Set updateOnMoveEnd true for circle, so it can be updated by canvas renderer.
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@ -11,7 +11,8 @@ L.Circle = L.Path.extend({
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},
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options: {
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fill: true
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fill: true,
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updateOnMoveEnd: true
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},
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setLatLng: function(latlng) {
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@ -48,4 +49,4 @@ L.Circle = L.Path.extend({
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return "AL " + p.x + "," + p.y + " " + r + "," + r + " 0," + (65535 * 360);
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}
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}
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});
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});
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