Revert "Test(GridLayer): add 2 new tests for zoom-in/-out in graphical browsers (#6201)" (#6221)

For some reason these test pass fine in PR Travis CI, but fail most of the time in Master Build Travis CI (see also https://github.com/Leaflet/Leaflet/pull/6207). Since they are just extra tests, we can happily remove them for now. If the root cause is found later on, it will be easy to merge them back.

This reverts commit 380c44fe04.
This commit is contained in:
ghybs 2018-07-06 12:08:45 +04:00 committed by Andrew Cherniavskii
parent ba1b253126
commit a5ca3d4c9d

View File

@ -679,60 +679,6 @@ describe('GridLayer', function () {
// At 1ms, first pruneTile (map fires "viewreset" event => GridLayer._resetView => GridLayer._setView => _pruneTiles).
});
// NOTE: This test has different behaviour in PhantomJS and graphical
// browsers due to CSS animations!
// Similar to previous test but without using sinon.useFakeTimers, in order to avoid having to remain too close to how
// the tiles animation work internally, but remain at a more external level.
it.skipInPhantom("Loads 32, unloads 16 tiles zooming in 10-11, not faking time", function (done) {
// Restore setTimeout normal behaviour.
clock.restore();
grid.once('load', function () {
expect(counts.tileload).to.be(16);
expect(counts.tileunload).to.be(0);
// Wait for the end of the fade-in animation.
setTimeout(function () {
grid.once('load', function () {
expect(counts.tileload).to.be(32);
// We're one frame into the zoom animation,
// so GridLayer._setView with noPrune === undefined is not called yet
// No tile should be unloaded yet.
expect(counts.tileunload).to.be(0);
// Wait 250msec for the fade-in animation to complete,
// which triggers the tile pruning.
// Unfortunately this is also the duration of the zoom in
// animation, which prevents pruning during it.
// Therefore we do not have any intermediate state where
// the 12 'outside' tiles from z10 are pruned,
// but we directly arrive at the end of both animations,
// when all 16 tiles from z11 are active and all 16 tiles
// from z10 can be pruned.
setTimeout(function () {
expect(counts.tileunload).to.be(16);
done();
}, 250);
});
map.setZoom(11, {animate: true});
// Animation (and new tiles loading) starts after 1 frame.
L.Util.requestAnimFrame(function () {
// 16 extra tiles from z11 being loaded. Total 16 + 16 = 32.
expect(counts.tileloadstart).to.be(32);
});
}, 250);
});
map.addLayer(grid).setView([0, 0], 10);
// The first setView does not animated, therefore it starts loading tiles immediately.
// 16 tiles from z10 being loaded.
expect(counts.tileloadstart).to.be(16);
// First pruneTile (map fires "viewreset" event => GridLayer._resetView => GridLayer._setView => _pruneTiles).
});
it("Loads 32, unloads 16 tiles zooming in 10-18", function (done) {
grid.on('load', function () {
expect(counts.tileloadstart).to.be(16);
@ -836,62 +782,6 @@ describe('GridLayer', function () {
expect(counts.tileloadstart).to.be(16);
});
// NOTE: This test has different behaviour in PhantomJS and graphical
// browsers due to CSS animations!
// Similar to previous test but without using sinon.useFakeTimers, in order to avoid having to remain too close to how
// the tiles animation work internally, but remain at a more external level.
it.skipInPhantom("Loads 32, unloads 16 tiles zooming out 11-10, not faking time", function (done) {
// Restore setTimeout normal behaviour.
clock.restore();
// In this version, since the zoom-out and the tiles fade-in
// animation happen concurrently, we have only a single
// "load" event that is fired by the end of the animation.
grid.once('load', function () {
expect(counts.tileload).to.be(16);
expect(counts.tileunload).to.be(0);
// At the beginning of the zoom-out animation, only 4 tiles
// of z10 start loading, and since in these tests they load
// in 1 frame, they are ready before the animation starts
// loading other tiles. Therefore they already fire a "load"
// event now.
grid.once('load', function () {
expect(counts.tileload).to.be(20);
expect(counts.tileloadstart).to.be(20);
expect(counts.tileunload).to.be(0);
// By the end of the animation, the rest of the z10 tiles
// are ready, hence they fire a new "load" event.
// When that happens, the 4 z10 central tiles have already
// completed their fade-in animation, hence are flagged as
// "active", and the 16 z11 tiles can be pruned all at once
// by the last _setView of the animation.
grid.once('load', function () {
expect(counts.tileloadstart).to.be(32);
expect(counts.tileload).to.be(32);
expect(counts.tileunload).to.be(16);
done();
});
});
map.setZoom(10, {animate: true});
// Animation (and new tiles loading) starts after 1 frame.
L.Util.requestAnimFrame(function () {
// We're one frame into the zoom animation, there are
// 16 tiles for z11 plus 4 tiles for z10 covering the
// bounds at the *beginning* of the zoom-*out* anim
expect(counts.tileloadstart).to.be(20);
});
});
map.addLayer(grid).setView([0, 0], 11);
// The first setView does not animated, therefore it starts loading tiles immediately.
// 16 tiles from z10 being loaded.
expect(counts.tileloadstart).to.be(16);
});
it("Loads 32, unloads 16 tiles zooming out 18-10", function (done) {
grid.on('load', function () {