Fix boxZoom._moved remaining in bad state after use (cf #3026)
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@ -43,7 +43,7 @@
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function logEvent(e) { console.log(e.type); }
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// map.on('click', logEvent);
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map.on('click', logEvent);
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// map.on('movestart', logEvent);
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// map.on('move', logEvent);
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@ -26,10 +26,14 @@ L.Map.BoxZoom = L.Handler.extend({
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return this._moved;
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},
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_resetState: function () {
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this._moved = false;
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},
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_onMouseDown: function (e) {
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if (!e.shiftKey || ((e.which !== 1) && (e.button !== 1))) { return false; }
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this._moved = false;
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this._resetState();
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L.DomUtil.disableTextSelection();
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L.DomUtil.disableImageDrag();
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@ -88,6 +92,9 @@ L.Map.BoxZoom = L.Handler.extend({
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this._finish();
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if (!this._moved) { return; }
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// Postpone to next JS tick so internal click event handling
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// still see it as "moved".
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setTimeout(L.bind(this._resetState, this), 0);
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var bounds = new L.LatLngBounds(
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this._map.containerPointToLatLng(this._startPoint),
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