Turn off world copy jump if continuous world is turned on
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@ -13,7 +13,9 @@ L.Handler.MapDrag = L.Handler.extend({
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this._draggable.on('drag', this._onDrag, this);
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this._draggable.on('drag', this._onDrag, this);
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this._draggable.on('dragend', this._onDragEnd, this);
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this._draggable.on('dragend', this._onDragEnd, this);
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if (this._map.options.worldCopyJump) {
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var options = this._map.options;
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if (options.worldCopyJump && !options.continuousWorld) {
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this._draggable.on('predrag', this._onPreDrag, this);
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this._draggable.on('predrag', this._onPreDrag, this);
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this._map.on('viewreset', this._onViewReset, this);
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this._map.on('viewreset', this._onViewReset, this);
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}
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}
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