Canvas overlay implementation. Added more shapes to vector.html test.
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@ -51,6 +51,7 @@
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'layer/vector/Path.js',
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'layer/vector/Path.VML.js',
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'layer/vector/Path.Canvas.js',
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'layer/vector/Path.Popup.js',
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'layer/vector/Polyline.js',
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'layer/vector/Polygon.js',
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@ -30,8 +30,28 @@
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map.addLayer(new L.Marker(latlngs[0]));
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map.addLayer(new L.Marker(latlngs[len - 1]));
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var circleLocation = new L.LatLng(51.508, -0.11),
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circleOptions = {
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color: 'red',
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fillColor: '#f03',
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fillOpacity: 0.5
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};
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var circle = new L.Circle(circleLocation, 500000, circleOptions);
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map.addLayer(circle);
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map.addLayer(path);
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var p1 = latlngs[0],
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p2 = latlngs[parseInt(len/2)],
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p3 = latlngs[len - 1],
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polygonPoints = [p1, p2, p3];
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var polygon = new L.Polygon(polygonPoints, {
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fillColor: "#333"
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});
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map.addLayer(polygon);
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path.bindPopup("Hello world");
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</script>
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</body>
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