* Fix doc: add clarification for projection; closes #4817 Adds clarification in the documentation that specifies that the `project` and `unproject` methods cannot take in arrays, but only actual instances of `L.LatLng` and `L.Point`, respectively. * Fix doc: add clarification for transform methods Changes the word "real" for the word "actual" so that people don't confuse actual instances of `L.Point` with coordinates using real numbers.
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@ -8,9 +8,9 @@ a flat surface (and back). See [Map projection](http://en.wikipedia.org/wiki/Map
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The bounds where the projection is valid
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@method project(latlng: LatLng): Point
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Projects geographical coordinates into a 2D point.
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Projects geographical coordinates into a 2D point. Only accepts actual `L.LatLng` instances, not arrays.
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@method unproject(point: Point): LatLng
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The inverse of `project`. Projects a 2D point into a geographical location.
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The inverse of `project`. Projects a 2D point into a geographical location. Only accepts actual `L.Point` instances, not arrays.
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@ -29,7 +29,7 @@ L.Transformation = function (a, b, c, d) {
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L.Transformation.prototype = {
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// @method transform(point: Point, scale?: Number): Point
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// Returns a transformed point, optionally multiplied by the given scale.
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// Only accepts real `L.Point` instances, not arrays.
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// Only accepts actual `L.Point` instances, not arrays.
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transform: function (point, scale) { // (Point, Number) -> Point
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return this._transform(point.clone(), scale);
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},
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@ -44,7 +44,7 @@ L.Transformation.prototype = {
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// @method untransform(point: Point, scale?: Number): Point
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// Returns the reverse transformation of the given point, optionally divided
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// by the given scale. Only accepts real `L.Point` instances, not arrays.
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// by the given scale. Only accepts actual `L.Point` instances, not arrays.
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untransform: function (point, scale) {
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scale = scale || 1;
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return new L.Point(
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