instantiate default renderers in map, fix #2523
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@ -38,9 +38,9 @@
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var circle = L.circle([35, 0], 700000, {color: 'green', renderer: canvas}).addTo(map).bindPopup('Hello Circle');
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var circleMarker = L.circleMarker([35, 30], {color: 'magenta', radius: 30}).addTo(map).bindPopup('Happy New Year!');
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map.on('mousemove', function (e) {
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circle.setLatLng(e.latlng);
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});
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// map.on('mousemove', function (e) {
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// circle.setLatLng(e.latlng);
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// });
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map.setView([36, 52], 3);
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@ -51,7 +51,7 @@
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'circle': circle,
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'circleMarker': circleMarker,
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'canvas': canvas,
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'svg': L.SVG.instance,
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'svg': map._renderer,
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}, {collapsed: false});
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map.addControl(layersControl);
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</script>
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@ -241,8 +241,6 @@ L.canvas = function (options) {
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return L.Browser.canvas ? new L.Canvas(options) : null;
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};
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L.Canvas.instance = L.canvas();
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L.Polyline.prototype._containsPoint = function (p, closed) {
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var i, j, k, len, len2, part,
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w = this._clickTolerance();
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@ -64,8 +64,11 @@ L.Renderer = L.Layer.extend({
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L.Map.include({
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// used by each vector layer to decide which renderer to use
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getRenderer: function (layer) {
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var renderer = layer.options.renderer || this.options.renderer ||
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(L.SVG && L.SVG.instance) || (L.Canvas && L.Canvas.instance);
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var renderer = layer.options.renderer || this.options.renderer || this._renderer;
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if (!renderer) {
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renderer = this._renderer = (L.SVG && L.svg()) || (L.Canvas && L.canvas());
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}
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if (!this.hasLayer(renderer)) {
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this.addLayer(renderer);
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@ -132,6 +132,4 @@ if (L.Browser.vml) {
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};
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}
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})();
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L.SVG.instance = L.svg();
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}
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@ -184,6 +184,3 @@ L.Browser.svg = !!(document.createElementNS && L.SVG.create('svg').createSVGRect
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L.svg = function (options) {
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return L.Browser.svg || L.Browser.vml ? new L.SVG(options) : null;
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};
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// default instance to use when adding vectors to the map
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L.SVG.instance = L.svg();
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