Lewis Christie
0ed260c847
fix invalid geoJSON produced by nested LayerGroups ( #5359 )
2017-03-02 13:21:56 +01:00
Joachim Kuebart
1010451a66
Pull min/maxNativeZoom from TileLayer into GridLayer, as per #5316 . ( #5319 )
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* Pull min/maxNativeZoom from TileLayer into GridLayer, as per #5316 .
* Add a couple unit tests for GridLayer's maxNativeZoom
2017-02-09 10:33:43 +01:00
Dave Leaver
5603a87c70
Remove marker.dragging when not on the map ( #5295 )
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* Add some tests for #5293
* Fix enabling marker dragging while markers aren't on the map by removing the dragging object when not on the map.
This is a change of behavior (.dragging is only defined when a marker is on the map).
* Docs for dragging change
2017-02-02 10:14:39 +01:00
Vladimir Agafonkin
703ae02aa8
ES6 modules & Rollup ( #4989 )
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* WIP ES6 modules & rollup
* WIP ES6 modules & rollup 2
* WIP ES6 modules & rollup 3
* WIP ES6 modules Browser
* WIP ES6 module fixes
* WIP ES6 modules: simpler browser exports
* WIP ES6: refactor CRS/Projection modules, CRS obj -> CRS.Base
* get rid of unnecessary index.js
* WIP ES6 modules, dom events and stuff
* Make linter happy, rollup to dist/
* revert to CRS namespace/class for now
* WIP rollup: export more stuff
* export controls
* rollup: export Layer
* rollup: export DomEvent
* rollup: export more layer types
* rollup: export Popup/Tooltip
* WIP: ES6-ify marker, icon, domutil, draggable.
* ES6-ify gridlayer, tilelayer.
* ES6-ify: Tweak imports-exports, code is now runnable!!
* ES6-ify: Fix scope in some DomUtils
* ES6-ify: Path, fix Popup
* ES6-ify: Lint & cleanup
* ES6-ify map handlers, more linting
* ES6-ify: Icon.Default namespacing
* ES6-ify: Renderers, CircleMarker
* ES6-ify: Circle, Polyline, LineUtil
* ES6-ify: Polygon, Rectangle, LineUtil, PolyUtil, linting
* ES6-ify: SVG.VML
* ES6-ify: DomEvent.Pointer, DomEvent.DoubleTap
* ES6-ify: Linting, make Karma play nice with Rollup
* ES6-ify: More work on fixing bits breaking some unit tests.
* ES6-ify: rollup the version number, fiddled with build scripts
* ES6-ify: Fiddle with test scripts
* ES6-ify: cleanup (refs to global L, imports from (DOM)Util), prevent cyclic loop on Map imports
* ES6-ify: More cleanup of (DOM)Util/Browser/DomEvent imports
* ES6ify: Use rollup's "legacy" option for ES3 (IE8) builds
* ES6-ify: Clean up build scripts, fix CONTRIBUTING.md instructions
* Typo
* ES6-ify: minor fixes and lefovers after rebasing on top of 1.0.2
* ES6-ify: upgrade to rollup 0.38 for proper IE8 builds, fix L.SVG.VML
* Make linter happy.
* ES6: Fixing typos and sxrew-ups after big rebase
* Fix symlink for debugging scripts
* ES6: Cleanup old build scripts
* ES6-ify: Update build system to include git rev in L.version
* ES6-ify: re-enable unit tests replacing L.Path with L.Polyline
* Export Path
* ES6ify: cleanup old banner file
* ES6-ify: whitespace in var declarations
* ES6-ify: Export toTransformation as L.transformation
* ES6-ify: cleanup L.transform exports
* ES6-ify: "import Util" in Transformation and SVG.VML
2017-01-30 11:35:16 +01:00
Iván Sánchez Ortega
b8b7281ee8
Added unit test for #5202
2016-12-21 14:49:47 +01:00
Gert Van Gool
9d6e6fcdf4
Fixes Layer.isPopupOpen when no popup is bound ( #5106 )
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* Adds initial tests for L.Layer#popup
* Fixes Layer.isPopupOpen when no popup is bound
This fixes uncaught exception when checking whether a popup isOpen(),
when the layer has no popup bound to it.
2016-11-29 10:33:54 +01:00
Julio Garcia
d303a7b681
Adding Unit Tests for minNativeZoom and maxNativeZoom
2016-11-18 15:45:23 +01:00
Iván Sánchez Ortega
fd78560036
L.GeoJSON.asFeature should pass through FeatureCollections ( #5049 )
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* L.GeoJSON.asFeature should pass through FeatureCollections
* Add unit test to verify FeatureCollection toGeoJSON
2016-11-10 13:53:38 +01:00
ghybs
34dca3cfd9
Fix #5011 (canvas remove+add) ( #5024 )
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Bug when using map option `preferCanvas: true` (canvas renderer for paths) and removing then adding back a vector within the same animation frame (typically in the same sequence, as done by Leaflet.markercluster at `"zoomend"` event, to remove layers and clusters outside visible bounds).
This commit clears the `_removed` flag from paths when they are added to the canvas.
Also added corresponding test suites.
2016-10-20 15:50:15 +03:00
Vladimir Agafonkin
fd8c2599ef
fix icon url warnings in tests
2016-09-27 17:58:08 +03:00
Yohan Boniface
e28f7ae984
Do not fail when closing an interactive tooltip not yet added to the map ( #4937 )
2016-09-26 16:40:51 +03:00
Iván Sánchez Ortega
63fd4edc76
wrap tileBounds if noWrap is false by @fyeah ( #4908 )
2016-09-12 16:59:21 +02:00
Per Liedman
ed1a612e6f
Make paths insensitive to the order of its map's moveend handlers ( #4855 )
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* Make Paths always update after renderer updates
Close #4851
* Add test
* Add docs for update event
* Remove listener when layer is removed
2016-08-31 17:58:46 +03:00
Yohan Boniface
7927708b40
Allow to create and open a tooltip without source ( fix #4827 ) ( #4836 )
2016-08-25 15:29:20 +02:00
Iván Sánchez Ortega
e9957cfa02
Detect L.Icon.Default.imagePath using CSS. #4604 , #3696 , #4579 ( #4605 )
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* CSS-based paths for L.Icon.Default. #4604 , #3696 , #4579
* Unit tests for default icons
* Make CSS icon path detection IE8-friendly
* Backwards compatibility for L.Icon.Default.imagePath override.
* Don't overwrite options
2016-08-22 16:40:03 +02:00
Steve
92baa9c73f
Throw error on call to L.Polygon getCenter before map add ( #4820 )
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* Throw error on call to L.Polygon getCenter before map add
References #4740
* add polyline handling, tests, and docstring
2016-08-15 17:01:41 +02:00
Yohan Boniface
a0ee68558f
Close non permanent tooltip on map click on touch ( fix #4741 )
2016-08-02 16:55:17 +02:00
Yohan Boniface
e746211be7
Better tooltip offset handling ( fix #4772 ) ( #4773 )
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- default offset is now [0, 0]
- both offset.x and offset.y are always honoured
- positive x always move the tooltip on the right
- positive y always move the tooltip on the bottom
2016-08-02 17:51:22 +03:00
Yohan Boniface
fc1dc96638
Allow to call bindTooltip on a layer not yet added to a map ( fix #4778 ) ( #4779 )
2016-08-02 17:50:53 +03:00
Yohan Boniface
64ba1f7f95
Rename Label in Tooltip, PopupBase in DivOverlay
2016-07-08 13:51:18 +02:00
Yohan Boniface
fe3649f032
Default L.Label border and tip to white
2016-07-08 11:33:53 +02:00
Yohan Boniface
f8221e09f7
We now load CSS in Phantom, so no need to skip those tests
2016-07-08 11:08:25 +02:00
Yohan Boniface
0dd58bd01f
Merge branch 'master' into label
2016-07-08 11:07:22 +02:00
Yohan Boniface
5dfc3364d1
Allow to make screenshots in Phantomjs ( #4705 )
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* Load CSS in PhantomJS
* Allow to take screenshot in PhantomJS while running tests
For that, one need to run this call:
window.top.callPhantom({'render': 'screenshot.png'});
* Make PhantomJS serve images
* Bonus: those tests now passe in Phantom too
* Add helper to make screenshot in tests
takeScreenshot();
or
takeScreenshot('path/to/screenshot.png');
2016-07-08 11:05:12 +02:00
Yohan Boniface
d18d661837
More label tests
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431579ce4a
needed to make them pass on Phantom
2016-07-02 23:02:48 +02:00
Yohan Boniface
2f4b97de19
Add support for "center" Label position
2016-07-02 10:52:04 +02:00
Yohan Boniface
14bfedf7ff
Merge branch 'master' into label
2016-07-02 10:36:42 +02:00
Iván Sánchez Ortega
8cb745ce0a
L.Evented.listens() returns false on removed event handlers, #4474 ( #4476 )
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* Fix L.Evented.listens() on removed event handlers, #4474
* Fix bad unit tests for marker events
* Only check for listerners.length if listerners is actually defined
2016-07-01 11:14:22 +02:00
Iván Sánchez Ortega
b2d7cf110b
Fix #4039 : Use different L.Bounds for "marking as prunable" and loading tiles ( #4650 )
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* Fix #4039 : Use different L.Bounds for "marking as prunable" and loading tiles.
* configurable tile pruning tests
* using spy for testing load did not happen
2016-06-21 15:27:44 +02:00
Yohan Boniface
d8a6ad4010
Use proper Hand onStop callback instead of setTimeout in popup spec
2016-06-16 15:34:16 +02:00
Yohan Boniface
d1de37aa88
Fix broken sizeOption when L.point instance ( #4636 )
2016-06-10 15:36:07 +02:00
Yohan Boniface
95d5b59c5f
Fix canvas not filtering click event after drag ( #4493 )
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* Fix preclick not fired in canvas
* Do not add canvas layers to click event targets if just dragged (fix #4458 )
2016-06-01 17:43:32 +03:00
Ray Hammond
72c4f986b1
Icon size x can now be initialised with a number ( #4608 )
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Icon size x can now be initialised with a number. Fixes #3185
2016-06-01 17:24:24 +03:00
Jon Woyame
878a022897
Prevent map click when layer has popup ( #4603 )
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* prevent map click when layer has popup
* add test cases for click events on Paths
* update test for Path popups to check popup is open
2016-05-29 22:01:16 +02:00
Yohan Boniface
4a9140e6b1
Add L.Label related documentation
2016-05-06 15:00:01 +02:00
Yohan Boniface
737137634e
Rename Label clickable option to interactive
2016-05-06 13:39:09 +02:00
Yohan Boniface
8a2255afc3
Merge branch 'master' into label
2016-04-30 14:36:48 +02:00
Per Liedman
593a553e64
Pass layer on when calling _updateDashArray
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Add specs to verify intialization and setStyle with dashArray.
Close #4401 .
2016-04-08 16:43:21 +02:00
Iván Sánchez Ortega
4b38a7165a
rm spurious check, fixes #4068
2016-04-02 18:32:31 +02:00
Yohan Boniface
5795f37fe4
Make sure a failing test will not leave the node in place
2016-03-29 10:39:05 +02:00
Yohan Boniface
6bc6e599a0
Increase timeout for "should not be closen when dragging map" test
2016-03-29 10:38:47 +02:00
Yohan Boniface
61da775379
Replace happen.drag by prosthetic-hand in specs
2016-03-28 21:51:27 +02:00
Jan Pieter Waagmeester
ccaf632268
Do not calculate inverted y coords for CRSes with infinite: true
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Fixes #4338
2016-03-22 14:10:24 +01:00
Jan Pieter Waagmeester
34075a893a
Unit tests for TileLayer getTileUrl replacements
2016-03-21 15:00:13 +01:00
Iván Sánchez Ortega
8da61993d2
Added four prosthetic-hand tests, checking mouse&touch drag events and touch-zoom
2016-03-18 15:24:42 +01:00
Knut Hühne
df19ec7c30
Add test for throwing error if circle radius is NaN
2016-02-15 11:51:27 +01:00
Iván Sánchez Ortega
c6e2a2021a
Unit tests for flyTo and TileLayers.
2016-02-05 16:30:29 +01:00
Iván Sánchez Ortega
efdc626262
Fix tile pruning on fade-in, pass all unit tests now :-D
2016-02-04 15:19:35 +01:00
Iván Sánchez Ortega
f777f42c6b
More GridLayer unit tests; Grid zoom calculation changed during zoom anims
2016-02-03 17:35:52 +01:00
Iván Sánchez Ortega
bf37a9106c
Change the way GridLayer is reset on a map viewreset
2016-02-02 16:56:18 +01:00