Fix tile pruning on fade-in, pass all unit tests now :-D

This commit is contained in:
Iván Sánchez Ortega 2016-02-04 15:06:07 +01:00
parent f777f42c6b
commit efdc626262
2 changed files with 70 additions and 32 deletions

View File

@ -414,9 +414,11 @@ describe('GridLayer', function () {
});
// NOTE: This test has different behaviour in PhantomJS and graphical
// browsers due to CSS animations!
describe("number of 256px tiles loaded in synchronous animated grid @800x600px", function () {
// We'll want to skip a couple of things when in PhantomJS :-/
it.skipInPhantom = L.Browser.any3d ? it : it.skip;
var clock, grid, counts;
beforeEach(function () {
@ -442,7 +444,6 @@ describe('GridLayer', function () {
};
grid.on('tileload tileunload tileerror tileloadstart', function (ev) {
// console.log(ev.type);
counts[ev.type]++;
});
});
@ -454,18 +455,20 @@ describe('GridLayer', function () {
counts = undefined;
});
it("Loads 32, unloads 16 tiles zooming in 10-11", function (done) {
// Debug helper
function logTiles(ev) {
var pending = 0;
for (var key in grid._tiles) {
if (!grid._tiles[key].loaded) { pending++; }
}
console.log(ev.type + ': ', ev.coords, grid._loading, counts, ' pending: ', pending);
}
// Event handler just for logging
// grid.on('tileload tileunload load', function (ev) {
// var pending = 0;
// for (var key in grid._tiles) {
// if (!grid._tiles[key].loaded) { pending++; }
// }
// console.log(ev.type + ': ', ev.coords, grid._loading, counts, ' pending: ', pending);
// // console.log(counts);
// });
// NOTE: This test has different behaviour in PhantomJS and graphical
// browsers due to CSS animations!
it.skipInPhantom("Loads 32, unloads 16 tiles zooming in 10-11", function (done) {
// grid.on('tileload tileunload tileloadstart load', logTiles);
grid.on('load', function () {
expect(counts.tileloadstart).to.be(16);
@ -473,10 +476,24 @@ describe('GridLayer', function () {
expect(counts.tileunload).to.be(0);
grid.off('load');
// grid.on('load', logTiles);
grid.on('load', function () {
// In this particular scenario, the tile unloads happen in the
// next render frame after the grid's 'load' event.
// We're one frame into the zoom animation, there are
// 16 tiles for z10 plus 16 tiles for z11 covering the
// bounds at the *end* of the zoom-*in* anim
expect(counts.tileloadstart).to.be(32);
expect(counts.tileload).to.be(32);
expect(counts.tileunload).to.be(0);
// Wait > 250msec for the tile fade-in animation to complete,
// which triggers the tile pruning
clock.tick(300);
// After the zoom-in, the 'outside' 12 tiles (not the 4
// at the center, still in bounds) have been unloaded.
expect(counts.tileunload).to.be(12);
L.Util.requestAnimFrame(function () {
expect(counts.tileloadstart).to.be(32);
expect(counts.tileload).to.be(32);
@ -520,22 +537,46 @@ describe('GridLayer', function () {
clock.tick(250);
});
it("Loads 32, unloads 16 tiles zooming out 11-10", function (done) {
// NOTE: This test has different behaviour in PhantomJS and graphical
// browsers due to CSS animations!
it.skipInPhantom("Loads 32, unloads 16 tiles zooming out 11-10", function (done) {
// grid.on('tileload tileunload load', logTiles);
grid.on('load', function () {
expect(counts.tileloadstart).to.be(16);
expect(counts.tileload).to.be(16);
expect(counts.tileunload).to.be(0);
grid.off('load');
// grid.on('load', logTiles);
grid.on('load', function () {
// In this particular scenario, the tile unloads happen in the
// next render frame after the grid's 'load' event.
grid.off('load');
// grid.on('load', logTiles);
// We're one frame into the zoom animation, there are
// 16 tiles for z11 plus 4 tiles for z10 covering the
// bounds at the *beginning* of the zoom-*out* anim
expect(counts.tileloadstart).to.be(20);
expect(counts.tileload).to.be(20);
expect(counts.tileunload).to.be(0);
// Wait > 250msec for the tile fade-in animation to complete,
// which triggers the tile pruning
clock.tick(300);
L.Util.requestAnimFrame(function () {
expect(counts.tileloadstart).to.be(32);
expect(counts.tileload).to.be(32);
expect(counts.tileunload).to.be(16);
done();
// The next 'load' event happens when the zoom anim is
// complete, and triggers loading of all the z10 tiles.
grid.on('load', function () {
expect(counts.tileloadstart).to.be(32);
expect(counts.tileload).to.be(32);
done();
});
});
});
@ -549,16 +590,6 @@ describe('GridLayer', function () {
it("Loads 32, unloads 16 tiles zooming out 18-10", function (done) {
// Event handler just for logging
// grid.on('tileload tileunload load', function (ev) {
// var pending = 0;
// for (var key in grid._tiles) {
// if (!grid._tiles[key].loaded) { pending++; }
// }
// console.log(ev.type + ': ', ev.coords, grid._loading, counts, ' pending: ', pending);
// // console.log(counts);
// });
grid.on('load', function () {
expect(counts.tileloadstart).to.be(16);
expect(counts.tileload).to.be(16);

View File

@ -667,7 +667,14 @@ L.GridLayer = L.Layer.extend({
if (this._noTilesToLoad()) {
this._loading = false;
this.fire('load');
this._pruneTiles();
if (L.Browser.ielt9 || !this._map._fadeAnimated) {
L.Util.requestAnimFrame(this._pruneTiles, this);
} else {
// Wait a bit more than 0.2 secs (the duration of the tile fade-in)
// to trigger a pruning.
setTimeout(L.bind(this._pruneTiles, this), 250);
}
}
},