Disable _onZoomStart
in canvas renderer
This fixes disappearing paths when starting an animated zoom.
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@ -25,6 +25,8 @@ L.Canvas = L.Renderer.extend({
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this._ctx = container.getContext('2d');
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},
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_onZoomStart: L.Util.falseFn,
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_update: function () {
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if (this._map._animatingZoom && this._bounds) { return; }
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