates are used for new point.
2012-06-12 16:16:34 +04:00
Paolo e Stefano Mainardi
4aed9ed533
Keep geometry object on "featureparse" event.
2012-06-04 03:15:59 +03:00
Paolo e Stefano Mainardi
0ca0f2275a
Add coordinates to featureparse event.
2012-06-04 03:04:38 +03:00
Pavel Shramov
95ae759632
polyline: Remove deleted marker from internal list
...
When marker is deleted from line it's left in internal _markers list.
2012-05-25 19:18:53 +04:00
Vladimir Agafonkin
13d861360f
Merge pull request #682 from cfis/tilesLoaded
...
Make sure TileLayer load event is fired
2012-05-15 16:15:34 -07:00
Vladimir Agafonkin
7d46fdd2b4
Fix error with removing GeoJSON, closes #685
2012-05-16 02:13:15 +03:00
Charlie Savage
da29f47e25
The load event for a tile layer is only fired after all tiles are loaded. However, the previous code only took into account successful tile loads. It is legitimate for a tile load to cause an error - you might be zoomed out on a map and are pulling a non-existent tile (especially on indoors maps). This patch takes into account both successful and unsuccessful tile loads.
2012-05-12 17:22:53 -06:00
mourner
0a6e8d87b7
update build
2012-05-10 17:17:04 +03:00
mourner
c188756573
Merge remote-tracking branch 'origin/master'
2012-05-10 17:08:14 +03:00
mourner
6f40aeeb97
refactor icon and default marker image paths, wrap library in a function
2012-05-10 17:03:50 +03:00
Graeme West
8b2bda9bc3
Converting spaces to tabs for consistency.
2012-05-10 11:45:06 +01:00
Graeme West
081b75b6e8
Fixing indentation so that Leaflet compiles.
2012-05-10 10:05:54 +01:00
mourner
be647f1b20
Make any Circle visible even on low zoom levels
2012-05-10 11:12:59 +03:00
Vladimir Agafonkin
1de934ef7e
Merge pull request #586 from Mithgol/master
...
Detect retina displays and adjust tileSize accordingly
2012-05-10 01:00:58 -07:00
Peter Gassner
b0486f2e0b
Fix feature detection for IE9 when drawing SVG paths
2012-05-07 16:56:30 +03:00
Charlie Savage
d6af5e8e03
this.edit is not always set for polygons - this happens to us for example when loading from geojson. This patch makes sure that this.editing is set before checking whether editing is enabled.
2012-05-07 00:05:47 -06:00
Aaron King
69aa3500ff
Add getLatLng() and getRadius() methods to L.Circle.
2012-04-30 15:52:23 -07:00
Mithgol the Webmaster
a8fa869a41
includes fixes provided by Max Ogden
2012-04-08 05:10:32 +04:00
djomp
ecec332504
Fix for passing jake jshint
2012-04-03 10:42:29 +02:00
Reed
a73b812fe1
fixed _checkIfEmpty in Circle.js with check for _map property
2012-04-01 15:39:00 -04:00
Mithgol the Webmaster
cc0fc0e5b7
adjust zoom levels as well (otherwise markers seem mispositioned)
2012-03-30 09:46:31 +04:00
Mithgol the Webmaster
443181af07
detectRetina is optional (false by default) to prevent map features (like city titles) from being too small to read on retinal tiles
2012-03-26 19:57:12 +04:00
Mithgol the Webmaster
97cd41e9f5
correction: window.devicePixelRatio > 1 becomes false even if devicePixelRatio is undefined
2012-03-16 10:53:54 +04:00
Mithgol the Webmaster
c7e29b5a87
detecting retina displays, adjusting tileSize
2012-03-16 09:44:07 +04:00
mourner
b333f86e1d
fix superclass regression
2012-03-09 11:28:14 +02:00
mourner
9081e9a00c
Merge branch 'master' of github.com:CloudMade/Leaflet
2012-03-07 00:08:17 +02:00
Vladimir Agafonkin
14f1a6a947
Merge pull request #557 from JasonSanford/feature-group-bounds
...
Adding getBounds method to FeatureGroup.
2012-03-06 07:13:07 -08:00
Mattias Bengtsson
e27f4cbcbd
Make Leaflet build again.
2012-03-06 15:18:53 +01:00
Jason Sanford
713a3a702f
Adding getBounds method to FeatureGroup.
2012-03-03 22:54:50 -07:00
mourner
e5f934e97f
more global refactoring
2012-03-04 00:42:50 +02:00
mourner
0474023675
initial global refactoring
2012-03-03 17:02:20 +02:00
Vladimir Agafonkin
20c0bad37e
Merge pull request #548 from mehmeta/contentupdated
...
Added contentupdated event to popup
2012-03-03 05:51:33 -08:00
Vladimir Agafonkin
e9d9a021d3
Merge pull request #552 from mehmeta/polyedit
...
Bugfix: Proper cleanup of marker editing handler when it is disabled.
2012-03-03 05:50:48 -08:00
Mehmet Alkanlar
cf52a5168b
Moving it inside the if clause makes more sense.
2012-03-02 15:52:53 -07:00
Mehmet Alkanlar
5437de4116
Bugfix: Proper cleanup of marker editing handler when it is disabled.
...
This fixes a critical bug which occurs if editing is enabled, disabled
and enabled again. Since line 16 checks for existence of marker group
reference, markers never get reinitiated, causing the handler to use
the old ones, which may have been changed in the last editing session.
2012-03-02 15:43:35 -07:00
Mehmet Alkanlar
85ae6d9192
Renamed the event according to conventiions
2012-02-29 17:11:24 -07:00
Mehmet Alkanlar
925ffd6538
Fixed bugs on polyline editing regarding edge cases
...
This commit fixes couple bugs. One of them is polylines (or polygons)
can be reduced to a single point by clicking on markers to remove
them. Second, if an edge point is clicked for a polyline (not
applicable to polygons since they are a circular linked list) code
produces a js error since previous or next might not be present.
2012-02-29 15:35:35 -07:00
Mehmet Alkanlar
cbe7e9795f
Added contentupdated event to popup
2012-02-29 15:24:21 -07:00
mourner
401a6e2224
Added originalEvent to Marker mouse events, closed #408
2012-02-26 01:14:42 +02:00
mourner
0f914b6409
fix regression with tile loading
2012-02-24 22:48:22 +02:00
mourner
2e9551dbe9
Merge branch 'inertia'
2012-02-24 17:20:44 +02:00
mourner
0299c02d27
Fixed world wrapping regression, closed #526
2012-02-24 17:17:00 +02:00
mourner
8ba23eb393
Don't do tile update when animation is in progress
2012-02-24 16:51:10 +02:00
Jason Sanford
a7081e6927
Fixing typo in Rectanlge.js description. Adding Rectangle.js to dependencies.
2012-02-23 14:02:10 -07:00
mourner
de8274831b
Merge branch 'master' into inertia
2012-02-23 16:37:57 +02:00
mourner
477c1109eb
clean up, move attribution prefix arg to options
2012-02-23 11:01:03 +02:00
mourner
08dccbc71c
fix some more whitespace
2012-02-23 10:52:49 +02:00
mourner
d728779bc6
fix controls regression
2012-02-23 10:47:19 +02:00
jpk
5f9bd71f61
Fixes click (without drag) on middle marker to fire 'edit'.
2012-02-22 20:24:05 -05:00
jpk
fb255798dd
Makes polygon/line edits fire('edit') only on dragend.
2012-02-22 20:10:07 -05:00