Add a test case for removing a tile layer while dragging. Just start dragging the map and it breaks.
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debug/tests/removetilewhilepan.html
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debug/tests/removetilewhilepan.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>Leaflet debug page</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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<link rel="stylesheet" href="../../dist/leaflet.css" />
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<!--[if lte IE 8]><link rel="stylesheet" href="../../dist/leaflet.ie.css" /><![endif]-->
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<link rel="stylesheet" href="../css/screen.css" />
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<script src="../leaflet-include.js"></script>
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<script type='text/javascript' src='http://code.jquery.com/jquery-1.8.0.js'></script>
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</head>
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<body>
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<div id="map"></div>
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<script type="text/javascript">
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var map = new L.Map('map', { center: new L.LatLng(45.50144, -122.67599), zoom: 4 });
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var demoUrl='http://server.arcgisonline.com/ArcGIS/rest/services/Demographics/USA_Average_Household_Size/MapServer/tile/{z}/{y}/{x}';
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var demoMap = new L.TileLayer(demoUrl, { maxZoom: 19, attribution: 'Tiles: © Esri' });
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var topoUrl = 'http://server.arcgisonline.com/ArcGIS/rest/services/USA_Topo_Maps/MapServer/tile/{z}/{y}/{x}';
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var topoMap = new L.TileLayer(topoUrl, { maxZoom: 19, attribution: 'Tiles: © Esri' });
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map.addLayer(topoMap);
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map.addLayer(demoMap);
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map.on('dragstart', function () {
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console.log('dragstart');
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setTimeout(function () {
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console.log('removing');
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map.removeLayer(demoMap);
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}, 400);
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});
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</script>
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</body>
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</html>
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