Removed debug code from canvas renderer.
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@ -7,7 +7,7 @@ L.Path.Canvas = (function() {
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return !!document.createElement('canvas').getContext;
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})();
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L.Path = L.Path.SVG && 1 < 0? L.Path : !L.Path.Canvas ? L.Path.VML : L.Path.extend({
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L.Path = L.Path.SVG ? L.Path : !L.Path.Canvas ? L.Path.VML : L.Path.extend({
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statics: {
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CLIP_PADDING: 0.02
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},
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