Canvas: layer is removed later by this._draw (fix #3926)
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@ -61,7 +61,6 @@ L.Canvas = L.Renderer.extend({
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_removePath: function (layer) {
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_removePath: function (layer) {
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layer._removed = true;
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layer._removed = true;
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delete this._layers[L.stamp(layer)];
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this._requestRedraw(layer);
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this._requestRedraw(layer);
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},
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},
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