mourner
58ec820ab1
add image overlay debug page
2012-06-25 23:46:12 +03:00
mourner
bbd3c93237
add ImageOverlay opacity, hide on zoom animation
2012-06-25 23:45:37 +03:00
Vladimir Agafonkin
dd47877154
removed translate3d(0,0,0) hack (seems unnecessary now)
2012-06-25 20:21:37 +03:00
Vladimir Agafonkin
dd80fc296e
fix typo in browser
2012-06-25 19:27:42 +03:00
Vladimir Agafonkin
2ac4a6d364
L.Browser and translate refactor and cleanup
2012-06-25 18:58:37 +03:00
Vladimir Agafonkin
99dd46b538
ensure drag is not fired after dragend, closed #555
2012-06-25 18:08:00 +03:00
Vladimir Agafonkin
4ce8d5f459
update build, cleanup
2012-06-25 17:10:01 +03:00
Vladimir Agafonkin
3f0f7d7ad4
Merge pull request #742 from shintonik/tilelayer-load-event-fix
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TileLayer load event is only fired once
2012-06-25 07:07:00 -07:00
mourner
468cc5c5fa
minor cleanup
2012-06-25 11:56:38 +03:00
Vladimir Agafonkin
183bf50173
Merge pull request #750 from danzel/fix-unit-tests
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Fix up the unit tests
2012-06-25 01:50:12 -07:00
Vladimir Agafonkin
1a598fe1b7
Merge pull request #751 from danzel/ie10
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Minor fixups for IE 10 support
2012-06-25 01:48:00 -07:00
mourner
9eda0c8047
Merge remote-tracking branch 'origin/master'
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Conflicts:
src/layer/Popup.js
2012-06-25 11:43:41 +03:00
mourner
ca9b96edde
Fix IE9 (and older) popup positioning
2012-06-25 11:42:51 +03:00
danzel
d8289081b8
Minor fixups for IE 10 support (Tested with Release Preview in a VirtualBox VM). Not sure if multi-touch support will work as I don't have a device.
2012-06-25 15:30:27 +12:00
danzel
61ce465134
Fix up the unit tests. Polyline.closestLayerPoint and noConflict were broken.
2012-06-25 12:16:46 +12:00
mourner
0479e24034
add autopanstart event to Map
2012-06-23 02:20:32 +03:00
mourner
76b0a1de5a
get rid of "unbounded" stuff (unprojection should always be unbounded)
2012-06-22 18:24:08 +03:00
mourner
d208f38a0a
update build
2012-06-22 17:32:53 +03:00
mourner
0b372dfa7c
Merge remote-tracking branch 'origin/master'
2012-06-22 16:11:12 +03:00
Vladimir Agafonkin
c7a97a2eba
Merge pull request #744 from danzel/animate-zoom-rename
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Rename animateMarkerZoom to markerZoomAnimation to match other animation options.
2012-06-21 23:32:07 -07:00
danzel
7ec0563dac
When reuseTiles is enabled, don't remove and re-add tiles from the DOM, just mark them as off screen and reposition them as required. This performs slightly better.
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google maps does this trick too. You can test by finding the tile container ("leaflet-layer" equiv), right click it and set "break on subtree modifications", this will cause a js break whenever a child node is added/removed from that node.
2012-06-22 16:20:06 +12:00
danzel
c92059324d
Position tiles without 3d transforms, this makes them faster (google maps does the same). The transforms for them (pan, zoom animation etc) happen on a parent node, this is unaffected.
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If you run chrome with about:flags "Composited render layer borders" enabled you will see each tile is dark blue outlined when 3d positioned (meaning each is a render surface) and when not 3d positioned they are cyan outlined (tiles in a tiled composited layer), which renders faster.
Ref http://www.chromium.org/developers/design-documents/gpu-accelerated-compositing-in-chrome (very bottom)
2012-06-22 16:15:08 +12:00
danzel
640e447c7c
Remove unused variable. Don't set leaflet-tile-loaded multiple times when reuseTiles:true, don't fire tileload for blank images
2012-06-22 15:19:44 +12:00
danzel
a1afe37436
Rename animateMarkerZoom to markerZoomAnimation to match other animation options.
2012-06-22 09:36:01 +12:00
mourner
6b84fca47b
update changelog
2012-06-21 15:01:17 +03:00
mourner
c345f199ca
update build
2012-06-21 14:54:09 +03:00
mourner
46a2e3456d
Merge branch 'danzel-animate-zoom-tryagain'
2012-06-21 14:53:48 +03:00
mourner
02f167e29d
fix Marker zIndex on zoom animation
2012-06-21 14:52:13 +03:00
shintonik
6428baaa6b
bug fix: TileLayer load event was fired only once
2012-06-21 11:10:12 +02:00
danzel
4bc3455812
Fix canvas zooming
2012-06-21 12:05:45 +12:00
danzel
9cec6643f1
Use a generic class (leaflet-zoom-animated) instead of explicitly stating in the CSS what things are zoom animated.
2012-06-21 12:05:31 +12:00
danzel
6d725f02cd
Change animateMarkerZoom to use a class/style rather than setting visibility directly.
2012-06-21 11:22:22 +12:00
danzel
106228647e
Only do Marker/Path zoom animation if options.zoomAnimation is on (Aka we are doing the zoom animation), be pointless otherwise ;)
2012-06-21 11:15:02 +12:00
danzel
df07bf0ae6
Use generic transform rather than webkit, should make this work on a win8 touch tablet, now I just need someone to give me one to test on :-)
2012-06-21 10:37:28 +12:00
mourner
6713200642
Fix panning animations in Firefox/Opera
2012-06-20 11:01:03 +03:00
danzel
f56682ef31
Add an option to the map: animateMarkerZoom (default true). Set to false and markers will disappear instead of animating when the zoom animation plays.
2012-06-20 16:49:29 +12:00
danzel
be9f96c645
Re-Add TouchZoom firing the zoomstart event
2012-06-20 16:48:35 +12:00
danzel
92f9541f9d
Correct the translate+scale code in Path.SVG so that it works correctly for transitions. THIS FIXES TOUCHZOOM WOO!!!
2012-06-20 16:26:00 +12:00
danzel
3dad24975b
Update hacky test so 1 does a full animation and 2 does just a single step of it for easier testing.
2012-06-20 16:24:43 +12:00
danzel
c94e6177db
Add another hack test and move the buttons around the right
2012-06-20 13:48:57 +12:00
danzel
7ff79590f8
Add a test page that emulates a buggy touch zoom on desktop browsers to allow debugging of transforms :)
2012-06-20 13:38:32 +12:00
mourner
ff47132527
move private method into correct place
2012-06-19 17:25:07 +03:00
mourner
45d9421417
refactoring, fix autopanning bug
2012-06-19 16:38:40 +03:00
Vladimir Agafonkin
c2ac35f245
Merge pull request #739 from Mr0grog/position-fixed
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Add support for maps with position: fixed
2012-06-19 00:02:03 -07:00
danzel
8d605a0f8d
rename _zooming inside Path to _pathZooming so it has a different name to _zooming in Map.TouchZoom. Minor other tidy ups.
2012-06-19 15:11:41 +12:00
Rob Brackett
a3d91156a2
Add support for maps with position: fixed
2012-06-18 18:11:27 -07:00
danzel
289071fa5c
Fix up TouchZoom SVG zoom handling AGAIN. This works, but if you do some weird movements (two finger scroll on iPad) it makes the animation get weird.
2012-06-19 11:59:58 +12:00
danzel
bda2a8a2bc
Add zooming animation support to Path.Canvas layers also.
2012-06-19 11:12:29 +12:00
danzel
0556e73c3f
Path.SVG needs to keep track of when a zoom is going on and not redraw while it is happening or the animation will get messed up
2012-06-19 10:38:32 +12:00
danzel
60f4a70710
Make BackfaceVisibility generic.
2012-06-19 10:21:57 +12:00